Player Matchup

Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Jakeram71
Sun Wukong
Gold V
Level 107
God Stats
6W - 0L
1,842 SR
Queue Stats
377W - 399L
1,393 MMR
Solo
Discordia
Discordia
Gold IV
MAC_AsTr02
Discordia
Gold IV
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 83L
1,445 MMR
Party 1
Serqet
Serqet
Gold I
notMishael
Serqet
Gold I
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 114L
1,569 MMR
Party 1
Sol
Sol
Gold IV
ySkyPerzZ
Sol
Gold IV
Level 172
God Stats
10W - 9L
1,538 SR
Queue Stats
282W - 286L
1,425 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,576 SR
1,467 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 167
1,562 SR
1,437 MMR
Jormungandr
Jormungandr
Gold V
Kevinceache
Jormungandr
Gold V
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,351 MMR
Solo
Chaac
Chaac
Gold II
Kpulee
Chaac
Gold II
Level 147
God Stats
49W - 35L
1,592 SR
Queue Stats
410W - 430L
1,493 MMR
Solo
Skadi
Skadi
Gold IV
SeekNDestroy-ice
Skadi
Gold IV
Level 199
God Stats
7W - 8L
1,626 SR
Queue Stats
336W - 339L
1,506 MMR
Solo
Neith
Neith
Gold V
T0xicitY
Neith
Gold V
Level 155
God Stats
4W - 1L
1,582 SR
Queue Stats
121W - 145L
1,382 MMR
Solo
Hera
Hera
Gold III
YaoiSUNBAE
Hera
Gold III
Level 197
God Stats
0W - 3L
1,509 SR
Queue Stats
104W - 107L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
0 / 0 / 1
3,403
681
1,470
3,343
1,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Jakeram71
Sun Wukong
6
1 / 1 / 0
3,780
756
2,822
4,730
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
MAC_AsTr02
Discordia
6
0 / 0 / 1
3,591
718
1,495
2,094
479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
notMishael
Serqet
6
1 / 1 / 0
3,646
729
727
2,697
742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,687
737
2,161
1,892
412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
FreyaCerberusKumbhakarnaNu WaMulan

VS

Bans
ChronosBakasuraThanatosAthenaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kevinceache
Jormungandr
6
0 / 0 / 1
3,370
674
1,145
3,334
1,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Kpulee
Chaac
6
0 / 1 / 1
3,665
733
2,992
4,987
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

7
2 / 0 / 0
3,751
750
1,756
2,497
602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
T0xicitY
Neith
3
0 / 1 / 0
2,671
534
505
1,432
344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 1 / 0
3,724
745
872
1,819
375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
0
1
0.5
W
Sun Wukong
Jakeram71
Sun Wukong
1
1
0
1
L
Jormungandr
Kevinceache
Jormungandr
0
0
1
0.5
L
Chaac
Kpulee
Chaac
0
1
1
0.5
W
Discordia
MAC_AsTr02
Discordia
0
0
1
0.5
L
2
0
0
2
L
Neith
T0xicitY
Neith
0
1
0
0
L
0
1
0
0
W
Serqet
notMishael
Serqet
1
1
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,675
Damage
7,270
14,756
Taken
14,069
5,256
Mitigated
5,221
6,118
Healing
5,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,470
430
0
1,116
3,343
1,641
0
810
2,533
0
11,128
W
Sun Wukong
Jakeram71
Sun Wukong
2,822
956
0
1,795
4,730
1,982
0
0
4,730
0
21,294
L
Jormungandr
Kevinceache
Jormungandr
1,145
524
0
1,320
3,334
1,374
0
1,218
2,116
9,565
0
L
Chaac
Kpulee
Chaac
2,992
520
0
1,356
4,987
2,526
0
0
4,987
0
20,128
W
Discordia
MAC_AsTr02
Discordia
1,495
90
0
500
2,094
479
0
658
1,436
13,533
553
L
1,756
248
0
1,312
2,497
602
0
696
1,753
0
18,530
L
Neith
T0xicitY
Neith
505
385
0
340
1,432
344
0
777
655
0
6,275
L
872
0
0
685
1,819
375
0
668
945
17,537
0
W
Serqet
notMishael
Serqet
727
168
0
1,312
2,697
742
0
266
2,431
0
14,149
W
2,161
1,612
0
1,395
1,892
412
0
283
1,609
18,770
2,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,107
Gold Earned
17,181
163
Minions Killed
165
0
Camps Cleared
0
536,852
Distance Traveled
444,868
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,403
681
17
3
0
115,586
2
W
Sun Wukong
3,780
756
38
8
0
98,813
0
L
Jormungandr
3,370
674
22
4
0
110,503
0
L
Chaac
3,665
733
42
8
0
85,093
2
W
Discordia
3,591
718
34
7
0
94,659
0
L
Skadi
3,751
750
42
8
0
114,473
0
L
Neith
2,671
534
7
1
0
43,452
0
L
Hera
3,724
745
52
10
0
91,347
1
W
Serqet
3,646
729
33
7
0
132,198
0
W
Sol
3,687
737
41
8
0
95,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role