Player Matchup

Fenrir
Fenrir
Al3nk4
Fenrir
Level 24
God Stats
0W - 1L
1,652 SR
Queue Stats
1W - 4L
1,362 Elo+
Party 2
Ymir
Ymir
KuB3a
Ymir
Level 29
God Stats
1W - 5L
1,220 SR
Queue Stats
2W - 7L
1,336 Elo+
Party 2
Sol
Sol
Xailim
Sol
Level 46
God Stats
9W - 7L
1,478 SR
Queue Stats
12W - 14L
1,442 Elo+
Party 2
Team Averages
Level 33
1,450 SR
1,380 Elo+

VS

Team Averages
Level 36
1,581 SR
1,594 Elo+
Geb
Geb
MeShur
Geb
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,476 Elo+
Party 1
He Bo
He Bo
ReiViN44
He Bo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,753 Elo+
Party 1
Heimdallr
Heimdallr
drosonicr98
Heimdallr
Level 29
God Stats
2W - 0L
1,742 SR
Queue Stats
12W - 10L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Al3nk4
Fenrir
14
1 / 5 / 0
7,779
778
3,454
9,259
3,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ymir
KuB3a
Ymir
12
0 / 6 / 0
6,950
695
3,190
13,575
10,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
Xailim
Sol
13
0 / 7 / 0
7,393
739
4,713
11,493
3,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
MeShur
Geb
15
2 / 0 / 13
8,932
893
9,112
9,954
8,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

He Bo
ReiViN44
He Bo
16
8 / 1 / 9
10,592
1,059
11,321
6,338
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
drosonicr98
Heimdallr
16
8 / 0 / 9
10,139
1,014
10,015
6,246
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
49
1
Kills
18
18
Deaths
1
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Al3nk4
Fenrir
1
5
0
0.2
L
Ymir
KuB3a
Ymir
0
6
0
0
W
Geb
MeShur
Geb
2
0
13
8.5
W
He Bo
ReiViN44
He Bo
8
1
9
12.5
L
Sol
Xailim
Sol
0
7
0
0
W
Heimdallr
drosonicr98
Heimdallr
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,357
Damage
30,448
34,327
Taken
22,538
17,726
Mitigated
13,111
2,336
Healing
4,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Al3nk4
Fenrir
3,454
464
0
390
9,259
3,376
0
4,866
4,278
0
7,738
L
Ymir
KuB3a
Ymir
3,190
39
0
250
13,575
10,943
0
7,138
6,056
11,132
0
W
Geb
MeShur
Geb
9,112
960
0
1,828
9,954
8,341
463
2,151
7,738
20,858
1,116
W
He Bo
ReiViN44
He Bo
11,321
1,068
0
750
6,338
2,313
478
3,180
3,125
42,946
302
L
Sol
Xailim
Sol
4,713
1,935
0
1,696
11,493
3,407
0
6,898
4,230
27,097
1,226
W
Heimdallr
drosonicr98
Heimdallr
10,015
4,225
0
1,752
6,246
2,457
2,218
2,303
3,754
0
38,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,122
Gold Earned
29,663
73
Minions Killed
148
0
Camps Cleared
0
584,407
Distance Traveled
597,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,779
778
14
1
0
222,384
0
L
Ymir
6,950
695
26
3
0
199,321
0
W
Geb
8,932
893
20
2
0
202,251
0
W
He Bo
10,592
1,059
72
7
0
188,679
0
L
Sol
7,393
739
33
3
0
162,702
0
W
Heimdallr
10,139
1,014
56
6
0
206,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role