Player Matchup

Neith
Neith
Oaxacanator_
Neith
Level 53
God Stats
223W - 224L
1,446 SR
Queue Stats
247W - 257L
1,331 Elo+
Solo
Thoth
Thoth
Unbreakable_Ash
Thoth
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 148L
1,351 Elo+
Party 2
Maui
Maui
Whirlwind-Fairy
Maui
Level 85
God Stats
6W - 9L
1,500 SR
Queue Stats
109W - 144L
1,287 Elo+
Party 2
Team Averages
Level 67
1,482 SR
1,323 Elo+

VS

Team Averages
Level 39
1,471 SR
1,312 Elo+
Chaac
Chaac
Damsbakser9800
Chaac
Level 48
God Stats
28W - 26L
1,496 SR
Queue Stats
138W - 170L
1,377 Elo+
Solo
Serqet
Serqet
SanZiiTo_15
Serqet
Level 43
God Stats
9W - 8L
1,560 SR
Queue Stats
41W - 74L
1,300 Elo+
Party 1
Ra
Ra
demian003
Ra
Level 25
God Stats
6W - 7L
1,358 SR
Queue Stats
28W - 48L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,409
674
6,522
9,414
3,854
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 1
7,358
669
1,465
7,285
2,821
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 0
7,858
714
2,480
7,236
5,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 1
9,270
843
9,789
6,020
6,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
15
0 / 0 / 4
8,680
789
4,292
7,563
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 1 / 4
8,768
797
5,088
4,582
2,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
6
6
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
0
3
1
0.17
W
Serqet
0
0
4
2
L
0
3
1
0.17
L
1
0
0
1
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,467
Damage
19,169
23,935
Taken
18,165
12,251
Mitigated
13,635
2,447
Healing
8,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,789
236
0
1,644
6,020
6,785
328
1,135
4,885
0
27,000
L
6,522
2,322
0
2,447
9,414
3,854
0
1,347
7,487
0
29,949
W
Serqet
4,292
659
0
4,283
7,563
4,058
809
1,499
6,064
0
36,168
L
1,465
306
0
0
7,285
2,821
0
1,726
5,213
14,944
0
L
2,480
535
0
0
7,236
5,576
0
1,554
5,240
10,803
0
W
5,088
276
793
1,655
4,582
2,792
284
1,443
3,139
29,611
392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,625
Gold Earned
26,718
111
Minions Killed
156
0
Camps Cleared
0
561,833
Distance Traveled
665,814
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,270
843
22
2
0
222,158
0
L
Neith
7,409
674
36
3
0
169,559
0
W
Serqet
8,680
789
62
6
0
247,645
0
L
Thoth
7,358
669
47
4
0
186,662
1
L
Maui
7,858
714
28
3
0
205,612
0
W
Ra
8,768
797
72
7
0
196,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role