Player Matchup

Anubis
Anubis
DaddyFreddy93
Anubis
Level 42
God Stats
2W - 4L
1,514 SR
Queue Stats
34W - 37L
1,387 Elo+
Party 2
Medusa
Medusa
MarcoPolo420lll
Medusa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,398 Elo+
Party 2
Achilles
Achilles
Mistrzu
Achilles
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 27L
1,479 Elo+
Solo
Bastet
Bastet
hienomies1245
Bastet
Level 78
God Stats
18W - 10L
1,639 SR
Queue Stats
257W - 244L
1,541 Elo+
Party 1
Geb
Geb
ricky14200
Geb
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 11L
1,295 Elo+
Party 1
Team Averages
Level 62
1,531 SR
1,420 Elo+

VS

Team Averages
Level 66
1,399 SR
1,317 Elo+
Arachne
Arachne
Bacelerefate
Arachne
Level 41
God Stats
7W - 6L
1,435 SR
Queue Stats
14W - 28L
1,299 Elo+
Solo
Izanami
Izanami
EightOpossum74
Izanami
Level 45
God Stats
1W - 0L
1,300 SR
Queue Stats
54W - 67L
1,374 Elo+
Solo
Neith
Neith
SKsMaTrIIxX12
Neith
Level 67
God Stats
25W - 15L
1,598 SR
Queue Stats
204W - 210L
1,409 Elo+
Solo
Chaac
Chaac
Urbannurox
Chaac
Level 31
God Stats
1W - 3L
1,263 SR
Queue Stats
1W - 8L
1,096 Elo+
Solo
Cabrakan
Cabrakan
yaguarete2601
Cabrakan
Level 147
God Stats
7W - 5L
1,399 SR
Queue Stats
74W - 75L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
4,946
450
2,752
7,145
2,221
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 3 / 0
4,782
435
2,973
6,347
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Achilles
Mistrzu
Achilles
9
1 / 3 / 0
4,903
446
3,408
7,580
4,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 2 / 1
6,173
561
6,615
10,223
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
4,739
431
2,335
8,470
3,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bacelerefate
Arachne
10
3 / 4 / 1
5,964
542
3,488
8,942
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
2 / 1 / 4
5,618
511
4,475
4,248
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
8 / 0 / 1
7,736
703
9,460
5,427
1,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chaac
11
2 / 1 / 1
6,496
591
5,796
7,271
4,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
yaguarete2601
Cabrakan
10
3 / 0 / 6
6,769
615
5,520
6,423
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
6
Kills
18
18
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bacelerefate
Arachne
3
4
1
0.88
L
1
7
1
0.21
W
2
1
4
4
L
0
3
0
0
L
Achilles
Mistrzu
Achilles
1
3
0
0.33
W
8
0
1
8.5
W
Chaac
2
1
1
2.5
L
4
2
1
2.25
L
0
3
0
0
W
Cabrakan
yaguarete2601
Cabrakan
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,083
Damage
28,739
39,765
Taken
32,311
15,015
Mitigated
15,395
10,769
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bacelerefate
Arachne
3,488
2,742
0
1,515
8,942
2,413
0
1,682
7,231
0
39,542
L
2,752
0
0
989
7,145
2,221
0
516
6,629
19,345
0
W
4,475
2,929
0
1,779
4,248
1,298
0
640
3,511
0
35,594
L
2,973
810
0
587
6,347
1,708
36
476
5,871
0
22,113
L
Achilles
Mistrzu
Achilles
3,408
1,233
0
1,492
7,580
4,706
0
2,059
5,521
0
21,905
W
9,460
3,680
0
1,997
5,427
1,839
0
702
4,686
0
58,576
W
Chaac
5,796
679
0
1,835
7,271
4,845
483
0
7,215
0
37,133
L
6,615
1,777
0
5,280
10,223
2,945
0
0
10,223
0
41,485
L
2,335
535
1,079
1,342
8,470
3,435
0
2,469
6,001
12,903
788
W
Cabrakan
yaguarete2601
Cabrakan
5,520
1,303
0
3,134
6,423
5,000
196
1,910
4,385
23,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,543
Gold Earned
32,583
207
Minions Killed
351
0
Camps Cleared
0
1,077,070
Distance Traveled
1,076,561
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,964
542
77
7
0
256,599
0
L
Anubis
4,946
450
32
3
0
188,212
0
W
Izanami
5,618
511
65
6
0
206,493
2
L
Medusa
4,782
435
37
3
0
216,601
0
L
Achilles
4,903
446
42
4
0
214,018
0
W
Neith
7,736
703
106
10
0
198,627
4
W
Chaac
6,496
591
62
6
0
224,201
0
L
Bastet
6,173
561
84
8
0
254,213
0
L
Geb
4,739
431
12
1
0
204,026
2
W
Cabrakan
6,769
615
41
4
0
190,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role