Player Matchup

Discordia
Discordia
 
Discordia
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
HercGonnaGape
Chaac
Level 29
God Stats
2W - 1L
1,342 SR
Queue Stats
37W - 36L
1,466 Elo+
Party 1
Izanami
Izanami
bravebud
Izanami
Level 107
God Stats
126W - 95L
1,568 SR
Queue Stats
191W - 162L
1,485 Elo+
Party 1
Team Averages
Level 111
1,482 SR
1,490 Elo+

VS

Team Averages
Level 118
1,674 SR
1,542 Elo+
Medusa
Medusa
Darkore
Medusa
Level 117
God Stats
14W - 5L
1,823 SR
Queue Stats
119W - 95L
1,599 Elo+
Party 2
Sun Wukong
Sun Wukong
EmpxBoss
Sun Wukong
Level 128
God Stats
2W - 2L
1,712 SR
Queue Stats
604W - 569L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
MAXIMUS-Aur3l1o
Baron Samedi
Level 125
God Stats
7W - 7L
1,491 SR
Queue Stats
317W - 294L
1,465 Elo+
Solo
Camazotz
Camazotz
Machinho94
Camazotz
Level 128
God Stats
5W - 9L
1,397 SR
Queue Stats
128W - 125L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
TotalPrice
Kumbhakarna
Level 93
God Stats
11W - 4L
1,945 SR
Queue Stats
100W - 79L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 1 / 2
6,658
605
7,154
5,513
1,637
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Serqet
 
Serqet
11
4 / 2 / 3
6,267
570
7,520
8,397
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
 
Thor
9
0 / 3 / 5
5,013
456
4,472
7,493
4,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 3 / 1
7,640
695
9,141
11,695
7,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
bravebud
Izanami
11
2 / 0 / 2
6,509
592
4,706
4,390
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darkore
Medusa
9
1 / 4 / 1
5,082
462
5,538
7,284
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
EmpxBoss
Sun Wukong
11
4 / 5 / 0
6,756
614
5,372
12,375
7,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
MAXIMUS-Aur3l1o
Baron Samedi
12
2 / 3 / 3
6,438
585
4,948
9,103
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Machinho94
Camazotz
10
1 / 1 / 4
5,696
518
3,928
10,869
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
TotalPrice
Kumbhakarna
10
1 / 1 / 3
5,974
543
2,836
9,371
5,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
14
Kills
9
9
Deaths
14
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
2
4
W
Serqet
 
Serqet
4
2
3
2.75
W
Thor
 
Thor
0
3
5
0.83
L
Medusa
Darkore
Medusa
1
4
1
0.38
L
Sun Wukong
EmpxBoss
Sun Wukong
4
5
0
0.8
W
5
3
1
1.83
L
Baron Samedi
MAXIMUS-Aur3l1o
Baron Samedi
2
3
3
1.17
L
Camazotz
Machinho94
Camazotz
1
1
4
3
L
Kumbhakarna
TotalPrice
Kumbhakarna
1
1
3
2.5
W
Izanami
bravebud
Izanami
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,993
Damage
22,622
37,488
Taken
49,002
18,556
Mitigated
23,632
16,311
Healing
14,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,154
379
0
2,948
5,513
1,637
0
3,301
2,212
38,206
2,080
W
Serqet
 
Serqet
7,520
2,450
0
2,119
8,397
3,234
0
1,112
7,285
0
50,455
W
Thor
 
Thor
4,472
418
0
2,153
7,493
4,853
0
1,129
6,364
0
13,876
L
Medusa
Darkore
Medusa
5,538
1,562
217
1,764
7,284
2,348
0
368
6,764
0
36,530
L
Sun Wukong
EmpxBoss
Sun Wukong
5,372
707
0
2,902
12,375
7,771
0
646
11,136
0
39,169
W
9,141
1,307
0
7,052
11,695
7,418
340
1,491
10,204
0
51,396
L
Baron Samedi
MAXIMUS-Aur3l1o
Baron Samedi
4,948
151
419
2,975
9,103
4,277
0
4,228
4,801
34,374
674
L
Camazotz
Machinho94
Camazotz
3,928
917
0
4,671
10,869
3,564
0
915
9,678
0
42,101
L
Kumbhakarna
TotalPrice
Kumbhakarna
2,836
281
273
1,705
9,371
5,672
0
765
8,391
14,507
2,382
W
Izanami
bravebud
Izanami
4,706
3,270
0
2,039
4,390
1,414
1,041
515
3,875
0
48,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,087
Gold Earned
29,946
352
Minions Killed
274
0
Camps Cleared
0
1,143,009
Distance Traveled
1,190,280
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,658
605
58
5
0
218,862
2
W
Serqet
6,267
570
90
8
0
288,875
0
W
Thor
5,013
456
18
2
0
232,176
2
L
Medusa
5,082
462
52
5
0
240,124
0
L
Sun Wukong
6,756
614
59
5
0
210,367
0
W
Chaac
7,640
695
87
8
0
206,165
1
L
Baron Samedi
6,438
585
82
7
0
232,972
0
L
Camazotz
5,696
518
60
5
0
294,314
2
L
Kumbhakarna
5,974
543
21
2
0
212,503
6
W
Izanami
6,509
592
99
9
0
196,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role