Player Matchup

Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FirionTordring
Arachne
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 57L
1,562 Elo+
Solo
Cthulhu
Cthulhu
Scott_Sterling95
Cthulhu
Level 109
God Stats
4W - 6L
1,407 SR
Queue Stats
188W - 170L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
docmaan
Baron Samedi
Level 101
God Stats
4W - 3L
1,508 SR
Queue Stats
157W - 133L
1,543 Elo+
Solo
Team Averages
Level 120
1,483 SR
1,516 Elo+

VS

Team Averages
Level 112
1,527 SR
1,445 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Cuddle_Core420
Zhong Kui
Level 145
God Stats
9W - 5L
1,708 SR
Queue Stats
279W - 255L
1,508 Elo+
Solo
Cupid
Cupid
FR33M0N3YNOSCHAM
Cupid
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 200L
1,530 Elo+
Party 1
Charon
Charon
legend160slayer
Charon
Level 128
God Stats
8W - 5L
1,708 SR
Queue Stats
246W - 235L
1,496 Elo+
Party 1
Tsukuyomi
Tsukuyomi
liv3Large
Tsukuyomi
Level 43
God Stats
1W - 4L
1,217 SR
Queue Stats
5W - 15L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
7 / 0 / 1
6,093
609
7,660
9,445
6,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
 
Cupid
10
0 / 1 / 6
5,703
570
4,028
6,951
2,007
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 2 / 1
5,654
565
3,920
7,595
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
4 / 0 / 2
7,361
736
3,927
8,234
5,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
docmaan
Baron Samedi
11
0 / 2 / 1
6,353
635
3,482
5,874
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 4 / 0
4,595
460
1,848
9,699
6,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Cuddle_Core420
Zhong Kui
11
3 / 0 / 0
6,202
620
3,238
4,976
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 3 / 1
5,099
510
5,698
7,750
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,138
514
3,958
8,052
4,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
liv3Large
Tsukuyomi
7
0 / 5 / 1
4,569
457
2,534
7,567
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
4
5
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
1
7.5
W
Cupid
 
Cupid
0
1
6
3
L
Sylvanus
 
Sylvanus
0
4
0
0
L
Zhong Kui
Cuddle_Core420
Zhong Kui
3
0
0
3
L
1
3
1
0.5
W
3
2
1
1.75
W
4
0
2
5
W
Baron Samedi
docmaan
Baron Samedi
0
2
1
0.25
L
0
3
1
0.17
L
Tsukuyomi
liv3Large
Tsukuyomi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,017
Damage
17,276
38,099
Taken
38,044
18,056
Mitigated
18,559
14,953
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,660
976
0
2,978
9,445
6,576
94
2,261
7,184
0
27,177
W
Cupid
 
Cupid
4,028
2,369
992
2,996
6,951
2,007
875
946
6,005
0
30,984
L
Sylvanus
 
Sylvanus
1,848
437
84
4,399
9,699
6,713
0
3,218
6,481
20,843
0
L
Zhong Kui
Cuddle_Core420
Zhong Kui
3,238
672
0
3,418
4,976
3,138
0
1,873
3,103
33,398
7,925
L
5,698
3,110
789
3,002
7,750
1,966
0
0
7,750
0
28,809
W
3,920
1,759
0
4,291
7,595
2,221
874
942
6,653
0
34,266
W
3,927
386
0
2,039
8,234
5,136
111
1,848
6,386
42,339
1,967
W
Baron Samedi
docmaan
Baron Samedi
3,482
275
55
1,602
5,874
2,116
0
2,799
3,075
48,620
0
L
3,958
996
0
1,908
8,052
4,605
0
1,609
6,443
17,984
0
L
Tsukuyomi
liv3Large
Tsukuyomi
2,534
537
0
1,178
7,567
2,137
0
491
7,076
0
25,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,164
Gold Earned
25,603
331
Minions Killed
238
0
Camps Cleared
0
1,029,397
Distance Traveled
900,477
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,093
609
31
3
0
226,255
2
W
Cupid
5,703
570
57
6
0
200,913
1
L
Sylvanus
4,595
460
35
4
0
140,791
0
L
Zhong Kui
6,202
620
85
9
0
163,689
0
L
Cupid
5,099
510
58
6
0
205,352
0
W
Arachne
5,654
565
62
6
0
220,158
0
W
Cthulhu
7,361
736
82
8
0
185,386
2
W
Baron Samedi
6,353
635
99
10
0
196,685
4
L
Charon
5,138
514
22
2
0
187,300
1
L
Tsukuyomi
4,569
457
38
4
0
203,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role