Player Matchup

Susano
Susano
B3alzebub
Susano
Level 89
God Stats
2W - 0L
1,728 SR
Queue Stats
46W - 33L
1,643 Elo+
Solo
Cerberus
Cerberus
ConfusedHobo805
Cerberus
Level 71
God Stats
23W - 11L
1,679 SR
Queue Stats
150W - 121L
1,549 Elo+
Solo
Anubis
Anubis
Linas1705
Anubis
Level 43
God Stats
6W - 8L
1,355 SR
Queue Stats
75W - 93L
1,304 Elo+
Solo
Achilles
Achilles
Your1King
Achilles
Level 144
God Stats
3W - 4L
1,535 SR
Queue Stats
207W - 179L
1,592 Elo+
Solo
Rama
Rama
franklate
Rama
Level 144
God Stats
9W - 12L
1,359 SR
Queue Stats
203W - 198L
1,435 Elo+
Solo
Team Averages
Level 98
1,531 SR
1,505 Elo+

VS

Team Averages
Level 113
1,529 SR
1,515 Elo+
Charybdis
Charybdis
 
Charybdis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Nearrivers56
Bacchus
Level 89
God Stats
15W - 11L
1,632 SR
Queue Stats
273W - 255L
1,529 Elo+
Solo
Bellona
Bellona
SgtSpanky1905
Bellona
Level 113
God Stats
4W - 9L
1,539 SR
Queue Stats
94W - 86L
1,457 Elo+
Solo
Tiamat
Tiamat
WorthyProduct65
Tiamat
Level 161
God Stats
1W - 2L
1,297 SR
Queue Stats
178W - 152L
1,546 Elo+
Solo
The Morrigan
The Morrigan
l Lacroix l
The Morrigan
Level 118
God Stats
1W - 2L
1,679 SR
Queue Stats
9W - 7L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
B3alzebub
Susano
8
0 / 0 / 2
4,045
578
1,247
4,773
1,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
7
0 / 1 / 4
4,261
609
1,792
4,585
2,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Linas1705
Anubis
8
0 / 0 / 0
4,231
604
1,137
2,577
948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Your1King
Achilles
9
2 / 0 / 0
4,993
713
2,250
5,248
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rama
8
5 / 2 / 0
4,970
710
3,644
4,152
1,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
1 / 3 / 1
3,877
554
4,414
4,544
981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Nearrivers56
Bacchus
7
2 / 2 / 1
4,582
655
2,680
4,821
3,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
7
0 / 2 / 0
3,751
536
1,744
4,063
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 0 / 0
4,141
592
2,026
3,511
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
l Lacroix l
The Morrigan
1
0 / 0 / 0
1,339
191
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
3
3
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
1
0.5
W
Susano
B3alzebub
Susano
0
0
2
1
W
Cerberus
0
1
4
2
W
Anubis
Linas1705
Anubis
0
0
0
0
L
Bacchus
Nearrivers56
Bacchus
2
2
1
1.25
L
Bellona
0
2
0
0
L
0
0
0
0
W
Achilles
Your1King
Achilles
2
0
0
2
W
Rama
5
2
0
2.5
L
The Morrigan
l Lacroix l
The Morrigan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,070
Damage
10,864
21,335
Taken
16,939
7,939
Mitigated
8,381
8,630
Healing
5,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,414
2,607
0
909
4,544
981
0
1,132
3,412
0
18,579
W
Susano
B3alzebub
Susano
1,247
412
0
687
4,773
1,479
0
927
3,846
0
26,970
W
Cerberus
1,792
187
0
2,454
4,585
2,330
0
1,358
3,227
12,600
0
W
Anubis
Linas1705
Anubis
1,137
0
0
969
2,577
948
0
1,345
1,232
21,924
1,197
L
Bacchus
Nearrivers56
Bacchus
2,680
342
85
1,745
4,821
3,573
0
660
4,161
8,670
0
L
Bellona
1,744
609
0
1,096
4,063
2,393
0
0
4,063
0
13,799
L
2,026
144
0
1,591
3,511
1,434
0
1,137
2,374
24,410
0
W
Achilles
Your1King
Achilles
2,250
596
0
3,362
5,248
2,099
0
0
5,248
0
28,944
W
Rama
3,644
2,951
0
1,158
4,152
1,083
0
1,076
3,076
0
23,356
L
The Morrigan
l Lacroix l
The Morrigan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,500
Gold Earned
17,690
204
Minions Killed
121
0
Camps Cleared
0
720,347
Distance Traveled
573,360
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,877
554
34
5
0
122,669
0
W
Susano
4,045
578
53
8
0
171,421
0
W
Cerberus
4,261
609
23
3
0
148,791
2
W
Anubis
4,231
604
39
6
0
136,350
0
L
Bacchus
4,582
655
6
1
0
165,143
1
L
Bellona
3,751
536
28
4
0
150,526
2
L
Tiamat
4,141
592
53
8
0
135,022
0
W
Achilles
4,993
713
52
7
0
136,072
0
W
Rama
4,970
710
37
5
0
127,713
0
L
The Morrigan
1,339
191
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role