Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AmerieTheGoat
Bakasura
Level 124
God Stats
7W - 2L
1,730 SR
Queue Stats
276W - 212L
1,583 Elo+
Solo
Artio
Artio
Metro-Haze-_O
Artio
Level 170
God Stats
5W - 5L
1,594 SR
Queue Stats
327W - 311L
1,550 Elo+
Solo
Loki
Loki
SUCCESSISPAIN
Loki
Level 95
God Stats
12W - 13L
1,500 SR
Queue Stats
177W - 157L
1,534 Elo+
Solo
Medusa
Medusa
UnclTouchMe
Medusa
Level 141
God Stats
16W - 16L
1,596 SR
Queue Stats
462W - 427L
1,553 Elo+
Solo
Team Averages
Level 135
1,584 SR
1,544 Elo+

VS

Team Averages
Level 150
1,523 SR
1,500 Elo+
Xing Tian
Xing Tian
AG_Antonious
Xing Tian
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 95L
1,484 Elo+
Party 1
Bakasura
Bakasura
AGdrewbaby
Bakasura
Level 157
God Stats
7W - 5L
1,605 SR
Queue Stats
169W - 122L
1,510 Elo+
Party 1
Guan Yu
Guan Yu
Bat577man
Guan Yu
Level 121
God Stats
10W - 9L
1,486 SR
Queue Stats
105W - 102L
1,473 Elo+
Solo
Danzaburou
Danzaburou
MaiqTheLiar-39
Danzaburou
Level 173
God Stats
6W - 6L
1,579 SR
Queue Stats
632W - 610L
1,502 Elo+
Solo
Poseidon
Poseidon
Siberian Glocc
Poseidon
Level 155
God Stats
1W - 4L
1,444 SR
Queue Stats
95W - 97L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
2 / 2 / 1
9,201
657
14,815
11,290
9,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
AmerieTheGoat
Bakasura
14
5 / 4 / 3
8,052
575
7,996
13,537
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 0 / 7
7,949
568
7,292
16,657
11,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

16
6 / 0 / 4
9,637
688
8,781
8,842
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
13
2 / 0 / 5
8,030
574
7,936
6,877
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AG_Antonious
Xing Tian
11
1 / 1 / 3
7,059
504
5,654
12,602
8,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bakasura
AGdrewbaby
Bakasura
12
2 / 2 / 3
7,048
503
11,011
16,485
7,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Bat577man
Guan Yu
13
3 / 4 / 0
7,310
522
3,226
16,245
11,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
MaiqTheLiar-39
Danzaburou
12
0 / 3 / 1
6,642
474
4,890
8,078
2,714
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
12
0 / 6 / 1
7,474
534
4,185
6,854
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
16
Kills
6
6
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
2
1
1.25
L
Xing Tian
AG_Antonious
Xing Tian
1
1
3
2.5
L
Bakasura
AGdrewbaby
Bakasura
2
2
3
1.75
W
Bakasura
AmerieTheGoat
Bakasura
5
4
3
1.63
L
Guan Yu
Bat577man
Guan Yu
3
4
0
0.75
L
Danzaburou
MaiqTheLiar-39
Danzaburou
0
3
1
0.17
W
1
0
7
4.5
W
6
0
4
8
L
Poseidon
0
6
1
0.08
W
Medusa
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,820
Damage
28,966
57,203
Taken
60,264
31,042
Mitigated
31,543
24,442
Healing
18,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,815
4,394
0
5,654
11,290
9,277
1,371
1,577
9,321
71,500
14,972
L
Xing Tian
AG_Antonious
Xing Tian
5,654
966
2,437
2,925
12,602
8,207
0
3,538
9,064
17,424
0
L
Bakasura
AGdrewbaby
Bakasura
11,011
6,467
0
2,493
16,485
7,469
0
4,636
11,319
0
42,499
W
Bakasura
AmerieTheGoat
Bakasura
7,996
5,525
0
4,674
13,537
5,287
272
1,718
10,439
0
51,403
L
Guan Yu
Bat577man
Guan Yu
3,226
496
613
7,222
16,245
11,670
0
8,489
7,051
0
37,429
L
Danzaburou
MaiqTheLiar-39
Danzaburou
4,890
1,744
0
2,691
8,078
2,714
0
2,340
5,595
0
47,856
W
7,292
176
3,333
7,933
16,657
11,166
0
3,514
12,069
26,531
5,084
W
8,781
2,358
0
1,221
8,842
3,136
126
2,587
6,115
0
81,057
L
Poseidon
4,185
240
0
170
6,854
1,483
548
552
6,150
56,874
0
W
Medusa
7,936
2,776
0
1,627
6,877
2,176
1,529
443
5,863
0
65,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,869
Gold Earned
35,533
543
Minions Killed
389
0
Camps Cleared
0
1,505,810
Distance Traveled
1,422,383
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,201
657
139
10
0
239,126
0
L
Xing Tian
7,059
504
20
1
0
265,914
4
L
Bakasura
7,048
503
97
7
0
367,800
0
W
Bakasura
8,052
575
107
8
0
344,694
0
L
Guan Yu
7,310
522
65
5
0
281,118
4
L
Danzaburou
6,642
474
89
6
0
283,822
4
W
Artio
7,949
568
41
3
0
295,992
0
W
Loki
9,637
688
128
9
0
316,085
0
L
Poseidon
7,474
534
118
8
0
223,729
4
W
Medusa
8,030
574
128
9
0
309,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role