Player Matchup

Arachne
Arachne
 
Arachne
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Bigshotbroom440
Nox
Level 127
God Stats
7W - 8L
1,445 SR
Queue Stats
185W - 197L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
Cuddle_Core420
Zhong Kui
Level 145
God Stats
9W - 5L
1,676 SR
Queue Stats
277W - 252L
1,498 Elo+
Solo
Ares
Ares
Random-Pandom
Ares
Level 86
God Stats
31W - 25L
1,522 SR
Queue Stats
182W - 181L
1,433 Elo+
Solo
Amaterasu
Amaterasu
Ti Kraps KolR
Amaterasu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 81L
1,366 Elo+
Solo
Team Averages
Level 102
1,529 SR
1,460 Elo+

VS

Team Averages
Level 96
1,540 SR
1,459 Elo+
Cliodhna
Cliodhna
Gyatso42
Cliodhna
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,467 Elo+
Solo
Horus
Horus
H6Kk
Horus
Level 108
God Stats
5W - 5L
1,427 SR
Queue Stats
379W - 383L
1,509 Elo+
Solo
Neith
Neith
InnocentThief952
Neith
Level 84
God Stats
17W - 14L
1,619 SR
Queue Stats
65W - 73L
1,434 Elo+
Party 1
Bacchus
Bacchus
MaxedLVL
Bacchus
Level 103
God Stats
15W - 13L
1,565 SR
Queue Stats
231W - 232L
1,418 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dTeam_159
Morgan Le Fay
Level 120
God Stats
51W - 49L
1,587 SR
Queue Stats
772W - 767L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 1 / 1
6,360
636
3,275
6,989
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
2 / 0 / 4
7,169
717
2,506
3,951
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Cuddle_Core420
Zhong Kui
11
5 / 0 / 4
6,488
649
6,427
3,301
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
3 / 0 / 5
6,034
603
2,918
6,727
4,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Ti Kraps KolR
Amaterasu
10
1 / 1 / 2
5,757
576
4,376
10,111
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gyatso42
Cliodhna
9
1 / 4 / 0
4,917
492
3,975
7,692
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
H6Kk
Horus
10
0 / 3 / 0
5,349
535
6,050
10,118
5,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
4,554
455
3,750
4,402
1,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
MaxedLVL
Bacchus
8
0 / 3 / 1
4,762
476
2,362
7,874
5,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
dTeam_159
Morgan Le Fay
11
1 / 3 / 0
5,720
572
1,858
4,746
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
15
Kills
2
2
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
1
4.5
W
2
0
4
4
W
Zhong Kui
Cuddle_Core420
Zhong Kui
5
0
4
7
L
Cliodhna
Gyatso42
Cliodhna
1
4
0
0.25
L
Horus
H6Kk
Horus
0
3
0
0
L
0
3
1
0.17
L
Bacchus
MaxedLVL
Bacchus
0
3
1
0.17
W
3
0
5
5.5
W
Amaterasu
Ti Kraps KolR
Amaterasu
1
1
2
2
L
Morgan Le Fay
dTeam_159
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,502
Damage
17,995
31,079
Taken
34,832
16,555
Mitigated
16,411
15,304
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,275
1,917
0
4,504
6,989
1,991
0
313
6,676
0
34,862
W
2,506
0
0
1,038
3,951
1,276
0
806
3,145
58,061
0
W
Zhong Kui
Cuddle_Core420
Zhong Kui
6,427
2,151
0
2,112
3,301
2,001
315
480
2,821
34,331
10,296
L
Cliodhna
Gyatso42
Cliodhna
3,975
493
0
2,394
7,692
2,099
0
1,871
5,821
0
27,065
L
Horus
H6Kk
Horus
6,050
2,945
0
4,155
10,118
5,580
0
1,409
8,709
0
33,367
L
3,750
1,534
0
486
4,402
1,319
0
2,256
2,146
0
26,761
L
Bacchus
MaxedLVL
Bacchus
2,362
140
133
2,298
7,874
5,886
0
4,025
3,849
15,367
0
W
2,918
70
75
2,203
6,727
4,788
205
1,743
4,961
16,171
0
W
Amaterasu
Ti Kraps KolR
Amaterasu
4,376
1,356
0
5,372
10,111
6,499
0
843
8,778
0
28,844
L
Morgan Le Fay
dTeam_159
Morgan Le Fay
1,858
224
0
414
4,746
1,527
0
1,876
2,870
34,391
874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,808
Gold Earned
25,302
323
Minions Killed
251
0
Camps Cleared
0
995,942
Distance Traveled
960,469
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,360
636
66
7
0
222,449
0
W
Nox
7,169
717
114
11
0
207,185
0
W
Zhong Kui
6,488
649
74
7
0
178,380
0
L
Cliodhna
4,917
492
53
5
0
199,248
0
L
Horus
5,349
535
55
6
0
188,281
0
L
Neith
4,554
455
40
4
0
189,036
0
L
Bacchus
4,762
476
23
2
0
210,193
8
W
Ares
6,034
603
23
2
0
187,381
5
W
Amaterasu
5,757
576
46
5
0
200,547
0
L
Morgan Le Fay
5,720
572
80
8
0
173,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role