Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
N1VL3K
Baron Samedi
Level 134
God Stats
4W - 2L
1,471 SR
Queue Stats
436W - 437L
1,558 Elo+
Solo
Poseidon
Poseidon
TaKKarBlack
Poseidon
Level 118
God Stats
31W - 33L
1,474 SR
Queue Stats
1,075W - 1,089L
1,479 Elo+
Solo
Raijin
Raijin
clefairyy1950
Raijin
Level 104
God Stats
1W - 1L
1,265 SR
Queue Stats
99W - 83L
1,471 Elo+
Solo
Team Averages
Level 123
1,442 SR
1,501 Elo+

VS

Team Averages
Level 143
1,497 SR
1,482 Elo+
Anhur
Anhur
BitcoinRedPill
Anhur
Level 158
God Stats
1W - 2L
1,523 SR
Queue Stats
117W - 109L
1,481 Elo+
Solo
Ymir
Ymir
RRM-Rodrigo
Ymir
Level 202
God Stats
39W - 29L
1,585 SR
Queue Stats
377W - 363L
1,511 Elo+
Solo
Ne Zha
Ne Zha
Shar1812
Ne Zha
Level 122
God Stats
2W - 3L
1,378 SR
Queue Stats
200W - 201L
1,422 Elo+
Solo
Skadi
Skadi
WizzKAh
Skadi
Level 110
God Stats
11W - 2L
1,815 SR
Queue Stats
104W - 117L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xesusnegao
Morgan Le Fay
Level 121
God Stats
0W - 3L
1,182 SR
Queue Stats
43W - 38L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 0 / 2
7,347
612
6,388
7,909
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
 
Danzaburou
13
2 / 0 / 0
7,285
607
6,155
5,837
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
N1VL3K
Baron Samedi
11
0 / 1 / 3
6,728
561
3,141
8,945
6,389
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
TaKKarBlack
Poseidon
13
2 / 0 / 2
7,444
620
3,857
4,737
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 0
8,381
698
5,314
7,545
2,528
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,948
496
5,612
10,640
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 0 / 0
4,389
366
620
2,824
1,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Shar1812
Ne Zha
9
0 / 3 / 1
5,061
422
2,533
8,775
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Skadi
WizzKAh
Skadi
11
0 / 4 / 1
5,998
500
5,195
6,992
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
xesusnegao
Morgan Le Fay
11
1 / 3 / 0
6,355
530
5,578
8,099
2,402
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
12
Kills
2
2
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
2
5
W
Danzaburou
 
Danzaburou
2
0
0
2
L
1
2
0
0.5
W
Baron Samedi
N1VL3K
Baron Samedi
0
1
3
1.5
L
0
0
0
0
L
Ne Zha
Shar1812
Ne Zha
0
3
1
0.17
W
Poseidon
TaKKarBlack
Poseidon
2
0
2
3
L
Skadi
WizzKAh
Skadi
0
4
1
0.13
W
4
1
0
4
L
Morgan Le Fay
xesusnegao
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,855
Damage
19,538
34,973
Taken
37,330
13,896
Mitigated
12,118
18,014
Healing
11,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,388
1,828
0
4,807
7,909
1,888
0
422
7,487
0
41,319
W
Danzaburou
 
Danzaburou
6,155
2,277
0
2,433
5,837
1,781
652
150
5,687
0
53,569
L
5,612
2,493
0
4,467
10,640
3,405
0
1,807
8,833
0
43,004
W
Baron Samedi
N1VL3K
Baron Samedi
3,141
736
132
4,165
8,945
6,389
652
470
8,475
23,879
1,440
L
620
93
0
1,562
2,824
1,128
0
618
2,206
3,586
198
L
Ne Zha
Shar1812
Ne Zha
2,533
789
0
1,319
8,775
3,199
0
1,435
7,194
0
35,153
W
Poseidon
TaKKarBlack
Poseidon
3,857
431
0
1,632
4,737
1,310
856
0
4,737
45,050
2,130
L
Skadi
WizzKAh
Skadi
5,195
1,839
0
385
6,992
1,984
0
3,172
3,465
0
46,837
W
5,314
99
0
4,845
7,545
2,528
560
5,156
2,389
65,713
1,285
L
Morgan Le Fay
xesusnegao
Morgan Le Fay
5,578
473
0
3,280
8,099
2,402
0
4,295
3,804
47,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,185
Gold Earned
27,751
430
Minions Killed
335
0
Camps Cleared
0
1,177,745
Distance Traveled
937,024
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,347
612
74
6
0
274,419
0
W
Danzaburou
7,285
607
103
9
0
217,709
1
L
Anhur
5,948
496
89
7
0
205,921
0
W
Baron Samedi
6,728
561
33
3
0
220,463
0
L
Ymir
4,389
366
4
0
0
85,844
0
L
Ne Zha
5,061
422
58
5
0
238,706
0
W
Poseidon
7,444
620
94
8
0
249,032
4
L
Skadi
5,998
500
90
8
0
213,797
0
W
Raijin
8,381
698
126
11
0
216,122
2
L
Morgan Le Fay
6,355
530
94
8
0
192,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role