Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Gansito4Me
Skadi
Level 108
God Stats
3W - 4L
1,414 SR
Queue Stats
11W - 11L
1,469 Elo+
Solo
Bellona
Bellona
MajikGunz
Bellona
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,274 Elo+
Party 1
Geb
Geb
TYT_SHADOW7
Geb
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,274 Elo+
Party 1
Cliodhna
Cliodhna
Tetraninja6
Cliodhna
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,274 Elo+
Party 1
Team Averages
Level 102
1,483 SR
1,358 Elo+

VS

Team Averages
Level 128
1,425 SR
1,474 Elo+
Hachiman
Hachiman
DIlBLO
Hachiman
Level 13
God Stats
1W - 2L
1,261 SR
Queue Stats
6W - 9L
1,333 Elo+
Party 2
Mercury
Mercury
DayyZero
Mercury
Level 184
God Stats
1W - 1L
1,245 SR
Queue Stats
35W - 32L
1,510 Elo+
Party 2
Ra
Ra
Kanye4Pres
Ra
Level 146
God Stats
3W - 1L
1,682 SR
Queue Stats
40W - 31L
1,565 Elo+
Party 2
Osiris
Osiris
MalaCaCua
Osiris
Level 138
God Stats
8W - 8L
1,404 SR
Queue Stats
282W - 269L
1,478 Elo+
Party 3
Ganesha
Ganesha
RK Renegax
Ganesha
Level 161
God Stats
18W - 13L
1,534 SR
Queue Stats
637W - 643L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
0 / 7 / 0
7,054
470
5,725
10,360
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
13
5 / 3 / 0
7,807
520
10,267
8,149
2,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MajikGunz
Bellona
11
0 / 3 / 1
6,530
435
3,754
10,476
9,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 3
7,047
470
6,200
10,558
6,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Tetraninja6
Cliodhna
11
1 / 7 / 0
6,334
422
3,304
10,959
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DIlBLO
Hachiman
12
1 / 3 / 3
7,138
476
2,969
9,173
3,335
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
DayyZero
Mercury
16
8 / 0 / 6
8,907
594
10,961
9,297
3,978
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
10 / 0 / 5
10,378
692
9,343
8,155
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
MalaCaCua
Osiris
15
3 / 1 / 3
9,098
607
7,342
12,083
9,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ganesha
RK Renegax
Ganesha
12
0 / 2 / 7
7,470
498
2,923
13,060
12,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
6
Kills
22
22
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
7
0
0
W
Hachiman
DIlBLO
Hachiman
1
3
3
0.83
W
Mercury
DayyZero
Mercury
8
0
6
11
L
Skadi
5
3
0
1.67
W
10
0
5
12.5
L
Bellona
MajikGunz
Bellona
0
3
1
0.17
W
Osiris
MalaCaCua
Osiris
3
1
3
4.5
W
Ganesha
RK Renegax
Ganesha
0
2
7
1.75
L
0
2
3
0.75
L
Cliodhna
Tetraninja6
Cliodhna
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,250
Damage
33,538
50,502
Taken
51,768
24,583
Mitigated
32,799
9,343
Healing
13,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,725
644
90
1,065
10,360
2,848
0
4,324
5,611
58,827
0
W
Hachiman
DIlBLO
Hachiman
2,969
1,312
0
2,525
9,173
3,335
0
1,981
7,192
0
39,055
W
Mercury
DayyZero
Mercury
10,961
6,122
0
555
9,297
3,978
1,184
1,587
7,632
0
66,368
L
Skadi
10,267
4,559
0
654
8,149
2,342
207
2,502
5,515
0
55,005
W
9,343
924
954
3,780
8,155
3,540
1,330
4,256
3,899
76,179
1,790
L
Bellona
MajikGunz
Bellona
3,754
653
0
1,716
10,476
9,571
0
462
9,343
0
32,168
W
Osiris
MalaCaCua
Osiris
7,342
1,965
0
3,842
12,083
9,561
530
1,427
10,239
0
62,847
W
Ganesha
RK Renegax
Ganesha
2,923
114
0
1,938
13,060
12,385
0
2,674
10,386
24,453
0
L
6,200
226
1,765
2,769
10,558
6,050
28
2,745
7,719
34,136
0
L
Cliodhna
Tetraninja6
Cliodhna
3,304
342
0
1,284
10,959
3,772
0
1,387
9,422
0
38,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,772
Gold Earned
42,991
393
Minions Killed
448
0
Camps Cleared
0
1,407,380
Distance Traveled
1,590,804
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,054
470
115
8
0
253,299
0
W
Hachiman
7,138
476
85
6
0
284,659
0
W
Mercury
8,907
594
101
7
0
376,927
0
L
Skadi
7,807
520
94
6
0
263,390
0
W
Ra
10,378
692
155
10
0
344,714
4
L
Bellona
6,530
435
62
4
0
279,493
2
W
Osiris
9,098
607
104
7
0
284,967
4
W
Ganesha
7,470
498
3
0
0
299,537
1
L
Geb
7,047
470
46
3
0
303,616
0
L
Cliodhna
6,334
422
76
5
0
307,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role