Player Matchup

Achilles
Achilles
CapitainMcDo
Achilles
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,805 Elo+
Party 2
Freya
Freya
Fenril96
Freya
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,699 Elo+
Party 2
Kali
Kali
Zeliam
Kali
Level 107
God Stats
7W - 6L
1,525 SR
Queue Stats
92W - 88L
1,470 Elo+
Solo
Team Averages
Level 107
1,508 SR
1,658 Elo+

VS

Team Averages
Level 101
1,411 SR
1,466 Elo+
Mulan
Mulan
Davidgeria
Mulan
Level 68
God Stats
17W - 12L
1,564 SR
Queue Stats
58W - 65L
1,462 Elo+
Party 1
Zhong Kui
Zhong Kui
assassin mirage
Zhong Kui
Level 154
God Stats
1W - 0L
1,265 SR
Queue Stats
4W - 2L
1,497 Elo+
Solo
Charybdis
Charybdis
javigeria
Charybdis
Level 80
God Stats
3W - 6L
1,404 SR
Queue Stats
87W - 93L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CapitainMcDo
Achilles
15
2 / 0 / 0
8,682
724
11,601
15,954
20,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Fenril96
Freya
12
0 / 6 / 2
7,855
655
8,483
10,517
3,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kali
Zeliam
Kali
14
0 / 2 / 2
8,075
673
5,658
8,711
4,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
3 / 0 / 5
9,557
796
7,943
11,687
12,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Zhong Kui
assassin mirage
Zhong Kui
16
1 / 1 / 7
9,718
810
12,517
11,094
8,159
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Charybdis
javigeria
Charybdis
17
4 / 1 / 4
10,062
839
10,992
9,513
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
8
8
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
CapitainMcDo
Achilles
2
0
0
2
W
Mulan
3
0
5
5.5
L
Freya
Fenril96
Freya
0
6
2
0.17
L
Kali
Zeliam
Kali
0
2
2
0.5
W
Zhong Kui
assassin mirage
Zhong Kui
1
1
7
4.5
W
Charybdis
javigeria
Charybdis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,742
Damage
31,452
35,182
Taken
32,294
28,295
Mitigated
24,447
3,419
Healing
18,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CapitainMcDo
Achilles
11,601
1,878
0
1,644
15,954
20,380
0
5,544
10,325
0
22,482
W
Mulan
7,943
920
0
5,875
11,687
12,379
101
4,272
7,415
0
27,970
L
Freya
Fenril96
Freya
8,483
3,064
0
1,217
10,517
3,866
0
4,988
5,495
22,384
0
L
Kali
Zeliam
Kali
5,658
1,475
0
558
8,711
4,049
0
2,013
6,677
0
26,667
W
Zhong Kui
assassin mirage
Zhong Kui
12,517
1,452
0
7,068
11,094
8,159
684
2,631
8,463
47,568
0
W
Charybdis
javigeria
Charybdis
10,992
5,283
0
5,504
9,513
3,909
865
1,671
7,842
0
44,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,612
Gold Earned
29,337
103
Minions Killed
188
0
Camps Cleared
0
632,938
Distance Traveled
637,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,682
724
27
2
0
238,834
0
W
Mulan
9,557
796
37
3
0
227,291
0
L
Freya
7,855
655
29
2
0
182,828
0
L
Kali
8,075
673
47
4
0
211,276
0
W
Zhong Kui
9,718
810
77
6
0
205,745
0
W
Charybdis
10,062
839
74
6
0
204,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role