Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
JohnnyballsTx
Neith
Level 158
God Stats
12W - 5L
1,620 SR
Queue Stats
221W - 221L
1,523 Elo+
Solo
Cupid
Cupid
MarcAlbrighton
Cupid
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 146L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
Patterboy09
Cu Chulainn
Level 122
God Stats
1W - 2L
1,317 SR
Queue Stats
126W - 82L
1,608 Elo+
Solo
Discordia
Discordia
XSenpaiGoddessX
Discordia
Level 164
God Stats
1W - 6L
1,052 SR
Queue Stats
214W - 199L
1,441 Elo+
Party 1
Team Averages
Level 151
1,398 SR
1,514 Elo+

VS

Team Averages
Level 116
1,418 SR
1,473 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Flipp_XL
Chiron
Level 56
God Stats
5W - 5L
1,500 SR
Queue Stats
40W - 55L
1,387 Elo+
Party 2
Atlas
Atlas
G-I-O-sc
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 151L
1,523 Elo+
Solo
Medusa
Medusa
Liivan_96
Medusa
Level 123
God Stats
6W - 12L
1,387 SR
Queue Stats
545W - 545L
1,481 Elo+
Solo
Ah Puch
Ah Puch
XTheLastDemonX
Ah Puch
Level 172
God Stats
4W - 4L
1,202 SR
Queue Stats
122W - 136L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 1 / 5
8,865
887
8,649
8,244
2,701
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

16
2 / 0 / 10
9,055
906
7,119
10,316
3,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 2 / 6
7,987
799
4,978
9,759
3,578
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cu Chulainn
Patterboy09
Cu Chulainn
15
5 / 3 / 5
9,507
951
11,092
17,165
18,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Discordia
XSenpaiGoddessX
Discordia
13
0 / 3 / 8
7,959
796
7,888
6,949
2,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 1 / 3
7,483
748
2,947
8,335
7,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
Flipp_XL
Chiron
16
2 / 2 / 5
8,329
833
12,897
8,865
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Atlas
G-I-O-sc
Atlas
12
0 / 4 / 3
7,266
727
4,863
12,072
11,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Liivan_96
Medusa
11
1 / 2 / 1
6,578
658
6,409
5,917
2,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 3 / 1
7,490
749
8,985
8,478
3,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
12
Kills
7
9
Deaths
12
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
5
6.5
L
Artio
 
Artio
2
1
3
3.5
L
Chiron
Flipp_XL
Chiron
2
2
5
2.25
L
Atlas
G-I-O-sc
Atlas
0
4
3
0.38
W
2
0
10
7
L
Medusa
Liivan_96
Medusa
1
2
1
0.75
W
1
2
6
2
W
Cu Chulainn
Patterboy09
Cu Chulainn
5
3
5
2.5
W
Discordia
XSenpaiGoddessX
Discordia
0
3
8
1.33
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,726
Damage
36,101
52,433
Taken
43,667
30,983
Mitigated
29,403
28,742
Healing
16,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,649
882
737
2,934
8,244
2,701
2,175
3,403
4,841
16,093
504
L
Artio
 
Artio
2,947
166
2,215
3,514
8,335
7,398
0
3,821
4,514
3,831
0
L
Chiron
Flipp_XL
Chiron
12,897
1,695
963
2,867
8,865
4,222
0
3,715
5,094
0
30,129
L
Atlas
G-I-O-sc
Atlas
4,863
1,781
0
1,187
12,072
11,748
0
4,371
7,701
11,869
241
W
7,119
854
1,318
4,867
10,316
3,977
1,379
3,166
7,150
0
24,369
L
Medusa
Liivan_96
Medusa
6,409
1,298
466
1,514
5,917
2,384
0
1,156
4,761
0
14,453
W
4,978
2,387
7,060
5,368
9,759
3,578
1,173
3,473
6,286
0
16,124
W
Cu Chulainn
Patterboy09
Cu Chulainn
11,092
2,259
1,464
4,764
17,165
18,466
51
3,938
13,227
0
20,770
W
Discordia
XSenpaiGoddessX
Discordia
7,888
324
0
230
6,949
2,261
286
2,358
4,591
15,396
0
L
8,985
32
517
2,855
8,478
3,651
0
3,416
5,062
18,889
557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,373
Gold Earned
37,146
138
Minions Killed
98
0
Camps Cleared
0
1,049,378
Distance Traveled
873,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,865
887
25
3
0
224,548
0
L
Artio
7,483
748
0
0
0
168,863
0
L
Chiron
8,329
833
46
5
0
195,120
0
L
Atlas
7,266
727
7
1
0
182,663
0
W
Neith
9,055
906
39
4
0
238,646
0
L
Medusa
6,578
658
7
1
0
134,040
0
W
Cupid
7,987
799
23
2
0
190,578
0
W
Cu Chulainn
9,507
951
20
2
0
190,009
0
W
Discordia
7,959
796
31
3
0
205,597
0
L
Ah Puch
7,490
749
38
4
0
192,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role