Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
Cupti
Tsukuyomi
Gold IV
Level 118
God Stats
23W - 20L
1,527 SR
Queue Stats
317W - 326L
1,360 MMR
Solo
Apollo
Apollo
Gold III
EternalGamer
Apollo
Gold III
Level 48
God Stats
2W - 3L
1,918 SR
Queue Stats
58W - 58L
1,428 MMR
Solo
Sol
Sol
Platinum IV
Pringles4878
Sol
Platinum IV
Level 157
God Stats
0W - 2L
1,258 SR
Queue Stats
552W - 562L
1,392 MMR
Solo
Neith
Neith
Gold V
SLCpunk7339
Neith
Gold V
Level 147
God Stats
4W - 10L
1,316 SR
Queue Stats
288W - 275L
1,364 MMR
Solo
Aphrodite
Aphrodite
Silver III
VSG-Victorkelle
Aphrodite
Silver III
Level 67
God Stats
0W - 2L
1,326 SR
Queue Stats
4W - 13L
1,374 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,469 SR
1,384 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,568 SR
1,410 MMR
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold III
BENTFlawless
Eset
Gold III
Level 143
God Stats
3W - 1L
1,519 SR
Queue Stats
73W - 72L
1,364 MMR
Solo
Xbalanque
Xbalanque
Gold V
BubbaGump246
Xbalanque
Gold V
Level 116
God Stats
105W - 67L
1,625 SR
Queue Stats
158W - 169L
1,338 MMR
Solo
Ullr
Ullr
Gold III
Oh Dabi
Ullr
Gold III
Level 108
God Stats
26W - 20L
1,598 SR
Queue Stats
168W - 167L
1,432 MMR
Solo
Skadi
Skadi
Gold V
SeekNDestroy-ice
Skadi
Gold V
Level 199
God Stats
7W - 8L
1,599 SR
Queue Stats
336W - 339L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cupti
Tsukuyomi
9
0 / 9 / 2
6,126
383
3,830
13,780
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
16
6 / 3 / 0
9,339
584
8,573
13,509
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 5 / 0
5,895
368
841
7,947
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 5 / 0
6,177
386
5,342
11,114
3,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
VSG-Victorkelle
Aphrodite
12
0 / 6 / 3
6,634
415
1,830
9,926
3,225
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MedusaThanatosSusanoAthena

VS

Bans
AgniKing ArthurKaliAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 1 / 6
10,120
633
5,613
13,704
9,531
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

15
1 / 3 / 6
9,668
604
5,326
6,757
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
BubbaGump246
Xbalanque
16
5 / 0 / 9
10,695
668
6,766
9,141
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
Oh Dabi
Ullr
16
13 / 3 / 8
10,683
668
18,429
13,864
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 0 / 5
10,347
647
10,658
9,851
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
6
Kills
28
28
Deaths
7
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
6
5
W
1
3
6
1.33
W
Xbalanque
BubbaGump246
Xbalanque
5
0
9
9.5
L
Tsukuyomi
Cupti
Tsukuyomi
0
9
2
0.11
L
Apollo
6
3
0
2
W
Ullr
Oh Dabi
Ullr
13
3
8
5.67
L
0
5
0
0
L
0
5
0
0
W
7
0
5
9.5
L
Aphrodite
VSG-Victorkelle
Aphrodite
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,416
Damage
46,792
56,276
Taken
53,317
16,218
Mitigated
22,861
12,430
Healing
16,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,613
504
176
4,349
13,704
9,531
1,339
1,332
12,372
64,038
1,507
W
5,326
379
963
1,342
6,757
2,103
2,694
479
6,100
54,073
818
W
Xbalanque
BubbaGump246
Xbalanque
6,766
2,579
0
2,905
9,141
3,241
8,783
576
8,559
0
76,057
L
Tsukuyomi
Cupti
Tsukuyomi
3,830
772
0
2,188
13,780
3,533
0
1,297
12,483
0
26,782
L
Apollo
8,573
5,919
0
3,863
13,509
4,652
0
5,456
8,053
0
59,745
W
Ullr
Oh Dabi
Ullr
18,429
5,233
0
2,838
13,864
4,886
1,199
317
13,547
0
68,362
L
841
145
0
1,567
7,947
1,745
0
2,117
5,830
18,055
0
L
5,342
523
0
1,587
11,114
3,063
0
483
10,631
0
32,609
W
10,658
4,405
0
3,985
9,851
3,100
5,047
335
9,516
0
82,556
L
Aphrodite
VSG-Victorkelle
Aphrodite
1,830
146
1,054
2,171
9,926
3,225
52
1,541
8,385
19,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,171
Gold Earned
51,513
290
Minions Killed
583
0
Camps Cleared
0
1,280,791
Distance Traveled
1,640,294
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,120
633
115
7
0
327,427
0
W
Eset
9,668
604
122
8
0
310,973
2
W
Xbalanque
10,695
668
141
9
0
322,831
0
L
Tsukuyomi
6,126
383
52
3
0
310,509
2
L
Apollo
9,339
584
118
7
0
306,083
0
W
Ullr
10,683
668
81
5
0
321,084
0
L
Sol
5,895
368
43
3
0
141,623
0
L
Neith
6,177
386
56
4
0
259,551
4
W
Skadi
10,347
647
124
8
0
357,979
0
L
Aphrodite
6,634
415
21
1
0
263,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role