Player Matchup

Gilgamesh
Gilgamesh
Platinum V
GotouShinpei
Gilgamesh
Platinum V
Level 46
God Stats
1W - 2L
1,324 SR
Queue Stats
25W - 13L
1,804 MMR
Party 1
Yemoja
Yemoja
Gold I
KazumiKitten
Yemoja
Gold I
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,758 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum I
Lalaluxi
Ao Kuang
Platinum I
Level 177
God Stats
3W - 6L
1,435 SR
Queue Stats
158W - 147L
1,906 MMR
Solo
Scylla
Scylla
Platinum V
MemecoinRugger
Scylla
Platinum V
Level 145
God Stats
5W - 4L
1,500 SR
Queue Stats
197W - 193L
1,750 MMR
Solo
Neith
Neith
Platinum III
NezyrKato
Neith
Platinum III
Level 197
God Stats
8W - 1L
1,788 SR
Queue Stats
47W - 25L
1,933 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,510 SR
1,830 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,557 SR
1,804 MMR
Vulcan
Vulcan
Platinum I
 
Vulcan
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum II
IḞṟᾆᾔḱṵI
Hercules
Platinum II
Level 170
God Stats
5W - 8L
1,418 SR
Queue Stats
156W - 150L
1,839 MMR
Party 2
Poseidon
Poseidon
Platinum III
N1ghtSparrow
Poseidon
Platinum III
Level 147
God Stats
13W - 11L
1,527 SR
Queue Stats
149W - 138L
1,839 MMR
Party 2
King Arthur
King Arthur
Diamond IV
pablosky_spain
King Arthur
Diamond IV
Level 126
God Stats
52W - 38L
1,658 SR
Queue Stats
280W - 265L
2,132 MMR
Solo
Thor
Thor
Platinum II
wrxcked97
Thor
Platinum II
Level 149
God Stats
2W - 1L
1,680 SR
Queue Stats
469W - 462L
1,709 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GotouShinpei
Gilgamesh
15
3 / 1 / 1
9,355
668
7,352
12,191
11,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
13
2 / 2 / 6
8,464
605
2,399
8,583
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
Lalaluxi
Ao Kuang
15
4 / 1 / 8
8,837
631
6,053
10,154
3,372
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
6 / 1 / 2
9,940
710
5,453
4,893
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
NezyrKato
Neith
16
7 / 1 / 4
9,697
693
10,308
7,498
2,599
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CerberusSusanoCupidKuzenbo

VS

Bans
AphroditeSobekArtioBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 2 / 0
6,104
436
1,450
2,643
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 3
5,612
401
4,048
10,629
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
N1ghtSparrow
Poseidon
12
0 / 7 / 0
6,709
479
5,794
9,852
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
pablosky_spain
King Arthur
9
1 / 4 / 0
6,229
445
4,405
9,785
5,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
16
5 / 4 / 0
8,451
604
5,473
13,161
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
22
Kills
6
6
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
0
0
W
Gilgamesh
GotouShinpei
Gilgamesh
3
1
1
3.5
L
0
5
3
0.3
W
Yemoja
2
2
6
2.5
W
Ao Kuang
Lalaluxi
Ao Kuang
4
1
8
8
W
6
1
2
7
L
Poseidon
N1ghtSparrow
Poseidon
0
7
0
0
W
Neith
NezyrKato
Neith
7
1
4
9
L
King Arthur
pablosky_spain
King Arthur
1
4
0
0.25
L
Thor
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,565
Damage
21,170
43,319
Taken
46,070
24,233
Mitigated
16,702
15,192
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,450
0
0
650
2,643
813
0
1,463
1,108
31,024
414
W
Gilgamesh
GotouShinpei
Gilgamesh
7,352
1,932
0
2,849
12,191
11,443
1,215
288
11,903
11,349
51,739
L
4,048
1,797
0
2,383
10,629
3,510
0
4,963
5,564
0
16,819
W
Yemoja
2,399
435
3,185
2,259
8,583
5,170
1,177
1,173
7,064
13,260
2,349
W
Ao Kuang
Lalaluxi
Ao Kuang
6,053
711
54
3,872
10,154
3,372
932
2,157
7,882
51,699
9,224
W
5,453
564
0
589
4,893
1,649
237
617
4,150
82,082
0
L
Poseidon
N1ghtSparrow
Poseidon
5,794
1,322
0
2,305
9,852
2,845
0
1,632
8,180
47,687
1,200
W
Neith
NezyrKato
Neith
10,308
4,306
0
2,384
7,498
2,599
2,396
2,294
4,896
0
77,637
L
King Arthur
pablosky_spain
King Arthur
4,405
1,109
0
2,112
9,785
5,135
0
2,131
7,207
0
33,456
L
Thor
5,473
1,288
0
3,987
13,161
4,399
0
4,255
8,642
0
61,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,293
Gold Earned
33,105
544
Minions Killed
376
0
Camps Cleared
0
1,390,771
Distance Traveled
1,019,284
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,104
436
77
6
0
134,476
0
W
Gilgamesh
9,355
668
121
9
0
229,996
0
L
Hercules
5,612
401
30
2
0
209,684
0
W
Yemoja
8,464
605
21
2
0
263,307
2
W
Ao Kuang
8,837
631
97
7
0
346,367
0
W
Scylla
9,940
710
165
12
0
294,587
2
L
Poseidon
6,709
479
99
7
0
243,383
0
W
Neith
9,697
693
140
10
0
256,514
2
L
King Arthur
6,229
445
62
4
0
146,052
0
L
Thor
8,451
604
108
8
0
285,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role