Player Matchup

He Bo
He Bo
Ch4seTheBROO
He Bo
Level 148
God Stats
1W - 1L
1,707 SR
Queue Stats
10W - 5L
1,608 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dust02
Kumbhakarna
Level 218
God Stats
3W - 3L
1,624 SR
Queue Stats
364W - 368L
1,440 Elo+
Solo
Ishtar
Ishtar
Fedea998
Ishtar
Level 69
God Stats
2W - 7L
1,518 SR
Queue Stats
287W - 323L
1,420 Elo+
Solo
Kukulkan
Kukulkan
impartialplayer
Kukulkan
Level 155
God Stats
13W - 7L
1,584 SR
Queue Stats
305W - 321L
1,455 Elo+
Solo
Anhur
Anhur
late_mansard85
Anhur
Level 108
God Stats
9W - 13L
1,478 SR
Queue Stats
741W - 759L
1,475 Elo+
Solo
Team Averages
Level 140
1,582 SR
1,480 Elo+

VS

Team Averages
Level 102
1,485 SR
1,452 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Majestik62
Chaac
Level 94
God Stats
5W - 0L
1,735 SR
Queue Stats
153W - 149L
1,511 Elo+
Solo
Janus
Janus
MonsterCat159
Janus
Level 109
God Stats
14W - 16L
1,404 SR
Queue Stats
673W - 731L
1,383 Elo+
Solo
Cthulhu
Cthulhu
XxcapitaorobotxX
Cthulhu
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,407 Elo+
Solo
Neith
Neith
davidfm23
Neith
Level 69
God Stats
1W - 1L
1,286 SR
Queue Stats
106W - 106L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 5
8,362
760
4,972
7,959
2,641
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
Dust02
Kumbhakarna
13
1 / 6 / 7
7,480
680
6,483
15,004
14,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Fedea998
Ishtar
15
2 / 4 / 6
7,996
727
6,388
9,554
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
15
3 / 5 / 6
8,387
762
11,370
7,757
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 3 / 7
7,083
644
5,421
9,503
3,660
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
6 / 3 / 16
9,718
883
12,323
12,038
14,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
15
5 / 2 / 10
8,996
818
9,106
16,124
13,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 3 / 6
8,876
807
10,508
6,506
2,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 12
8,435
767
5,308
9,220
8,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
davidfm23
Neith
16
7 / 2 / 8
9,533
867
8,349
9,180
4,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
11
Kills
23
23
Deaths
11
31
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
3
16
4.67
L
4
5
5
1.3
L
Kumbhakarna
Dust02
Kumbhakarna
1
6
7
0.75
L
Ishtar
Fedea998
Ishtar
2
4
6
1.25
W
Chaac
5
2
10
5
W
4
3
6
2.33
W
1
1
12
7
W
Neith
davidfm23
Neith
7
2
8
5.5
L
Kukulkan
3
5
6
1.2
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,634
Damage
45,594
49,777
Taken
53,068
27,133
Mitigated
42,825
11,170
Healing
16,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,323
869
566
2,642
12,038
14,394
161
3,484
8,554
26,944
1,164
L
4,972
417
367
435
7,959
2,641
0
3,827
3,879
8,667
0
L
Kumbhakarna
Dust02
Kumbhakarna
6,483
544
713
992
15,004
14,020
0
7,403
7,304
7,604
875
L
Ishtar
Fedea998
Ishtar
6,388
3,330
221
2,928
9,554
3,581
0
4,384
5,021
0
12,366
W
Chaac
9,106
662
589
7,155
16,124
13,756
225
5,861
10,263
0
15,859
W
10,508
241
173
291
6,506
2,456
387
3,138
3,368
23,390
310
W
5,308
459
955
1,307
9,220
8,030
656
4,849
4,371
10,715
372
W
Neith
davidfm23
Neith
8,349
1,767
1,287
1,855
9,180
4,189
404
4,618
4,562
0
20,250
L
Kukulkan
11,370
658
896
691
7,757
3,231
0
4,066
3,567
28,406
0
L
5,421
1,639
719
3,208
9,503
3,660
0
5,872
3,272
0
12,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,308
Gold Earned
45,558
80
Minions Killed
120
0
Camps Cleared
0
833,213
Distance Traveled
1,022,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,718
883
34
3
0
176,970
0
L
He Bo
8,362
760
9
1
0
146,077
0
L
Kumbhakarna
7,480
680
2
0
0
137,057
0
L
Ishtar
7,996
727
15
1
0
171,471
0
W
Chaac
8,996
818
13
1
0
233,732
0
W
Janus
8,876
807
31
3
0
200,554
0
W
Cthulhu
8,435
767
19
2
0
208,211
0
W
Neith
9,533
867
23
2
0
203,478
0
L
Kukulkan
8,387
762
39
4
0
185,451
0
L
Anhur
7,083
644
15
1
0
193,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role