Player Matchup

Medusa
Medusa
Alpoz
Medusa
Level 74
God Stats
1W - 1L
1,217 SR
Queue Stats
163W - 152L
1,449 Elo+
Solo
Danzaburou
Danzaburou
ExtozyA
Danzaburou
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 114L
1,514 Elo+
Party 1
Anubis
Anubis
JustBlossom_
Anubis
Level 58
God Stats
3W - 1L
1,684 SR
Queue Stats
175W - 81L
1,690 Elo+
Solo
Hun Batz
Hun Batz
skrepa15
Hun Batz
Level 109
God Stats
3W - 0L
1,826 SR
Queue Stats
440W - 445L
1,468 Elo+
Solo
Guan Yu
Guan Yu
xSAWMARx
Guan Yu
Level 155
God Stats
1W - 2L
1,190 SR
Queue Stats
101W - 116L
1,499 Elo+
Party 1
Team Averages
Level 104
1,483 SR
1,524 Elo+

VS

Team Averages
Level 108
1,487 SR
1,518 Elo+
Thor
Thor
CarloForfi
Thor
Level 125
God Stats
0W - 2L
1,226 SR
Queue Stats
58W - 58L
1,523 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GovernorWalz
Kumbhakarna
Level 108
God Stats
1W - 2L
1,411 SR
Queue Stats
116W - 124L
1,513 Elo+
Solo
Odin
Odin
OnlyChinese
Odin
Level 142
God Stats
3W - 4L
1,557 SR
Queue Stats
198W - 207L
1,484 Elo+
Solo
Poseidon
Poseidon
Samyce
Poseidon
Level 59
God Stats
1W - 3L
1,740 SR
Queue Stats
80W - 75L
1,518 Elo+
Party 2
Guan Yu
Guan Yu
Sanberg007
Guan Yu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alpoz
Medusa
17
7 / 3 / 15
10,855
905
14,844
12,903
5,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
ExtozyA
Danzaburou
17
8 / 1 / 20
11,528
961
17,702
13,630
6,045
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
17
8 / 3 / 19
10,684
890
18,152
10,758
5,932
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
skrepa15
Hun Batz
17
4 / 3 / 25
10,209
851
15,031
13,923
10,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
xSAWMARx
Guan Yu
17
5 / 4 / 23
10,460
872
6,745
20,071
23,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 5
8,985
749
13,475
11,974
4,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
GovernorWalz
Kumbhakarna
14
3 / 5 / 3
8,391
699
8,054
14,143
14,453
Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 9 / 8
9,180
765
9,218
21,640
23,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Samyce
Poseidon
17
1 / 6 / 7
9,292
774
18,350
13,324
3,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Sanberg007
Guan Yu
16
3 / 6 / 9
9,795
816
5,574
20,692
12,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
45
32
Kills
13
14
Deaths
32
102
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
Alpoz
Medusa
7
3
15
4.83
L
4
6
5
1.08
W
Danzaburou
ExtozyA
Danzaburou
8
1
20
18
L
Kumbhakarna
GovernorWalz
Kumbhakarna
3
5
3
0.9
W
Anubis
8
3
19
5.83
L
2
9
8
0.67
L
Poseidon
Samyce
Poseidon
1
6
7
0.75
L
Guan Yu
Sanberg007
Guan Yu
3
6
9
1.25
W
Hun Batz
skrepa15
Hun Batz
4
3
25
5.5
W
Guan Yu
xSAWMARx
Guan Yu
5
4
23
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,474
Damage
54,671
71,285
Taken
81,773
51,556
Mitigated
58,634
30,270
Healing
23,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Alpoz
Medusa
14,844
6,684
1,037
1,150
12,903
5,501
1,171
5,422
7,481
0
33,748
L
13,475
943
769
682
11,974
4,126
318
2,286
9,688
0
21,849
W
Danzaburou
ExtozyA
Danzaburou
17,702
9,755
2,318
4,913
13,630
6,045
2,995
6,541
7,089
0
36,910
L
Kumbhakarna
GovernorWalz
Kumbhakarna
8,054
225
362
961
14,143
14,453
0
3,837
10,306
12,439
0
W
Anubis
18,152
342
644
2,304
10,758
5,932
1,404
5,367
5,391
33,636
0
L
9,218
196
0
466
21,640
23,417
0
5,261
16,379
5,290
10,949
L
Poseidon
Samyce
Poseidon
18,350
1,874
810
1,679
13,324
3,948
268
3,540
9,784
41,458
557
L
Guan Yu
Sanberg007
Guan Yu
5,574
264
9,954
7,670
20,692
12,690
171
3,738
16,954
0
14,628
W
Hun Batz
skrepa15
Hun Batz
15,031
955
1,396
1,450
13,923
10,384
1,303
6,486
7,437
726
25,645
W
Guan Yu
xSAWMARx
Guan Yu
6,745
970
8,987
6,071
20,071
23,694
325
6,294
13,777
563
14,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,736
Gold Earned
45,643
150
Minions Killed
104
0
Camps Cleared
0
1,018,020
Distance Traveled
996,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,855
905
41
3
0
182,034
0
L
Thor
8,985
749
22
2
0
195,254
0
W
Danzaburou
11,528
961
39
3
0
184,351
0
L
Kumbhakarna
8,391
699
10
1
0
209,356
0
W
Anubis
10,684
890
28
2
0
196,480
0
L
Odin
9,180
765
8
1
0
183,155
0
L
Poseidon
9,292
774
56
5
0
170,052
0
L
Guan Yu
9,795
816
8
1
0
239,111
0
W
Hun Batz
10,209
851
25
2
0
234,598
0
W
Guan Yu
10,460
872
17
1
0
220,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role