Player Matchup

Guan Yu
Guan Yu
SlyGunner89
Guan Yu
Level 278
God Stats
3W - 2L
1,500 SR
Queue Stats
627W - 666L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
VixenShadowfire
Danzaburou
Level 162
God Stats
3W - 0L
1,866 SR
Queue Stats
67W - 53L
1,500 Elo+
Solo
Skadi
Skadi
Yuno69120
Skadi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,423 Elo+
Solo
Chiron
Chiron
supersonic_916
Chiron
Level 158
God Stats
4W - 1L
1,735 SR
Queue Stats
182W - 179L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
vVSylve4SilverVv
Nu Wa
Level 157
God Stats
2W - 1L
1,503 SR
Queue Stats
100W - 95L
1,506 Elo+
Solo
Team Averages
Level 165
1,621 SR
1,468 Elo+

VS

Team Averages
Level 132
1,474 SR
1,462 Elo+
Poseidon
Poseidon
 
Poseidon
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FlawedC
Hercules
Level 157
God Stats
3W - 3L
1,398 SR
Queue Stats
332W - 331L
1,417 Elo+
Solo
Arachne
Arachne
HebezZ26
Arachne
Level 143
God Stats
26W - 25L
1,503 SR
Queue Stats
1,082W - 1,109L
1,460 Elo+
Solo
Ra
Ra
W-100k
Ra
Level 82
God Stats
1W - 3L
1,368 SR
Queue Stats
93W - 95L
1,497 Elo+
Solo
Persephone
Persephone
lLolex zZ
Persephone
Level 126
God Stats
3W - 2L
1,601 SR
Queue Stats
280W - 273L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SlyGunner89
Guan Yu
18
5 / 5 / 19
10,443
870
11,888
19,869
20,121
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
VixenShadowfire
Danzaburou
20
4 / 2 / 18
11,989
999
12,882
13,582
5,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
Yuno69120
Skadi
2
0 / 0 / 0
3,688
307
0
0
0
17
8 / 3 / 5
10,523
877
11,258
9,388
3,706
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

19
9 / 2 / 14
11,455
955
22,175
8,575
3,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 5 / 6
8,701
725
7,129
10,187
4,381
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hercules
FlawedC
Hercules
16
3 / 6 / 8
9,533
794
8,611
18,024
17,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
HebezZ26
Arachne
16
4 / 5 / 6
9,471
789
11,802
17,044
19,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
16
3 / 4 / 7
9,848
821
5,878
9,957
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
lLolex zZ
Persephone
13
0 / 6 / 8
8,527
711
6,324
9,496
2,428
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
47
26
Kills
12
12
Deaths
26
56
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
5
6
1
L
Hercules
FlawedC
Hercules
3
6
8
1.17
L
Arachne
HebezZ26
Arachne
4
5
6
1.4
W
Guan Yu
SlyGunner89
Guan Yu
5
5
19
2.9
W
Danzaburou
VixenShadowfire
Danzaburou
4
2
18
6.5
L
Ra
3
4
7
1.63
W
Skadi
Yuno69120
Skadi
0
0
0
0
L
Persephone
lLolex zZ
Persephone
0
6
8
0.67
W
8
3
5
3.5
W
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,203
Damage
39,744
51,414
Taken
64,708
33,164
Mitigated
48,099
24,006
Healing
21,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,129
276
258
539
10,187
4,381
699
4,537
5,650
22,997
0
L
Hercules
FlawedC
Hercules
8,611
2,100
368
4,838
18,024
17,972
560
4,390
13,634
0
17,050
L
Arachne
HebezZ26
Arachne
11,802
5,841
680
2,891
17,044
19,605
673
5,693
11,351
7,140
12,373
W
Guan Yu
SlyGunner89
Guan Yu
11,888
1,313
5,446
7,853
19,869
20,121
321
8,036
11,328
0
23,861
W
Danzaburou
VixenShadowfire
Danzaburou
12,882
5,191
734
5,334
13,582
5,887
1,545
6,768
6,368
0
48,639
L
Ra
5,878
946
6,625
4,187
9,957
3,713
763
3,926
6,031
27,823
364
W
Skadi
Yuno69120
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Persephone
lLolex zZ
Persephone
6,324
380
177
795
9,496
2,428
388
3,557
5,859
16,822
0
W
11,258
1,722
959
1,571
9,388
3,706
1,285
4,712
4,445
0
28,783
W
22,175
4,173
1,250
859
8,575
3,450
3,156
2,900
5,511
49,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,098
Gold Earned
46,080
218
Minions Killed
134
0
Camps Cleared
0
861,349
Distance Traveled
914,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,701
725
31
3
0
163,727
0
L
Hercules
9,533
794
16
1
0
187,769
0
L
Arachne
9,471
789
15
1
0
169,793
0
W
Guan Yu
10,443
870
34
3
0
241,609
0
W
Danzaburou
11,989
999
84
7
0
202,440
0
L
Ra
9,848
821
50
4
0
192,859
0
W
Skadi
3,688
307
0
0
0
0
0
L
Persephone
8,527
711
22
2
0
200,366
0
W
Chiron
10,523
877
46
4
0
213,452
0
W
Nu Wa
11,455
955
54
5
0
203,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role