Player Matchup

Anubis
Anubis
ItzzMibble
Anubis
Level 106
God Stats
13W - 12L
1,540 SR
Queue Stats
474W - 460L
1,464 Elo+
Solo
Loki
Loki
imablyat
Loki
Level 80
God Stats
20W - 21L
1,465 SR
Queue Stats
175W - 167L
1,434 Elo+
Solo
King Arthur
King Arthur
maulvi420
King Arthur
Level 146
God Stats
16W - 8L
1,601 SR
Queue Stats
40W - 37L
1,495 Elo+
Solo
Cernunnos
Cernunnos
orion0011
Cernunnos
Level 85
God Stats
2W - 3L
1,294 SR
Queue Stats
361W - 362L
1,493 Elo+
Solo
Hades
Hades
xrvachx
Hades
Level 53
God Stats
2W - 2L
1,222 SR
Queue Stats
3W - 7L
1,060 Elo+
Solo
Team Averages
Level 94
1,424 SR
1,389 Elo+

VS

Team Averages
Level 122
1,477 SR
1,507 Elo+
Thanatos
Thanatos
 
Thanatos
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Ai-_Hoshino_
Hel
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,502 Elo+
Solo
Bacchus
Bacchus
ItzDxrren
Bacchus
Level 135
God Stats
3W - 3L
1,586 SR
Queue Stats
90W - 104L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
LSRB Capone
Sun Wukong
Level 85
God Stats
2W - 3L
1,232 SR
Queue Stats
81W - 61L
1,517 Elo+
Solo
Jing Wei
Jing Wei
Pehlih
Jing Wei
Level 129
God Stats
10W - 14L
1,567 SR
Queue Stats
100W - 91L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ItzzMibble
Anubis
17
8 / 2 / 1
11,170
657
9,952
8,308
4,179
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
17
3 / 2 / 4
9,778
575
5,788
13,213
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
maulvi420
King Arthur
16
1 / 4 / 3
9,242
544
7,855
16,828
12,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
orion0011
Cernunnos
16
2 / 2 / 7
9,588
564
7,217
11,018
3,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hades
xrvachx
Hades
15
5 / 1 / 2
9,580
564
6,449
9,108
3,561
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 7 / 1
8,338
490
3,239
14,420
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

7
1 / 4 / 1
6,432
378
1,320
6,930
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
ItzDxrren
Bacchus
16
2 / 3 / 2
8,402
494
4,815
8,725
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
LSRB Capone
Sun Wukong
15
3 / 1 / 2
8,657
509
9,277
13,120
10,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Pehlih
Jing Wei
13
0 / 4 / 2
7,828
460
4,434
8,878
2,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
19
Kills
9
11
Deaths
19
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
7
1
0.5
L
1
4
1
0.38
L
Bacchus
ItzDxrren
Bacchus
2
3
2
1
W
Anubis
ItzzMibble
Anubis
8
2
1
4.25
L
Sun Wukong
LSRB Capone
Sun Wukong
3
1
2
4
L
Jing Wei
Pehlih
Jing Wei
0
4
2
0.25
W
Loki
3
2
4
2.5
W
King Arthur
maulvi420
King Arthur
1
4
3
0.63
W
Cernunnos
orion0011
Cernunnos
2
2
7
2.75
W
Hades
xrvachx
Hades
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,261
Damage
23,085
58,475
Taken
52,073
28,054
Mitigated
25,451
21,540
Healing
17,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,239
395
0
5,844
14,420
4,792
0
6,127
8,293
0
51,681
L
1,320
456
1,397
2,263
6,930
3,267
0
2,489
4,441
12,569
0
L
Bacchus
ItzDxrren
Bacchus
4,815
523
0
1,895
8,725
4,401
0
3,076
5,649
44,980
0
W
Anubis
ItzzMibble
Anubis
9,952
449
0
4,257
8,308
4,179
305
2,361
5,626
79,844
1,402
L
Sun Wukong
LSRB Capone
Sun Wukong
9,277
1,875
0
4,747
13,120
10,389
0
1,610
11,510
0
59,187
L
Jing Wei
Pehlih
Jing Wei
4,434
2,863
0
1,180
8,878
2,602
256
3,026
5,852
0
40,844
W
Loki
5,788
1,155
0
6,214
13,213
4,408
75
1,907
11,215
0
87,181
W
King Arthur
maulvi420
King Arthur
7,855
535
0
2,449
16,828
12,062
0
2,509
13,523
0
63,112
W
Cernunnos
orion0011
Cernunnos
7,217
2,609
0
3,919
11,018
3,844
4,205
2,021
8,939
0
74,504
W
Hades
xrvachx
Hades
6,449
193
383
4,318
9,108
3,561
524
2,659
6,445
49,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,358
Gold Earned
39,657
547
Minions Killed
389
0
Camps Cleared
0
1,687,548
Distance Traveled
1,504,805
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,338
490
102
6
0
323,638
0
L
Hel
6,432
378
13
1
0
161,439
0
L
Bacchus
8,402
494
99
6
0
365,606
0
W
Anubis
11,170
657
140
8
0
307,469
0
L
Sun Wukong
8,657
509
86
5
0
334,645
0
L
Jing Wei
7,828
460
89
5
0
319,477
2
W
Loki
9,778
575
112
7
0
408,116
2
W
King Arthur
9,242
544
96
6
0
324,252
0
W
Cernunnos
9,588
564
113
7
0
309,016
9
W
Hades
9,580
564
86
5
0
338,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role