Player Matchup

Kukulkan
Kukulkan
BuffaloRoy
Kukulkan
Level 138
God Stats
16W - 19L
1,499 SR
Queue Stats
55W - 71L
1,441 Elo+
Solo
Nut
Nut
DuceyMoney
Nut
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,306 Elo+
Solo
Nemesis
Nemesis
basedmindx
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,473 Elo+
Party 1
Ix Chel
Ix Chel
woolenguitar
Ix Chel
Level 40
God Stats
3W - 7L
1,500 SR
Queue Stats
54W - 52L
1,511 Elo+
Solo
Xing Tian
Xing Tian
zulubar
Xing Tian
Level 75
God Stats
6W - 3L
1,633 SR
Queue Stats
184W - 155L
1,550 Elo+
Party 1
Team Averages
Level 67
1,526 SR
1,456 Elo+

VS

Team Averages
Level 114
1,526 SR
1,550 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Gladdious
Mercury
Level 91
God Stats
4W - 3L
1,315 SR
Queue Stats
68W - 54L
1,556 Elo+
Solo
King Arthur
King Arthur
Nastyboiii
King Arthur
Level 146
God Stats
4W - 2L
1,709 SR
Queue Stats
142W - 147L
1,549 Elo+
Solo
Neith
Neith
ViciousVizsla
Neith
Level 71
God Stats
11W - 3L
1,580 SR
Queue Stats
75W - 52L
1,574 Elo+
Solo
Kuzenbo
Kuzenbo
paradignos
Kuzenbo
Level 155
God Stats
110W - 122L
1,526 SR
Queue Stats
744W - 759L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BuffaloRoy
Kukulkan
9
0 / 0 / 0
5,086
1,017
0
0
0
10
1 / 1 / 2
6,125
1,225
3,998
3,569
1,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
basedmindx
Nemesis
10
2 / 5 / 1
6,053
1,211
3,294
7,227
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
woolenguitar
Ix Chel
11
0 / 1 / 3
6,116
1,223
4,941
2,714
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
zulubar
Xing Tian
10
0 / 1 / 2
6,062
1,212
3,537
7,990
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

346

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 1 / 1
6,598
1,320
3,856
3,211
1,423
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Gladdious
Mercury
11
2 / 0 / 4
6,405
1,281
2,965
3,276
1,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Nastyboiii
King Arthur
11
1 / 1 / 3
6,151
1,230
4,964
4,867
4,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
2 / 0 / 3
6,429
1,286
4,804
2,584
760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
paradignos
Kuzenbo
11
0 / 1 / 7
6,549
1,310
2,717
4,180
3,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
3
Kills
8
8
Deaths
3
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
1
3.5
L
Kukulkan
BuffaloRoy
Kukulkan
0
0
0
0
L
1
1
2
2
W
Mercury
Gladdious
Mercury
2
0
4
4
W
King Arthur
Nastyboiii
King Arthur
1
1
3
2.5
W
2
0
3
3.5
L
Nemesis
basedmindx
Nemesis
2
5
1
0.5
W
Kuzenbo
paradignos
Kuzenbo
0
1
7
3.5
L
Ix Chel
woolenguitar
Ix Chel
0
1
3
1.5
L
Xing Tian
zulubar
Xing Tian
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,770
Damage
19,306
21,500
Taken
18,118
10,206
Mitigated
11,180
3,458
Healing
3,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,856
220
0
1,078
3,211
1,423
0
1,410
1,801
19,204
0
L
Kukulkan
BuffaloRoy
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
3,998
1,332
50
601
3,569
1,005
0
1,468
2,065
0
15,622
W
Mercury
Gladdious
Mercury
2,965
1,214
0
16
3,276
1,103
0
1,902
1,374
0
10,321
W
King Arthur
Nastyboiii
King Arthur
4,964
462
0
472
4,867
4,199
0
2,070
2,797
0
14,445
W
4,804
1,954
0
834
2,584
760
0
1,232
1,352
0
13,790
L
Nemesis
basedmindx
Nemesis
3,294
768
0
413
7,227
2,531
0
1,507
5,561
0
7,829
W
Kuzenbo
paradignos
Kuzenbo
2,717
633
60
1,250
4,180
3,695
0
1,864
2,316
3,577
1,477
L
Ix Chel
woolenguitar
Ix Chel
4,941
312
176
243
2,714
870
0
711
1,862
24,011
0
L
Xing Tian
zulubar
Xing Tian
3,537
60
0
1,975
7,990
5,800
0
2,306
5,645
5,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,442
Gold Earned
32,132
92
Minions Killed
99
3
Camps Cleared
7
404,601
Distance Traveled
530,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,598
1,320
32
6
3
88,637
0
L
Kukulkan
5,086
1,017
0
0
0
0
0
L
Nut
6,125
1,225
27
5
0
89,644
0
W
Mercury
6,405
1,281
11
2
1
123,813
0
W
King Arthur
6,151
1,230
21
4
0
118,593
0
W
Neith
6,429
1,286
27
5
3
100,044
0
L
Nemesis
6,053
1,211
15
3
0
104,133
0
W
Kuzenbo
6,549
1,310
8
2
0
99,016
0
L
Ix Chel
6,116
1,223
43
9
1
95,450
0
L
Xing Tian
6,062
1,212
7
1
2
115,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role