Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Guts1996
Ullr
Level 155
God Stats
5W - 2L
1,518 SR
Queue Stats
196W - 181L
1,561 Elo+
Party 2
Neith
Neith
Rahel Joyce
Neith
Level 121
God Stats
1W - 0L
1,611 SR
Queue Stats
33W - 34L
1,473 Elo+
Solo
Loki
Loki
Атаман
Loki
Level 159
God Stats
3W - 5L
1,484 SR
Queue Stats
298W - 248L
1,572 Elo+
Party 2
Ix Chel
Ix Chel
Илуватор
Ix Chel
Level 158
God Stats
7W - 6L
1,528 SR
Queue Stats
324W - 291L
1,546 Elo+
Party 2
Team Averages
Level 150
1,528 SR
1,530 Elo+

VS

Team Averages
Level 121
1,567 SR
1,512 Elo+
Poseidon
Poseidon
BILGENIUSYT
Poseidon
Level 128
God Stats
47W - 34L
1,593 SR
Queue Stats
587W - 563L
1,505 Elo+
Solo
Nemesis
Nemesis
Frossty29
Nemesis
Level 105
God Stats
1W - 1L
1,760 SR
Queue Stats
188W - 160L
1,579 Elo+
Party 1
Tyr
Tyr
bedosaad
Tyr
Level 124
God Stats
6W - 8L
1,483 SR
Queue Stats
204W - 208L
1,461 Elo+
Party 3
Hun Batz
Hun Batz
boda2001ali
Hun Batz
Level 121
God Stats
3W - 1L
1,686 SR
Queue Stats
201W - 187L
1,492 Elo+
Party 3
Olorun
Olorun
legoernest13
Olorun
Level 127
God Stats
3W - 6L
1,310 SR
Queue Stats
232W - 212L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 0 / 6
6,634
474
4,012
4,599
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
15
1 / 0 / 2
8,164
583
2,333
4,371
1,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 4
7,765
555
5,919
9,176
2,888
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
16 / 1 / 2
9,688
692
13,482
9,719
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 4 / 3
7,772
555
9,497
8,897
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BILGENIUSYT
Poseidon
11
1 / 4 / 3
6,348
453
4,862
11,868
6,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Frossty29
Nemesis
11
1 / 6 / 0
6,550
468
6,329
10,975
9,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 4 / 2
6,482
463
3,083
15,603
9,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hun Batz
boda2001ali
Hun Batz
13
5 / 5 / 1
7,263
519
4,868
9,484
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
14
1 / 2 / 1
8,397
600
3,190
6,049
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
21
Kills
8
8
Deaths
21
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
6
3
L
Poseidon
BILGENIUSYT
Poseidon
1
4
3
0.63
L
Nemesis
Frossty29
Nemesis
1
6
0
0.17
W
Ullr
1
0
2
2
W
2
3
4
1.33
L
0
4
2
0.25
L
Hun Batz
boda2001ali
Hun Batz
5
5
1
1.1
L
Olorun
1
2
1
0.75
W
16
1
2
17
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,243
Damage
22,332
36,762
Taken
53,979
12,242
Mitigated
29,919
14,871
Healing
14,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,012
241
239
1,369
4,599
1,803
0
1,098
3,356
23,166
919
L
Poseidon
BILGENIUSYT
Poseidon
4,862
800
0
4,496
11,868
6,372
0
2,169
9,699
33,741
838
L
Nemesis
Frossty29
Nemesis
6,329
1,310
0
2,135
10,975
9,375
0
1,344
9,631
275
29,942
W
Ullr
2,333
539
0
1,148
4,371
1,530
781
1,462
2,850
0
64,164
W
5,919
1,842
0
3,174
9,176
2,888
882
506
7,955
0
46,384
L
3,083
212
0
2,946
15,603
9,858
0
6,770
8,833
0
38,240
L
Hun Batz
boda2001ali
Hun Batz
4,868
1,316
0
2,983
9,484
2,411
0
1,277
8,207
0
44,229
L
Olorun
3,190
1,655
150
1,631
6,049
1,903
0
1,749
4,300
55,255
24
W
13,482
2,764
0
5,820
9,719
3,242
0
2,077
7,396
0
69,622
W
9,497
1,502
221
2,900
8,897
2,779
0
2,112
6,501
53,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,023
Gold Earned
35,040
421
Minions Killed
364
0
Camps Cleared
0
1,489,263
Distance Traveled
1,410,035
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,634
474
33
2
0
307,877
9
L
Poseidon
6,348
453
50
4
0
287,844
0
L
Nemesis
6,550
468
55
4
0
240,741
1
W
Ullr
8,164
583
131
9
0
279,376
0
W
Neith
7,765
555
77
6
0
274,503
4
L
Tyr
6,482
463
71
5
0
311,538
0
L
Hun Batz
7,263
519
77
6
0
309,170
0
L
Olorun
8,397
600
111
8
0
260,742
2
W
Loki
9,688
692
96
7
0
355,334
0
W
Ix Chel
7,772
555
84
6
0
272,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role