Player Matchup

Ravana
Ravana
Boog5656
Ravana
Level 86
God Stats
4W - 5L
1,417 SR
Queue Stats
181W - 189L
1,513 Elo+
Party 1
Janus
Janus
DrMoog
Janus
Level 126
God Stats
12W - 8L
1,516 SR
Queue Stats
68W - 56L
1,534 Elo+
Solo
Medusa
Medusa
TDO Clik
Medusa
Level 109
God Stats
0W - 1L
1,799 SR
Queue Stats
4W - 19L
1,261 Elo+
Party 2
Bacchus
Bacchus
TDO Kasier
Bacchus
Level 102
God Stats
3W - 1L
1,884 SR
Queue Stats
8W - 14L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
Ѕh4rky
Danzaburou
Level 119
God Stats
20W - 15L
1,529 SR
Queue Stats
360W - 319L
1,560 Elo+
Party 1
Team Averages
Level 108
1,629 SR
1,462 Elo+

VS

Team Averages
Level 118
1,531 SR
1,495 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LuckyBug09
Medusa
Level 138
God Stats
10W - 6L
1,696 SR
Queue Stats
271W - 237L
1,508 Elo+
Solo
Ra
Ra
Mmericaaa
Ra
Level 127
God Stats
18W - 25L
1,457 SR
Queue Stats
340W - 336L
1,430 Elo+
Solo
Nike
Nike
Xvalius
Nike
Level 55
God Stats
4W - 0L
1,500 SR
Queue Stats
92W - 121L
1,477 Elo+
Solo
Cerberus
Cerberus
themiguelotex4
Cerberus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Boog5656
Ravana
13
2 / 5 / 3
8,195
512
4,692
9,713
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
DrMoog
Janus
15
1 / 2 / 3
8,692
543
8,235
6,759
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
TDO Clik
Medusa
12
1 / 9 / 2
7,111
444
3,551
12,562
3,953
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
TDO Kasier
Bacchus
10
1 / 6 / 4
6,607
413
3,798
12,677
8,681
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Ѕh4rky
Danzaburou
13
2 / 6 / 1
8,351
522
7,647
12,659
3,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
8 / 2 / 5
8,946
559
9,612
12,235
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
LuckyBug09
Medusa
17
12 / 2 / 3
10,218
639
15,695
10,997
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
1 / 1 / 3
8,447
528
2,826
6,268
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Xvalius
Nike
16
6 / 1 / 5
10,064
629
10,192
10,512
8,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
10
1 / 2 / 6
7,007
438
2,562
8,348
3,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
7
Kills
28
28
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
2
5
5.25
L
Ravana
Boog5656
Ravana
2
5
3
0.7
L
Janus
DrMoog
Janus
1
2
3
1.25
W
Medusa
LuckyBug09
Medusa
12
2
3
6.75
W
1
1
3
2.5
L
Medusa
TDO Clik
Medusa
1
9
2
0.22
L
Bacchus
TDO Kasier
Bacchus
1
6
4
0.5
W
Nike
Xvalius
Nike
6
1
5
8.5
W
Cerberus
1
2
6
2
L
Danzaburou
Ѕh4rky
Danzaburou
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,923
Damage
40,887
54,370
Taken
48,360
21,547
Mitigated
22,085
11,373
Healing
16,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,612
1,792
0
3,466
12,235
4,524
0
3,051
9,184
0
78,711
L
Ravana
Boog5656
Ravana
4,692
1,168
0
3,180
9,713
3,087
0
435
9,278
0
40,552
L
Janus
DrMoog
Janus
8,235
547
0
461
6,759
2,401
78
1,367
5,392
67,163
1,198
W
Medusa
LuckyBug09
Medusa
15,695
6,538
0
5,074
10,997
4,316
326
701
10,296
0
90,255
W
2,826
258
683
1,902
6,268
1,595
442
3,437
2,831
51,557
617
L
Medusa
TDO Clik
Medusa
3,551
1,282
0
1,889
12,562
3,953
570
160
12,402
0
35,835
L
Bacchus
TDO Kasier
Bacchus
3,798
629
0
1,674
12,677
8,681
0
2,671
9,944
14,386
834
W
Nike
Xvalius
Nike
10,192
369
0
1,898
10,512
8,251
337
2,831
7,681
0
71,860
W
Cerberus
2,562
194
0
3,560
8,348
3,399
296
1,469
6,879
13,602
0
L
Danzaburou
Ѕh4rky
Danzaburou
7,647
3,973
0
4,169
12,659
3,425
985
693
11,966
0
47,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,956
Gold Earned
44,682
359
Minions Killed
502
0
Camps Cleared
0
1,517,975
Distance Traveled
1,579,122
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,946
559
117
7
0
399,351
6
L
Ravana
8,195
512
66
4
0
342,850
0
L
Janus
8,692
543
124
8
0
343,573
1
W
Medusa
10,218
639
120
8
0
319,505
6
W
Ra
8,447
528
119
7
0
332,255
4
L
Medusa
7,111
444
62
4
0
267,043
4
L
Bacchus
6,607
413
19
1
0
290,944
1
W
Nike
10,064
629
103
6
0
282,244
5
W
Cerberus
7,007
438
43
3
0
245,767
0
L
Danzaburou
8,351
522
88
6
0
273,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role