Player Matchup

Nemesis
Nemesis
Platinum IV
NoPlayerID
Nemesis
Platinum IV
Level 192
God Stats
1W - 0L
1,329 SR
Queue Stats
58W - 10L
2,023 MMR
Party 2
Neith
Neith
Diamond V
Wagnozac
Neith
Diamond V
Level 150
God Stats
9W - 2L
1,675 SR
Queue Stats
115W - 73L
2,216 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum III
cocoasulphur
Ao Kuang
Platinum III
Level 185
God Stats
1W - 0L
1,754 SR
Queue Stats
61W - 11L
2,193 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 176
1,586 SR
2,144 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,625 SR
2,218 MMR
Kali
Kali
Platinum IV
AvengerLioN
Kali
Platinum IV
Level 129
God Stats
8W - 14L
1,507 SR
Queue Stats
135W - 156L
2,076 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
Isagus
Kumbhakarna
Diamond III
Level 128
God Stats
2W - 5L
1,717 SR
Queue Stats
166W - 81L
2,222 MMR
Party 1
Bacchus
Bacchus
Diamond II
nR Grzly
Bacchus
Diamond II
Level 144
God Stats
23W - 20L
1,651 SR
Queue Stats
192W - 107L
2,356 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NoPlayerID
Nemesis
15
2 / 0 / 7
8,681
868
7,685
6,463
5,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Wagnozac
Neith
14
1 / 1 / 8
8,465
847
10,169
3,781
1,546
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
cocoasulphur
Ao Kuang
15
6 / 0 / 3
9,145
915
7,412
9,706
8,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
CthulhuSerqetKuzenboFafnirThoth

VS

Bans
CerberusAnhurGebHou YiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,644
664
4,025
7,863
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
Isagus
Kumbhakarna
13
0 / 1 / 0
7,166
717
3,584
11,265
8,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
nR Grzly
Bacchus
12
0 / 4 / 0
6,662
666
3,416
8,776
7,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
1
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Kumbhakarna
Isagus
Kumbhakarna
0
1
0
0
W
Nemesis
NoPlayerID
Nemesis
2
0
7
5.5
W
Neith
Wagnozac
Neith
1
1
8
5
W
Ao Kuang
cocoasulphur
Ao Kuang
6
0
3
7.5
L
Bacchus
nR Grzly
Bacchus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,266
Damage
11,025
19,950
Taken
27,904
15,301
Mitigated
19,033
6,757
Healing
6,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,025
1,290
0
1,667
7,863
3,510
0
2,081
5,496
0
15,632
L
Kumbhakarna
Isagus
Kumbhakarna
3,584
344
0
2,426
11,265
8,048
0
2,410
8,226
22,166
0
W
Nemesis
NoPlayerID
Nemesis
7,685
1,406
0
1,609
6,463
5,629
0
1,823
4,410
0
29,295
W
Neith
Wagnozac
Neith
10,169
4,994
0
2,143
3,781
1,546
2,068
836
2,848
0
41,760
W
Ao Kuang
cocoasulphur
Ao Kuang
7,412
1,256
0
3,005
9,706
8,126
224
3,481
5,776
23,540
1,325
L
Bacchus
nR Grzly
Bacchus
3,416
412
154
1,792
8,776
7,475
0
2,074
6,175
13,982
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,291
Gold Earned
20,472
153
Minions Killed
100
0
Camps Cleared
0
585,784
Distance Traveled
536,245
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,644
664
28
3
0
166,390
0
L
Kumbhakarna
7,166
717
54
5
0
204,331
0
W
Nemesis
8,681
868
38
4
0
204,894
0
W
Neith
8,465
847
70
7
0
184,814
0
W
Ao Kuang
9,145
915
45
5
0
196,076
4
L
Bacchus
6,662
666
18
2
0
165,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role