Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Bymineroc
Ullr
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 66L
1,571 Elo+
Solo
Nemesis
Nemesis
GenetiK Rage
Nemesis
Level 108
God Stats
19W - 18L
1,470 SR
Queue Stats
1,028W - 1,013L
1,538 Elo+
Solo
Bacchus
Bacchus
Kamcios
Bacchus
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 105L
1,443 Elo+
Solo
Charybdis
Charybdis
Mariusik96
Charybdis
Level 48
God Stats
54W - 62L
1,432 SR
Queue Stats
59W - 66L
1,388 Elo+
Solo
Team Averages
Level 97
1,480 SR
1,488 Elo+

VS

Team Averages
Level 118
1,589 SR
1,470 Elo+
Lancelot
Lancelot
 
Lancelot
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
F1ST80
Kukulkan
Level 128
God Stats
6W - 7L
1,768 SR
Queue Stats
40W - 39L
1,489 Elo+
Solo
Ares
Ares
Kieranwalton
Ares
Level 96
God Stats
2W - 3L
1,562 SR
Queue Stats
113W - 120L
1,488 Elo+
Party 1
Loki
Loki
Mongannn
Loki
Level 142
God Stats
1W - 1L
1,759 SR
Queue Stats
17W - 13L
1,563 Elo+
Party 1
Nut
Nut
romanoscz716
Nut
Level 99
God Stats
3W - 3L
1,354 SR
Queue Stats
27W - 43L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 0
3,670
734
687
1,067
233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
7
0 / 0 / 0
4,101
820
640
1,764
410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
GenetiK Rage
Nemesis
6
0 / 0 / 0
3,278
656
728
3,432
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bacchus
Kamcios
Bacchus
6
0 / 0 / 2
4,047
809
916
2,388
1,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Mariusik96
Charybdis
6
2 / 0 / 0
3,995
799
969
1,419
294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
0 / 0 / 0
3,136
627
1,192
3,700
969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
F1ST80
Kukulkan
6
0 / 0 / 0
3,202
640
618
1,547
334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

1
0 / 0 / 0
2,479
496
0
0
0
Loki
1
0 / 0 / 0
2,479
496
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
3,084
617
607
2,654
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
0
0
L
Lancelot
 
Lancelot
0
0
0
0
W
Ullr
0
0
0
0
L
Kukulkan
F1ST80
Kukulkan
0
0
0
0
W
Nemesis
GenetiK Rage
Nemesis
0
0
0
0
W
Bacchus
Kamcios
Bacchus
0
0
2
1
L
0
0
0
0
W
Charybdis
Mariusik96
Charybdis
2
0
0
2
L
Loki
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,940
Damage
2,417
10,070
Taken
7,901
3,388
Mitigated
1,947
3,198
Healing
3,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
687
47
0
473
1,067
233
0
340
727
15,525
448
L
Lancelot
 
Lancelot
1,192
262
0
1,903
3,700
969
0
99
3,561
0
10,803
W
Ullr
640
255
0
250
1,764
410
0
0
1,764
0
25,397
L
Kukulkan
F1ST80
Kukulkan
618
46
129
255
1,547
334
0
369
1,096
13,456
0
W
Nemesis
GenetiK Rage
Nemesis
728
213
0
901
3,432
945
0
278
3,154
0
15,244
W
Bacchus
Kamcios
Bacchus
916
75
0
956
2,388
1,506
0
0
2,388
8,266
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
Mariusik96
Charybdis
969
592
0
618
1,419
294
318
0
1,419
0
21,212
L
Loki
0
0
0
0
0
0
0
0
0
0
0
L
607
332
0
830
2,654
644
0
916
1,738
0
11,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,091
Gold Earned
14,380
148
Minions Killed
84
0
Camps Cleared
0
476,798
Distance Traveled
313,323
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,670
734
27
5
0
98,423
0
L
Lancelot
3,136
627
33
7
0
124,774
1
W
Ullr
4,101
820
37
7
0
90,751
0
L
Kukulkan
3,202
640
28
6
0
97,324
0
W
Nemesis
3,278
656
28
6
0
113,779
2
W
Bacchus
4,047
809
7
1
0
97,553
0
L
Ares
2,479
496
0
0
0
0
0
W
Charybdis
3,995
799
49
10
0
76,292
0
L
Loki
2,479
496
0
0
0
11,833
0
L
Nut
3,084
617
23
5
0
79,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role