Player Matchup

Artemis
Artemis
GenocideCutter
Artemis
Level 140
God Stats
15W - 6L
1,675 SR
Queue Stats
65W - 68L
1,490 Elo+
Solo
Arachne
Arachne
NichVic
Arachne
Level 155
God Stats
33W - 29L
1,595 SR
Queue Stats
315W - 302L
1,541 Elo+
Solo
Fafnir
Fafnir
RednVoidTTV
Fafnir
Level 126
God Stats
250W - 279L
1,556 SR
Queue Stats
344W - 355L
1,557 Elo+
Solo
Discordia
Discordia
noobnoodles1885
Discordia
Level 62
God Stats
16W - 8L
1,694 SR
Queue Stats
25W - 24L
1,474 Elo+
Party 2
Olorun
Olorun
thekillerpro
Olorun
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,474 Elo+
Party 2
Team Averages
Level 118
1,604 SR
1,507 Elo+

VS

Team Averages
Level 135
1,479 SR
1,532 Elo+
Loki
Loki
CrazySkillz714
Loki
Level 207
God Stats
24W - 18L
1,627 SR
Queue Stats
128W - 156L
1,524 Elo+
Solo
Zeus
Zeus
INSENDY
Zeus
Level 64
God Stats
3W - 6L
1,254 SR
Queue Stats
10W - 15L
1,365 Elo+
Solo
Danzaburou
Danzaburou
ImOnKrack
Danzaburou
Level 159
God Stats
2W - 6L
1,500 SR
Queue Stats
73W - 82L
1,531 Elo+
Solo
Sobek
Sobek
MasterDamo60
Sobek
Level 122
God Stats
0W - 2L
1,302 SR
Queue Stats
125W - 72L
1,630 Elo+
Party 1
Khepri
Khepri
MegaMarc2000
Khepri
Level 125
God Stats
1W - 1L
1,709 SR
Queue Stats
91W - 48L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 11
7,708
1,101
6,767
6,705
2,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arachne
NichVic
Arachne
14
6 / 0 / 6
8,826
1,261
8,605
8,656
5,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
14
8 / 0 / 7
10,848
1,550
13,815
9,283
7,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
noobnoodles1885
Discordia
14
0 / 0 / 8
7,528
1,075
5,473
4,108
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
14
1 / 0 / 10
8,168
1,167
8,005
5,043
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Team 1 Tickets

357

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,344
1,049
4,423
6,498
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
INSENDY
Zeus
12
0 / 3 / 1
7,151
1,022
9,180
5,007
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ImOnKrack
Danzaburou
12
0 / 2 / 0
7,272
1,039
7,022
8,238
4,088
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 2
7,233
1,033
5,568
12,104
14,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
12
0 / 4 / 2
7,940
1,134
4,026
13,939
12,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
15
Kills
2
2
Deaths
15
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
0
2
11
2.75
L
Zeus
INSENDY
Zeus
0
3
1
0.17
L
Danzaburou
ImOnKrack
Danzaburou
0
2
0
0
L
0
2
2
0.5
L
Khepri
0
4
2
0.25
W
Arachne
NichVic
Arachne
6
0
6
9
W
Fafnir
8
0
7
11.5
W
Discordia
noobnoodles1885
Discordia
0
0
8
4
W
Olorun
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,665
Damage
30,219
33,795
Taken
45,786
17,988
Mitigated
35,616
10,378
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,423
872
0
5
6,498
2,348
0
3,494
3,004
0
7,675
W
6,767
2,756
0
519
6,705
2,012
0
3,679
2,953
0
21,606
L
Zeus
INSENDY
Zeus
9,180
737
0
123
5,007
1,955
0
3,027
1,980
19,511
0
L
Danzaburou
ImOnKrack
Danzaburou
7,022
1,566
0
930
8,238
4,088
0
6,440
1,798
0
28,523
L
5,568
258
0
1,794
12,104
14,590
0
7,272
4,832
13,871
1,757
L
Khepri
4,026
513
0
1,328
13,939
12,635
0
6,900
7,039
13,162
0
W
Arachne
NichVic
Arachne
8,605
6,238
0
2,643
8,656
5,682
0
5,284
3,218
0
13,870
W
Fafnir
13,815
3,029
285
3,800
9,283
7,288
0
3,975
5,056
27,581
0
W
Discordia
noobnoodles1885
Discordia
5,473
399
0
0
4,108
1,185
0
1,317
2,709
11,731
447
W
Olorun
8,005
3,203
1,139
1,992
5,043
1,821
0
3,050
1,919
20,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,078
Gold Earned
36,940
136
Minions Killed
132
8
Camps Cleared
4
734,945
Distance Traveled
640,876
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,344
1,049
1
0
0
88,612
0
W
Artemis
7,708
1,101
39
6
2
138,081
1
L
Zeus
7,151
1,022
38
5
2
126,578
0
L
Danzaburou
7,272
1,039
61
9
2
142,198
0
L
Sobek
7,233
1,033
14
2
0
152,595
0
L
Khepri
7,940
1,134
18
3
0
130,893
0
W
Arachne
8,826
1,261
13
2
3
159,435
0
W
Fafnir
10,848
1,550
33
5
1
158,787
0
W
Discordia
7,528
1,075
23
3
1
129,243
0
W
Olorun
8,168
1,167
28
4
1
149,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role