Player Matchup

Hel
Hel
Deasertiom
Hel
Level 137
God Stats
1W - 1L
1,517 SR
Queue Stats
99W - 107L
1,597 Elo+
Party 2
Hun Batz
Hun Batz
JoeDerpp
Hun Batz
Level 85
God Stats
8W - 3L
1,809 SR
Queue Stats
278W - 263L
1,545 Elo+
Solo
Geb
Geb
Micropenix
Geb
Level 129
God Stats
9W - 8L
1,662 SR
Queue Stats
58W - 62L
1,602 Elo+
Party 2
Team Averages
Level 117
1,663 SR
1,582 Elo+

VS

Team Averages
Level 133
1,612 SR
1,612 Elo+
Neith
Neith
Dockelio
Neith
Level 66
God Stats
29W - 15L
1,639 SR
Queue Stats
34W - 25L
1,451 Elo+
Solo
Eset
Eset
shotce
Eset
Level 175
God Stats
2W - 0L
1,696 SR
Queue Stats
35W - 17L
1,737 Elo+
Party 1
Xing Tian
Xing Tian
weedonlz
Xing Tian
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 22L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,636
664
7,448
11,108
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
JoeDerpp
Hun Batz
13
0 / 7 / 2
8,132
626
6,035
13,232
6,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 5 / 0
8,881
683
6,224
17,821
18,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dockelio
Neith
17
8 / 0 / 7
11,422
879
12,864
9,434
4,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Eset
shotce
Eset
19
7 / 1 / 9
12,216
940
17,151
10,603
3,762
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
weedonlz
Xing Tian
17
2 / 1 / 13
10,499
808
8,996
12,069
11,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
17
17
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Neith
Dockelio
Neith
8
0
7
11.5
L
Hun Batz
JoeDerpp
Hun Batz
0
7
2
0.14
L
2
5
0
0.4
W
Eset
shotce
Eset
7
1
9
11.5
W
Xing Tian
weedonlz
Xing Tian
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,707
Damage
39,011
42,161
Taken
32,106
29,346
Mitigated
19,216
9,577
Healing
10,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,448
93
3,371
3,926
11,108
4,561
0
6,748
4,010
29,360
0
W
Neith
Dockelio
Neith
12,864
3,845
0
3,662
9,434
4,050
1,330
4,364
4,917
0
44,784
L
Hun Batz
JoeDerpp
Hun Batz
6,035
976
0
1,231
13,232
6,358
0
7,806
4,901
0
24,387
L
6,224
353
0
1,049
17,821
18,427
0
9,680
7,159
18,822
877
W
Eset
shotce
Eset
17,151
1,011
662
5,654
10,603
3,762
1,370
5,116
5,090
69,537
0
W
Xing Tian
weedonlz
Xing Tian
8,996
515
0
1,010
12,069
11,404
561
3,383
8,511
16,936
3,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,649
Gold Earned
34,137
112
Minions Killed
186
0
Camps Cleared
0
657,126
Distance Traveled
718,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,636
664
62
5
0
230,952
0
W
Neith
11,422
879
64
5
0
224,754
0
L
Hun Batz
8,132
626
23
2
0
205,449
0
L
Geb
8,881
683
27
2
0
220,725
0
W
Eset
12,216
940
104
8
0
252,815
0
W
Xing Tian
10,499
808
18
1
0
241,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role