Player Matchup

Poseidon
Poseidon
Silver I
Iwillis20
Poseidon
Silver I
Level 127
God Stats
6W - 5L
1,591 SR
Queue Stats
227W - 248L
1,323 MMR
Solo
Shiva
Shiva
Gold V
MadameGotham
Shiva
Gold V
Level 175
God Stats
1W - 4L
1,472 SR
Queue Stats
81W - 97L
1,266 MMR
Solo
Thanatos
Thanatos
Silver II
Scyll1234567
Thanatos
Silver II
Level 153
God Stats
5W - 6L
1,545 SR
Queue Stats
263W - 277L
1,123 MMR
Solo
Sol
Sol
Bronze III
nepidestroyer2
Sol
Bronze III
Level 102
God Stats
1W - 5L
1,308 SR
Queue Stats
1W - 7L
1,282 MMR
Solo
Hel
Hel
Silver I
rogglezzx
Hel
Silver I
Level 188
God Stats
23W - 14L
1,596 SR
Queue Stats
274W - 272L
1,214 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,502 SR
1,242 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,556 SR
1,247 MMR
Amaterasu
Amaterasu
Bronze I
BigGatoLola
Amaterasu
Bronze I
Level 127
God Stats
20W - 20L
1,471 SR
Queue Stats
166W - 216L
552 MMR
Solo
Vulcan
Vulcan
Gold IV
ElMedioMetro
Vulcan
Gold IV
Level 154
God Stats
24W - 18L
1,597 SR
Queue Stats
223W - 226L
1,441 MMR
Party 2
Ishtar
Ishtar
Silver III
PurpleDripp
Ishtar
Silver III
Level 69
God Stats
1W - 0L
1,517 SR
Queue Stats
37W - 42L
1,373 MMR
Party 1
Pele
Pele
Platinum V
Skylander1417
Pele
Platinum V
Level 155
God Stats
8W - 6L
1,558 SR
Queue Stats
124W - 124L
1,540 MMR
Party 2
Chaac
Chaac
Silver I
wompppp
Chaac
Silver I
Level 107
God Stats
3W - 2L
1,635 SR
Queue Stats
63W - 69L
1,329 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Iwillis20
Poseidon
15
2 / 4 / 0
8,493
566
7,085
7,891
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 4 / 1
6,330
422
6,152
14,867
9,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Scyll1234567
Thanatos
13
2 / 4 / 2
7,303
487
5,087
11,210
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 3 / 3
7,547
503
6,304
7,879
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
0 / 2 / 2
7,193
480
4,543
11,707
3,528
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
DanzaburouSkadiAo KuangAthenaAgni

VS

Bans
MulanSusanoSurtrArachneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigGatoLola
Amaterasu
9
0 / 2 / 5
5,957
397
2,376
8,828
3,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
14
4 / 3 / 5
8,883
592
9,412
8,280
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
16
3 / 1 / 3
8,747
583
5,588
7,443
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 1 / 4
10,048
670
10,070
11,961
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chaac
wompppp
Chaac
14
0 / 0 / 6
8,480
565
10,001
11,190
8,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
17
17
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BigGatoLola
Amaterasu
0
2
5
1.25
W
Vulcan
4
3
5
2.17
L
Poseidon
Iwillis20
Poseidon
2
4
0
0.5
L
2
4
1
0.63
W
Ishtar
3
1
3
4.5
L
Thanatos
Scyll1234567
Thanatos
2
4
2
0.75
W
10
1
4
12
L
0
3
3
0.5
L
0
2
2
0.5
W
Chaac
wompppp
Chaac
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,171
Damage
37,447
53,554
Taken
47,702
20,011
Mitigated
21,332
25,017
Healing
20,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BigGatoLola
Amaterasu
2,376
1,238
0
2,832
8,828
3,876
842
2,714
5,780
0
16,108
W
Vulcan
9,412
322
0
1,077
8,280
2,428
0
3,324
4,660
65,342
34
L
Poseidon
Iwillis20
Poseidon
7,085
467
0
846
7,891
1,770
0
3,814
3,718
75,698
562
L
6,152
606
131
3,113
14,867
9,351
0
2,831
11,867
0
30,277
W
Ishtar
5,588
2,635
0
3,789
7,443
2,587
158
3,353
3,963
0
66,470
L
Thanatos
Scyll1234567
Thanatos
5,087
1,221
0
8,462
11,210
3,281
0
1,705
9,417
0
48,068
W
10,070
1,921
0
8,001
11,961
3,989
1,097
3,579
7,970
0
73,258
L
6,304
1,688
0
2,713
7,879
2,081
432
0
7,879
55,913
3,861
L
4,543
314
1,337
8,415
11,707
3,528
0
408
11,295
51,774
0
W
Chaac
wompppp
Chaac
10,001
1,488
0
4,785
11,190
8,452
288
4,357
6,662
0
55,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,866
Gold Earned
42,115
495
Minions Killed
495
0
Camps Cleared
0
1,475,338
Distance Traveled
1,539,711
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,957
397
34
2
0
327,849
6
W
Vulcan
8,883
592
128
9
0
308,016
4
L
Poseidon
8,493
566
148
10
0
308,927
4
L
Shiva
6,330
422
48
3
0
266,512
2
W
Ishtar
8,747
583
116
8
0
271,804
0
L
Thanatos
7,303
487
84
6
0
338,071
0
W
Pele
10,048
670
128
9
0
354,009
0
L
Sol
7,547
503
111
7
0
258,142
3
L
Hel
7,193
480
104
7
0
303,686
2
W
Chaac
8,480
565
89
6
0
278,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role