Player Matchup

Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Driamon
Odin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,510 Elo+
Solo
Ratatoskr
Ratatoskr
FatalPandaCD
Ratatoskr
Level 126
God Stats
3W - 1L
1,507 SR
Queue Stats
104W - 140L
1,407 Elo+
Solo
Sobek
Sobek
pryestd
Sobek
Level 127
God Stats
4W - 8L
1,296 SR
Queue Stats
276W - 255L
1,427 Elo+
Party 1
Team Averages
Level 126
1,460 SR
1,469 Elo+

VS

Team Averages
Level 123
1,545 SR
1,515 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JerryZheng
Danzaburou
Level 122
God Stats
12W - 17L
1,484 SR
Queue Stats
284W - 270L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
Laikan
Kuzenbo
Level 160
God Stats
0W - 1L
1,438 SR
Queue Stats
22W - 21L
1,550 Elo+
Solo
Zhong Kui
Zhong Kui
MoodNika
Zhong Kui
Level 64
God Stats
1W - 2L
1,714 SR
Queue Stats
80W - 66L
1,535 Elo+
Solo
Arachne
Arachne
preist767
Arachne
Level 155
God Stats
9W - 9L
1,588 SR
Queue Stats
19W - 17L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 0 / 0
5,029
629
3,454
2,975
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
 
Medusa
8
0 / 0 / 1
4,447
556
2,327
2,028
522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Odin
Driamon
Odin
7
0 / 2 / 1
4,204
526
1,721
6,448
2,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ratatoskr
FatalPandaCD
Ratatoskr
10
2 / 0 / 0
6,136
767
4,714
4,705
1,945
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
pryestd
Sobek
7
1 / 0 / 0
4,871
609
1,541
5,970
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
1 / 1 / 0
4,047
506
2,469
5,656
5,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
JerryZheng
Danzaburou
8
0 / 0 / 0
4,161
520
1,958
3,612
1,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kuzenbo
Laikan
Kuzenbo
9
0 / 2 / 0
4,622
578
2,061
6,917
5,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
MoodNika
Zhong Kui
10
0 / 0 / 2
5,299
662
4,407
5,086
3,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Arachne
preist767
Arachne
6
1 / 0 / 0
3,961
495
1,252
3,085
751
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
0
0
W
Medusa
 
Medusa
0
0
1
0.5
L
Cabrakan
 
Cabrakan
1
1
0
1
W
Odin
Driamon
Odin
0
2
1
0.25
W
Ratatoskr
FatalPandaCD
Ratatoskr
2
0
0
2
L
Danzaburou
JerryZheng
Danzaburou
0
0
0
0
L
Kuzenbo
Laikan
Kuzenbo
0
2
0
0
L
Zhong Kui
MoodNika
Zhong Kui
0
0
2
1
L
Arachne
preist767
Arachne
1
0
0
1
W
Sobek
pryestd
Sobek
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,757
Damage
12,147
22,126
Taken
24,356
9,418
Mitigated
15,966
10,634
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,454
221
0
985
2,975
833
0
1,843
1,077
34,530
0
W
Medusa
 
Medusa
2,327
696
0
743
2,028
522
252
498
1,530
0
28,260
L
Cabrakan
 
Cabrakan
2,469
472
0
541
5,656
5,147
0
1,822
3,834
9,816
0
W
Odin
Driamon
Odin
1,721
773
0
3,146
6,448
2,008
0
2,529
3,919
0
24,874
W
Ratatoskr
FatalPandaCD
Ratatoskr
4,714
1,638
0
2,339
4,705
1,945
0
1,708
2,731
0
39,468
L
Danzaburou
JerryZheng
Danzaburou
1,958
657
0
2,642
3,612
1,071
0
396
3,216
0
25,676
L
Kuzenbo
Laikan
Kuzenbo
2,061
836
0
2,214
6,917
5,843
0
0
6,537
24,651
539
L
Zhong Kui
MoodNika
Zhong Kui
4,407
318
0
3,854
5,086
3,154
0
2,709
2,377
39,533
2,727
L
Arachne
preist767
Arachne
1,252
934
0
1,738
3,085
751
3
68
3,017
0
16,924
W
Sobek
pryestd
Sobek
1,541
77
0
3,421
5,970
4,110
0
1,599
4,214
11,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,687
Gold Earned
22,090
266
Minions Killed
234
0
Camps Cleared
0
816,398
Distance Traveled
711,770
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,029
629
67
8
0
171,556
0
W
Medusa
4,447
556
56
7
0
155,683
2
L
Cabrakan
4,047
506
17
2
0
172,332
2
W
Odin
4,204
526
54
7
0
172,957
0
W
Ratatoskr
6,136
767
78
10
0
154,657
0
L
Danzaburou
4,161
520
52
7
0
127,788
0
L
Kuzenbo
4,622
578
51
6
0
133,519
0
L
Zhong Kui
5,299
662
81
10
0
147,653
2
L
Arachne
3,961
495
33
4
0
130,478
0
W
Sobek
4,871
609
11
1
0
161,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role