Player Matchup

Yemoja
Yemoja
FoxHunterLV
Yemoja
Level 86
God Stats
0W - 1L
1,557 SR
Queue Stats
18W - 23L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
Kreiina
Nu Wa
Level 159
God Stats
296W - 235L
1,586 SR
Queue Stats
380W - 352L
1,486 Elo+
Solo
Kukulkan
Kukulkan
PARTYDIZZY 1101
Kukulkan
Level 69
God Stats
12W - 17L
1,393 SR
Queue Stats
122W - 165L
1,341 Elo+
Solo
Arachne
Arachne
RBLoveFox
Arachne
Level 88
God Stats
0W - 1L
1,813 SR
Queue Stats
19W - 24L
1,441 Elo+
Party 1
Lancelot
Lancelot
fishwax
Lancelot
Level 9
God Stats
2W - 1L
1,707 SR
Queue Stats
14W - 16L
1,392 Elo+
Solo
Team Averages
Level 82
1,611 SR
1,418 Elo+

VS

Team Averages
Level 60
1,568 SR
1,465 Elo+
Rama
Rama
APGMac21
Rama
Level 26
God Stats
5W - 1L
1,479 SR
Queue Stats
84W - 84L
1,442 Elo+
Party 2
Anhur
Anhur
Bahamasec
Anhur
Level 121
God Stats
1W - 0L
1,869 SR
Queue Stats
22W - 23L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Haitionrere
Morgan Le Fay
Level 77
God Stats
1W - 0L
1,294 SR
Queue Stats
94W - 92L
1,460 Elo+
Party 2
Cerberus
Cerberus
Zibliey
Cerberus
Level 47
God Stats
3W - 1L
1,626 SR
Queue Stats
96W - 96L
1,460 Elo+
Party 2
Horus
Horus
reigner13
Horus
Level 29
God Stats
11W - 11L
1,574 SR
Queue Stats
95W - 107L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 0 / 0
5,261
1,052
1,024
1,435
619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Kreiina
Nu Wa
11
0 / 1 / 0
5,716
1,143
2,906
2,160
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
11
0 / 1 / 0
5,377
1,075
1,976
3,302
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
RBLoveFox
Arachne
9
0 / 0 / 0
5,138
1,028
2,105
4,142
2,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
fishwax
Lancelot
8
0 / 0 / 0
4,860
972
629
457
118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 0 / 2
5,550
1,110
1,616
1,632
498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Bahamasec
Anhur
9
0 / 0 / 0
5,125
1,025
293
2,258
691
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
Haitionrere
Morgan Le Fay
11
1 / 0 / 0
5,749
1,150
4,678
1,723
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Zibliey
Cerberus
10
1 / 0 / 1
5,919
1,184
2,065
4,569
2,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
reigner13
Horus
10
0 / 0 / 1
5,359
1,072
1,066
4,325
2,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
2
2
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
0
0
2
1
W
Anhur
Bahamasec
Anhur
0
0
0
0
L
Yemoja
0
0
0
0
W
Morgan Le Fay
Haitionrere
Morgan Le Fay
1
0
0
1
L
Nu Wa
Kreiina
Nu Wa
0
1
0
0
L
Kukulkan
0
1
0
0
L
Arachne
RBLoveFox
Arachne
0
0
0
0
W
Cerberus
Zibliey
Cerberus
1
0
1
1.5
L
Lancelot
fishwax
Lancelot
0
0
0
0
W
Horus
reigner13
Horus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,640
Damage
9,718
11,496
Taken
14,507
4,916
Mitigated
6,842
4,204
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
1,616
968
0
459
1,632
498
0
551
1,045
0
15,905
W
Anhur
Bahamasec
Anhur
293
0
0
389
2,258
691
84
1,301
852
0
8,224
L
Yemoja
1,024
179
1,847
635
1,435
619
0
1,212
223
4,815
0
W
Morgan Le Fay
Haitionrere
Morgan Le Fay
4,678
174
70
490
1,723
572
0
742
942
23,096
0
L
Nu Wa
Kreiina
Nu Wa
2,906
1,077
0
437
2,160
597
0
683
1,327
16,802
0
L
Kukulkan
1,976
81
0
450
3,302
970
0
3,020
282
16,785
0
L
Arachne
RBLoveFox
Arachne
2,105
1,542
0
776
4,142
2,612
0
1,653
2,449
0
6,940
W
Cerberus
Zibliey
Cerberus
2,065
126
1,074
1,790
4,569
2,369
0
1,246
3,258
6,079
0
L
Lancelot
fishwax
Lancelot
629
46
0
59
457
118
0
175
253
0
1,924
W
Horus
reigner13
Horus
1,066
454
900
1,052
4,325
2,712
28
2,066
2,183
0
15,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,352
Gold Earned
27,702
103
Minions Killed
160
0
Camps Cleared
0
514,926
Distance Traveled
584,841
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,550
1,110
37
7
0
94,842
0
W
Anhur
5,125
1,025
18
4
0
96,327
0
L
Yemoja
5,261
1,052
3
1
0
116,095
0
W
Morgan Le Fay
5,749
1,150
57
11
0
127,461
0
L
Nu Wa
5,716
1,143
38
8
0
107,953
2
L
Kukulkan
5,377
1,075
42
8
0
108,071
0
L
Arachne
5,138
1,028
16
3
0
127,914
0
W
Cerberus
5,919
1,184
9
2
0
131,301
0
L
Lancelot
4,860
972
4
1
0
54,893
0
W
Horus
5,359
1,072
39
8
0
134,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role