Player Matchup

Baba Yaga
Baba Yaga
CR4Zii
Baba Yaga
Level 149
God Stats
2W - 2L
1,336 SR
Queue Stats
305W - 320L
1,463 Elo+
Solo
Nut
Nut
Kornefret
Nut
Level 159
God Stats
3W - 2L
1,671 SR
Queue Stats
195W - 185L
1,501 Elo+
Solo
Skadi
Skadi
MrFkgInvincible
Skadi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,541 Elo+
Party 1
Ganesha
Ganesha
Polodohr
Ganesha
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 65L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
Thallo
Sun Wukong
Level 77
God Stats
2W - 0L
1,737 SR
Queue Stats
73W - 64L
1,577 Elo+
Party 1
Team Averages
Level 111
1,549 SR
1,530 Elo+

VS

Team Averages
Level 143
1,528 SR
1,519 Elo+
Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ArcanumAquilae
Hachiman
Level 156
God Stats
3W - 7L
1,421 SR
Queue Stats
435W - 433L
1,500 Elo+
Solo
Janus
Janus
Lesnik2019
Janus
Level 124
God Stats
5W - 6L
1,511 SR
Queue Stats
356W - 342L
1,552 Elo+
Solo
Mercury
Mercury
Monneer
Mercury
Level 153
God Stats
1W - 1L
1,603 SR
Queue Stats
32W - 29L
1,526 Elo+
Solo
Hera
Hera
TDM137
Hera
Level 142
God Stats
4W - 6L
1,604 SR
Queue Stats
232W - 246L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CR4Zii
Baba Yaga
18
4 / 1 / 4
10,001
833
13,002
5,298
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
6 / 3 / 4
10,355
863
10,685
9,025
4,620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 7
10,060
838
10,029
9,118
4,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ganesha
Polodohr
Ganesha
18
1 / 2 / 14
10,875
906
7,779
17,025
18,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sun Wukong
Thallo
Sun Wukong
14
3 / 4 / 7
9,440
787
6,498
13,333
12,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 3 / 7
9,103
759
9,305
17,065
18,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
15
2 / 4 / 5
8,825
735
8,420
8,956
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
14
2 / 3 / 6
8,349
696
12,075
8,010
2,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Monneer
Mercury
15
4 / 3 / 8
8,957
746
6,896
7,969
2,946
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hera
TDM137
Hera
13
0 / 5 / 3
7,803
650
8,947
8,166
2,856
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
18
Kills
12
12
Deaths
18
36
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
3
7
2.5
L
Hachiman
2
4
5
1.13
W
Baba Yaga
CR4Zii
Baba Yaga
4
1
4
6
W
6
3
4
2.67
L
Janus
2
3
6
1.67
L
Mercury
Monneer
Mercury
4
3
8
2.67
W
4
2
7
3.75
W
Ganesha
Polodohr
Ganesha
1
2
14
4
L
Hera
TDM137
Hera
0
5
3
0.3
W
Sun Wukong
Thallo
Sun Wukong
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,993
Damage
45,643
53,799
Taken
50,166
41,763
Mitigated
30,342
14,435
Healing
15,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,305
710
1,116
5,428
17,065
18,298
0
4,691
12,374
0
22,854
L
Hachiman
8,420
3,053
1,872
931
8,956
3,506
0
4,519
4,437
0
23,199
W
Baba Yaga
CR4Zii
Baba Yaga
13,002
222
0
1,518
5,298
2,551
719
2,676
2,622
35,905
0
W
10,685
5,404
1,102
1,141
9,025
4,620
2,285
2,133
6,892
0
29,200
L
Janus
12,075
39
1,042
1,331
8,010
2,736
0
4,041
3,969
20,918
0
L
Mercury
Monneer
Mercury
6,896
1,139
251
730
7,969
2,946
0
3,076
4,893
0
12,515
W
10,029
2,197
1,053
455
9,118
4,125
97
4,130
4,988
0
21,814
W
Ganesha
Polodohr
Ganesha
7,779
308
1,270
4,028
17,025
18,208
420
7,664
9,361
16,571
2,027
L
Hera
TDM137
Hera
8,947
1,869
1,837
595
8,166
2,856
0
3,713
4,453
24,333
127
W
Sun Wukong
Thallo
Sun Wukong
6,498
352
1,192
2,676
13,333
12,259
159
4,410
8,923
0
12,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,731
Gold Earned
43,037
157
Minions Killed
141
0
Camps Cleared
0
1,274,809
Distance Traveled
1,208,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,103
759
11
1
0
244,950
0
L
Hachiman
8,825
735
50
4
0
216,080
0
W
Baba Yaga
10,001
833
39
3
0
276,373
0
W
Nut
10,355
863
53
4
0
242,781
0
L
Janus
8,349
696
28
2
0
255,062
0
L
Mercury
8,957
746
23
2
0
270,296
0
W
Skadi
10,060
838
32
3
0
267,566
0
W
Ganesha
10,875
906
1
0
0
227,878
0
L
Hera
7,803
650
29
2
0
221,946
0
W
Sun Wukong
9,440
787
32
3
0
260,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role