Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
QeloQ
Xing Tian
Level 167
God Stats
3W - 1L
1,613 SR
Queue Stats
280W - 270L
1,559 Elo+
Party 2
Medusa
Medusa
kochunov
Medusa
Level 154
God Stats
53W - 42L
1,547 SR
Queue Stats
283W - 273L
1,527 Elo+
Party 2
Ra
Ra
pandy703
Ra
Level 161
God Stats
40W - 34L
1,602 SR
Queue Stats
448W - 441L
1,520 Elo+
Solo
Awilix
Awilix
Муpли
Awilix
Level 157
God Stats
31W - 26L
1,577 SR
Queue Stats
258W - 260L
1,543 Elo+
Party 2
Team Averages
Level 159
1,568 SR
1,530 Elo+

VS

Team Averages
Level 128
1,536 SR
1,528 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LeonardoPVP
Loki
Level 148
God Stats
11W - 8L
1,592 SR
Queue Stats
41W - 38L
1,556 Elo+
Party 3
Ares
Ares
RAFAPT3
Ares
Level 127
God Stats
1W - 2L
1,663 SR
Queue Stats
109W - 96L
1,517 Elo+
Party 1
Rama
Rama
jonito1313
Rama
Level 65
God Stats
0W - 3L
1,567 SR
Queue Stats
81W - 59L
1,576 Elo+
Party 1
Zhong Kui
Zhong Kui
Šajeta
Zhong Kui
Level 105
God Stats
0W - 1L
1,357 SR
Queue Stats
88W - 111L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 1 / 2
7,583
632
5,356
10,231
7,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xing Tian
QeloQ
Xing Tian
11
4 / 2 / 7
7,406
617
6,101
10,926
8,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
kochunov
Medusa
12
5 / 2 / 3
7,160
597
10,303
7,745
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 3
7,820
652
5,321
6,013
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
Муpли
Awilix
12
4 / 4 / 3
6,789
566
5,622
9,878
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 2 / 1
6,996
583
6,888
5,532
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 2 / 2
7,657
638
9,036
11,308
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
RAFAPT3
Ares
9
0 / 5 / 4
5,746
479
3,722
12,312
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 5 / 2
5,686
474
4,656
8,469
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Šajeta
Zhong Kui
12
1 / 2 / 0
6,551
546
3,744
8,046
5,979
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
16
Kills
9
9
Deaths
16
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
2
1
L
Morgan Le Fay
 
Morgan Le Fay
1
2
1
0.75
L
6
2
2
3.5
W
Xing Tian
QeloQ
Xing Tian
4
2
7
3.75
L
Ares
RAFAPT3
Ares
0
5
4
0.4
L
1
5
2
0.4
W
Medusa
kochunov
Medusa
5
2
3
3.25
W
3
0
3
4.5
L
Zhong Kui
Šajeta
Zhong Kui
1
2
0
0.5
W
Awilix
Муpли
Awilix
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,703
Damage
28,046
44,793
Taken
45,667
25,221
Mitigated
22,240
13,566
Healing
14,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,356
1,814
0
5,789
10,231
7,900
0
2,885
7,294
806
54,853
L
Morgan Le Fay
 
Morgan Le Fay
6,888
240
0
1,450
5,532
1,594
0
2,020
2,996
54,359
0
L
9,036
2,181
0
4,106
11,308
3,656
0
2,688
8,388
0
54,579
W
Xing Tian
QeloQ
Xing Tian
6,101
814
0
1,788
10,926
8,842
0
2,555
8,315
19,964
516
L
Ares
RAFAPT3
Ares
3,722
381
0
2,604
12,312
8,797
0
2,779
9,448
18,727
0
L
4,656
4,000
0
1,838
8,469
2,214
0
2,700
5,769
0
35,741
W
Medusa
kochunov
Medusa
10,303
4,694
0
1,035
7,745
2,714
955
1,567
6,134
0
53,587
W
5,321
389
850
3,436
6,013
1,970
0
2,655
3,018
59,423
870
L
Zhong Kui
Šajeta
Zhong Kui
3,744
590
0
4,753
8,046
5,979
0
655
7,391
43,075
1,050
W
Awilix
Муpли
Awilix
5,622
2,079
0
668
9,878
3,795
0
3,689
5,871
0
43,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,758
Gold Earned
32,636
398
Minions Killed
371
0
Camps Cleared
0
1,287,403
Distance Traveled
1,221,803
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,583
632
107
9
0
243,069
0
L
Morgan Le Fay
6,996
583
112
9
0
261,293
2
L
Loki
7,657
638
90
8
0
303,851
1
W
Xing Tian
7,406
617
24
2
0
245,567
4
L
Ares
5,746
479
25
2
0
230,440
8
L
Rama
5,686
474
63
5
0
209,989
0
W
Medusa
7,160
597
75
6
0
239,804
0
W
Ra
7,820
652
117
10
0
278,264
0
L
Zhong Kui
6,551
546
81
7
0
216,230
0
W
Awilix
6,789
566
75
6
0
280,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role