Player Matchup

Odin
Odin
EiGIpod
Odin
Level 47
God Stats
2W - 1L
1,733 SR
Queue Stats
46W - 41L
1,404 Elo+
Solo
Nu Wa
Nu Wa
Puslius1337
Nu Wa
Level 93
God Stats
2W - 4L
1,309 SR
Queue Stats
19W - 26L
1,337 Elo+
Solo
Ao Kuang
Ao Kuang
reedy-ado44
Ao Kuang
Level 39
God Stats
4W - 12L
1,278 SR
Queue Stats
392W - 424L
1,371 Elo+
Solo
Team Averages
Level 60
1,440 SR
1,370 Elo+

VS

Team Averages
Level 67
1,560 SR
1,333 Elo+
Ymir
Ymir
BeterPlayer
Ymir
Level 48
God Stats
8W - 4L
1,679 SR
Queue Stats
25W - 46L
1,328 Elo+
Solo
Neith
Neith
BlaXteR88
Neith
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,238 Elo+
Solo
Raijin
Raijin
NekoRaze364
Raijin
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 109L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
EiGIpod
Odin
13
1 / 2 / 2
9,375
670
2,879
6,077
3,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

20
4 / 2 / 0
12,523
895
18,718
8,831
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
reedy-ado44
Ao Kuang
10
0 / 4 / 2
8,682
620
1,412
3,601
1,150
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 7
10,910
779
3,073
14,805
13,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Neith
BlaXteR88
Neith
18
4 / 0 / 4
11,983
856
5,962
7,583
2,179
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
17
4 / 3 / 3
11,385
813
4,739
10,364
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
8
8
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
W
Neith
BlaXteR88
Neith
4
0
4
6
L
Odin
EiGIpod
Odin
1
2
2
1
W
Raijin
4
3
3
1.83
L
4
2
0
2
L
Ao Kuang
reedy-ado44
Ao Kuang
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,009
Damage
13,774
18,509
Taken
32,752
8,250
Mitigated
17,931
2,088
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,073
524
0
1,220
14,805
13,601
340
8,112
6,655
27,910
918
W
Neith
BlaXteR88
Neith
5,962
1,757
0
2,482
7,583
2,179
2,123
4,906
2,657
0
53,678
L
Odin
EiGIpod
Odin
2,879
524
0
200
6,077
3,811
0
3,379
2,691
0
13,405
W
Raijin
4,739
324
113
2,700
10,364
2,151
1,028
7,166
3,188
35,197
0
L
18,718
3,300
0
1,667
8,831
3,289
0
3,370
5,419
65,896
0
L
Ao Kuang
reedy-ado44
Ao Kuang
1,412
619
0
221
3,601
1,150
0
1,088
2,513
7,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,580
Gold Earned
34,278
115
Minions Killed
204
0
Camps Cleared
0
573,777
Distance Traveled
720,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,910
779
34
2
0
253,992
0
W
Neith
11,983
856
107
8
0
242,464
0
L
Odin
9,375
670
22
2
0
269,060
0
W
Raijin
11,385
813
63
5
0
224,174
0
L
Nu Wa
12,523
895
81
6
0
238,920
0
L
Ao Kuang
8,682
620
12
1
0
65,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role