Player Matchup

King Arthur
King Arthur
AngelDieci9
King Arthur
Level 126
God Stats
24W - 15L
1,615 SR
Queue Stats
146W - 134L
1,401 Elo+
Party 1
Artemis
Artemis
StamaTarr
Artemis
Level 104
God Stats
25W - 10L
1,596 SR
Queue Stats
56W - 44L
1,466 Elo+
Solo
Cliodhna
Cliodhna
byRocket35
Cliodhna
Level 67
God Stats
1W - 4L
1,105 SR
Queue Stats
3W - 11L
1,119 Elo+
Party 1
Merlin
Merlin
daanii__gm
Merlin
Level 147
God Stats
3W - 1L
1,264 SR
Queue Stats
72W - 66L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
marcoss012508
Baron Samedi
Level 94
God Stats
5W - 4L
1,509 SR
Queue Stats
106W - 111L
1,444 Elo+
Party 1
Team Averages
Level 108
1,418 SR
1,381 Elo+

VS

Team Averages
Level 95
1,464 SR
1,455 Elo+
Gilgamesh
Gilgamesh
Rz_Odinsk
Gilgamesh
Level 69
God Stats
2W - 2L
1,293 SR
Queue Stats
101W - 103L
1,439 Elo+
Party 2
Hera
Hera
Rz_RK-Du_77
Hera
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 168L
1,451 Elo+
Party 2
Hachiman
Hachiman
Rz_T-JoR
Hachiman
Level 143
God Stats
2W - 4L
1,148 SR
Queue Stats
246W - 247L
1,461 Elo+
Party 2
Charon
Charon
Sh4nk12
Charon
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,339 Elo+
Solo
Serqet
Serqet
benbach
Serqet
Level 71
God Stats
4W - 3L
1,880 SR
Queue Stats
25W - 19L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AngelDieci9
King Arthur
16
5 / 0 / 6
10,220
601
12,992
12,171
11,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
StamaTarr
Artemis
15
3 / 5 / 3
8,498
500
7,495
9,953
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
byRocket35
Cliodhna
14
4 / 2 / 4
8,401
494
4,584
10,971
3,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
daanii__gm
Merlin
16
3 / 2 / 4
9,679
569
7,333
7,772
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baron Samedi
marcoss012508
Baron Samedi
13
1 / 3 / 3
7,709
453
1,189
7,472
4,788
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rz_Odinsk
Gilgamesh
13
0 / 5 / 2
7,436
437
4,524
18,322
13,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
5 / 4 / 0
9,340
549
11,692
9,219
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
Rz_T-JoR
Hachiman
18
7 / 4 / 4
10,361
609
9,686
14,868
6,022
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
Sh4nk12
Charon
1
0 / 0 / 0
3,377
199
0
0
0
Serqet
benbach
Serqet
14
0 / 3 / 5
7,360
433
4,301
12,775
4,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
16
Kills
12
12
Deaths
16
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AngelDieci9
King Arthur
5
0
6
8
L
Gilgamesh
Rz_Odinsk
Gilgamesh
0
5
2
0.2
L
5
4
0
1.25
L
Hachiman
Rz_T-JoR
Hachiman
7
4
4
2.25
L
Charon
Sh4nk12
Charon
0
0
0
0
W
Artemis
StamaTarr
Artemis
3
5
3
0.9
L
Serqet
benbach
Serqet
0
3
5
0.83
W
Cliodhna
byRocket35
Cliodhna
4
2
4
3
W
Merlin
daanii__gm
Merlin
3
2
4
2.5
W
Baron Samedi
marcoss012508
Baron Samedi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,593
Damage
30,203
48,339
Taken
55,184
23,901
Mitigated
27,435
8,700
Healing
17,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AngelDieci9
King Arthur
12,992
1,672
0
2,077
12,171
11,337
0
2,463
9,552
1,606
70,703
L
Gilgamesh
Rz_Odinsk
Gilgamesh
4,524
1,223
0
4,187
18,322
13,843
0
2,648
15,674
0
48,909
L
11,692
2,590
0
500
9,219
3,080
0
3,532
5,687
72,989
283
L
Hachiman
Rz_T-JoR
Hachiman
9,686
5,300
0
7,214
14,868
6,022
0
1,178
13,690
0
91,801
L
Charon
Sh4nk12
Charon
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
StamaTarr
Artemis
7,495
1,989
0
1,911
9,953
3,000
0
0
9,785
0
54,443
L
Serqet
benbach
Serqet
4,301
1,547
0
5,712
12,775
4,490
0
2,120
10,655
0
52,888
W
Cliodhna
byRocket35
Cliodhna
4,584
169
0
1,594
10,971
3,151
0
2,329
8,642
0
49,169
W
Merlin
daanii__gm
Merlin
7,333
425
0
1,804
7,772
1,625
207
5,467
2,305
75,472
656
W
Baron Samedi
marcoss012508
Baron Samedi
1,189
155
223
1,091
7,472
4,788
0
1,411
6,061
23,661
2,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,507
Gold Earned
37,874
469
Minions Killed
452
0
Camps Cleared
0
1,590,852
Distance Traveled
1,298,562
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,220
601
108
6
0
324,744
6
L
Gilgamesh
7,436
437
80
5
0
299,570
0
L
Hera
9,340
549
126
7
0
301,349
7
L
Hachiman
10,361
609
155
9
0
321,077
4
L
Charon
3,377
199
0
0
0
0
0
W
Artemis
8,498
500
79
5
0
282,488
3
L
Serqet
7,360
433
91
5
0
376,566
1
W
Cliodhna
8,401
494
85
5
0
381,674
0
W
Merlin
9,679
569
149
9
0
306,442
0
W
Baron Samedi
7,709
453
48
3
0
295,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role