Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold I
KIKO_YEPES
Amaterasu
Gold I
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 96L
1,763 MMR
Party 1
Mercury
Mercury
Bronze III
LegionFght3R
Mercury
Bronze III
Level 145
God Stats
0W - 1L
1,629 SR
Queue Stats
0W - 2L
1,493 MMR
Solo
Zeus
Zeus
Gold II
andrespg_45
Zeus
Gold II
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 90L
1,666 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
zZun
Kuzenbo
Gold III
Level 125
God Stats
0W - 2L
1,180 SR
Queue Stats
182W - 182L
1,488 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,462 SR
1,582 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,551 SR
1,587 MMR
Xing Tian
Xing Tian
Platinum V
Aztegrm
Xing Tian
Platinum V
Level 59
God Stats
36W - 19L
1,656 SR
Queue Stats
70W - 53L
1,620 MMR
Solo
Fenrir
Fenrir
Platinum II
D1ncked
Fenrir
Platinum II
Level 207
God Stats
18W - 8L
1,619 SR
Queue Stats
406W - 396L
1,757 MMR
Party 2
Agni
Agni
Gold IV
EmilLB
Agni
Gold IV
Level 147
God Stats
7W - 2L
1,835 SR
Queue Stats
91W - 93L
1,481 MMR
Solo
Mulan
Mulan
Platinum V
Metelitsa
Mulan
Platinum V
Level 158
God Stats
1W - 1L
1,229 SR
Queue Stats
207W - 200L
1,590 MMR
Party 2
Ullr
Ullr
Gold IV
Zmixal
Ullr
Gold IV
Level 157
God Stats
17W - 24L
1,418 SR
Queue Stats
761W - 768L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 0 / 1
5,161
573
3,691
4,435
1,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
KIKO_YEPES
Amaterasu
10
0 / 3 / 0
5,548
616
5,027
10,024
4,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
LegionFght3R
Mercury
7
0 / 3 / 1
4,449
494
3,907
6,574
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 4 / 0
5,269
585
2,695
6,479
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
zZun
Kuzenbo
8
1 / 1 / 0
5,179
575
4,213
8,277
7,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
ThanatosArtioGebAwilix

VS

Bans
NikeFreyaPeleAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aztegrm
Xing Tian
11
3 / 0 / 0
6,291
699
7,729
9,347
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
D1ncked
Fenrir
11
5 / 1 / 0
5,895
655
3,051
8,489
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
EmilLB
Agni
12
2 / 1 / 2
6,136
682
6,032
4,576
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Metelitsa
Mulan
8
1 / 0 / 1
5,113
568
4,749
7,710
5,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ullr
Zmixal
Ullr
10
0 / 0 / 1
5,359
595
4,377
5,451
1,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
11
11
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
0
1
1.5
W
Xing Tian
Aztegrm
Xing Tian
3
0
0
3
W
Fenrir
D1ncked
Fenrir
5
1
0
5
W
Agni
EmilLB
Agni
2
1
2
3
L
Amaterasu
KIKO_YEPES
Amaterasu
0
3
0
0
L
Mercury
LegionFght3R
Mercury
0
3
1
0.17
W
Mulan
Metelitsa
Mulan
1
0
1
1.5
W
Ullr
Zmixal
Ullr
0
0
1
0.5
L
0
4
0
0
L
Kuzenbo
zZun
Kuzenbo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,533
Damage
25,938
35,789
Taken
35,573
16,426
Mitigated
15,221
7,616
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,691
928
0
1,015
4,435
1,053
0
915
3,460
0
32,742
W
Xing Tian
Aztegrm
Xing Tian
7,729
917
0
2,853
9,347
4,092
0
0
8,679
36,078
0
W
Fenrir
D1ncked
Fenrir
3,051
1,393
0
926
8,489
3,137
0
1,283
6,986
0
39,056
W
Agni
EmilLB
Agni
6,032
431
0
720
4,576
1,365
0
646
3,818
47,860
0
L
Amaterasu
KIKO_YEPES
Amaterasu
5,027
1,758
0
3,720
10,024
4,961
0
7,011
2,295
0
37,776
L
Mercury
LegionFght3R
Mercury
3,907
2,351
0
406
6,574
2,049
0
658
5,816
0
23,996
W
Mulan
Metelitsa
Mulan
4,749
952
0
4,059
7,710
5,046
0
2,812
4,800
0
22,641
W
Ullr
Zmixal
Ullr
4,377
1,620
0
1,617
5,451
1,581
0
1,737
3,714
0
38,012
L
2,695
259
0
1,365
6,479
1,360
0
3,162
3,101
29,642
0
L
Kuzenbo
zZun
Kuzenbo
4,213
1,960
0
1,110
8,277
7,003
0
839
7,356
15,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,606
Gold Earned
28,794
266
Minions Killed
351
0
Camps Cleared
0
969,872
Distance Traveled
1,044,631
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,161
573
52
6
0
197,980
0
W
Xing Tian
6,291
699
79
9
0
186,061
1
W
Fenrir
5,895
655
69
8
0
238,613
0
W
Agni
6,136
682
102
11
0
221,496
1
L
Amaterasu
5,548
616
66
7
0
190,869
0
L
Mercury
4,449
494
39
4
0
189,656
0
W
Mulan
5,113
568
20
2
0
207,294
2
W
Ullr
5,359
595
81
9
0
191,167
0
L
Zeus
5,269
585
74
8
0
187,513
1
L
Kuzenbo
5,179
575
35
4
0
203,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role