Player Matchup

Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Bush Elf96
Surtr
Level 112
God Stats
2W - 4L
1,291 SR
Queue Stats
94W - 81L
1,539 Elo+
Solo
Neith
Neith
Haschpapi89
Neith
Level 105
God Stats
40W - 43L
1,415 SR
Queue Stats
247W - 207L
1,400 Elo+
Solo
Xbalanque
Xbalanque
PittbullWolf
Xbalanque
Level 159
God Stats
3W - 2L
1,263 SR
Queue Stats
30W - 27L
1,511 Elo+
Party 1
Yemoja
Yemoja
popov99
Yemoja
Level 155
God Stats
4W - 3L
1,503 SR
Queue Stats
100W - 100L
1,488 Elo+
Party 1
Team Averages
Level 120
1,394 SR
1,488 Elo+

VS

Team Averages
Level 110
1,567 SR
1,474 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MACACOUMADELICIA
Xbalanque
Level 108
God Stats
16W - 22L
1,340 SR
Queue Stats
412W - 419L
1,470 Elo+
Solo
Ah Puch
Ah Puch
adgamon
Ah Puch
Level 85
God Stats
1W - 3L
1,790 SR
Queue Stats
409W - 415L
1,539 Elo+
Solo
Mulan
Mulan
khalisi2334
Mulan
Level 113
God Stats
1W - 1L
1,759 SR
Queue Stats
11W - 14L
1,444 Elo+
Solo
Rama
Rama
ramaultime
Rama
Level 88
God Stats
781W - 826L
1,446 SR
Queue Stats
781W - 826L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 1 / 0
3,719
744
864
2,758
691
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
8
0 / 0 / 1
3,830
766
1,065
3,940
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 2 / 0
3,769
754
1,215
2,888
673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xbalanque
PittbullWolf
Xbalanque
5
0 / 1 / 0
3,408
682
487
1,951
538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
popov99
Yemoja
5
0 / 1 / 0
3,583
717
0
2,745
1,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
1
0 / 0 / 0
2,700
540
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
1
0 / 0 / 0
1,058
212
0
0
0
Ah Puch
adgamon
Ah Puch
7
3 / 0 / 0
4,251
850
3,583
1,936
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 1 / 0
4,317
863
1,497
3,637
1,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 1
3,496
699
428
2,854
860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
5
5
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
0
0
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
W
Surtr
0
0
1
0.5
W
1
2
0
0.5
L
Xbalanque
0
0
0
0
W
Xbalanque
PittbullWolf
Xbalanque
0
1
0
0
L
Ah Puch
adgamon
Ah Puch
3
0
0
3
L
2
1
0
2
W
Yemoja
popov99
Yemoja
0
1
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,631
Damage
5,508
14,282
Taken
8,427
4,838
Mitigated
2,847
4,921
Healing
2,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
864
0
0
1,305
2,758
691
0
1,850
634
18,035
0
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Surtr
1,065
385
0
1,111
3,940
1,523
0
522
3,356
794
25,828
W
1,215
497
0
654
2,888
673
0
0
2,792
0
15,064
L
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
PittbullWolf
Xbalanque
487
199
0
438
1,951
538
32
548
1,321
0
18,990
L
Ah Puch
adgamon
Ah Puch
3,583
0
0
964
1,936
496
0
785
1,151
20,750
410
L
1,497
398
0
1,559
3,637
1,491
0
51
3,586
0
15,095
W
Yemoja
popov99
Yemoja
0
0
242
1,171
2,745
1,413
0
102
2,603
8,243
0
L
428
231
0
308
2,854
860
0
172
2,682
0
18,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,309
Gold Earned
15,822
187
Minions Killed
110
0
Camps Cleared
0
567,248
Distance Traveled
372,678
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,719
744
39
8
0
107,397
0
L
Kumbhakarna
2,700
540
0
0
0
25,401
0
W
Surtr
3,830
766
57
11
0
126,651
0
W
Neith
3,769
754
36
7
0
108,887
0
L
Xbalanque
1,058
212
0
0
0
0
0
W
Xbalanque
3,408
682
44
9
0
103,270
0
L
Ah Puch
4,251
850
43
9
0
117,081
0
L
Mulan
4,317
863
32
6
0
102,489
0
W
Yemoja
3,583
717
11
2
0
121,043
2
L
Rama
3,496
699
35
7
0
127,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role