Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AinsOolaGown
King Arthur
Level 141
God Stats
26W - 26L
1,518 SR
Queue Stats
314W - 297L
1,559 Elo+
Party 1
Thanatos
Thanatos
TheBloodEdge91
Thanatos
Level 31
God Stats
3W - 5L
1,500 SR
Queue Stats
50W - 71L
1,750 Elo+
Solo
Ullr
Ullr
maydu21
Ullr
Level 144
God Stats
81W - 66L
1,547 SR
Queue Stats
402W - 374L
1,495 Elo+
Solo
Geb
Geb
xXAlcatrazzXx
Geb
Level 157
God Stats
11W - 7L
1,766 SR
Queue Stats
283W - 290L
1,546 Elo+
Party 1
Team Averages
Level 123
1,566 SR
1,570 Elo+

VS

Team Averages
Level 137
1,508 SR
1,524 Elo+
Hercules
Hercules
 
Hercules
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LIPRIKOL
Neith
Level 149
God Stats
64W - 77L
1,466 SR
Queue Stats
478W - 466L
1,522 Elo+
Solo
Shiva
Shiva
ProcessingInfo
Shiva
Level 93
God Stats
13W - 10L
1,562 SR
Queue Stats
561W - 486L
1,600 Elo+
Solo
Olorun
Olorun
b1rchyyy
Olorun
Level 67
God Stats
8W - 5L
1,510 SR
Queue Stats
258W - 256L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 4 / 0
5,699
570
3,435
4,004
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
AinsOolaGown
King Arthur
9
0 / 3 / 0
5,307
531
4,329
10,257
5,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
8
0 / 2 / 0
4,517
452
1,404
6,408
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ullr
maydu21
Ullr
11
0 / 2 / 0
5,471
547
2,385
6,439
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 1
5,180
518
3,710
5,522
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 0 / 1
6,610
661
6,146
9,474
7,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kumbhakarna
 
Kumbhakarna
9
1 / 0 / 4
5,327
533
2,169
6,963
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
LIPRIKOL
Neith
11
3 / 0 / 0
6,260
626
3,914
3,717
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
3 / 0 / 5
5,660
566
4,399
6,406
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
b1rchyyy
Olorun
13
3 / 1 / 3
7,093
709
2,703
6,241
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
13
13
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
4
0
0.25
W
Hercules
 
Hercules
3
0
1
3.5
W
Kumbhakarna
 
Kumbhakarna
1
0
4
3
L
King Arthur
AinsOolaGown
King Arthur
0
3
0
0
W
Neith
LIPRIKOL
Neith
3
0
0
3
W
3
0
5
5.5
L
Thanatos
0
2
0
0
W
Olorun
b1rchyyy
Olorun
3
1
3
4.5
L
Ullr
maydu21
Ullr
0
2
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,263
Damage
19,331
32,630
Taken
32,801
14,371
Mitigated
16,227
9,004
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,435
470
0
310
4,004
1,054
0
1,901
1,975
41,462
0
W
Hercules
 
Hercules
6,146
1,181
0
4,128
9,474
7,196
0
456
9,018
374
42,755
W
Kumbhakarna
 
Kumbhakarna
2,169
0
0
2,314
6,963
3,362
0
1,309
5,588
12,499
0
L
King Arthur
AinsOolaGown
King Arthur
4,329
157
0
2,698
10,257
5,702
0
646
9,611
0
32,559
W
Neith
LIPRIKOL
Neith
3,914
2,027
0
2,085
3,717
1,330
470
470
3,247
0
47,344
W
4,399
1,248
440
905
6,406
2,422
0
518
5,838
0
39,958
L
Thanatos
1,404
667
0
3,072
6,408
2,103
0
833
5,535
0
21,688
W
Olorun
b1rchyyy
Olorun
2,703
1,170
120
2,449
6,241
1,917
0
3,430
2,545
51,591
624
L
Ullr
maydu21
Ullr
2,385
913
0
1,739
6,439
2,190
0
423
6,016
0
42,250
L
3,710
461
0
1,185
5,522
3,322
0
1,201
4,247
12,670
3,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,174
Gold Earned
30,950
306
Minions Killed
383
0
Camps Cleared
0
1,078,952
Distance Traveled
976,584
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,699
570
92
9
0
213,319
2
W
Hercules
6,610
661
90
9
0
187,758
0
W
Kumbhakarna
5,327
533
20
2
0
161,762
3
L
King Arthur
5,307
531
66
7
0
211,052
0
W
Neith
6,260
626
87
9
0
173,012
0
W
Shiva
5,660
566
67
7
0
258,725
0
L
Thanatos
4,517
452
47
5
0
243,930
1
W
Olorun
7,093
709
119
12
0
195,327
0
L
Ullr
5,471
547
74
7
0
183,579
3
L
Geb
5,180
518
27
3
0
227,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role