Player Matchup

Neith
Neith
 
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ErickThinecruor
King Arthur
Level 127
God Stats
4W - 11L
1,433 SR
Queue Stats
13W - 23L
1,377 Elo+
Solo
Kuzenbo
Kuzenbo
LOCALCURRYMAN53
Kuzenbo
Level 80
God Stats
11W - 12L
1,657 SR
Queue Stats
68W - 72L
1,438 Elo+
Solo
Kukulkan
Kukulkan
Vehyr
Kukulkan
Level 155
God Stats
11W - 13L
1,492 SR
Queue Stats
254W - 253L
1,432 Elo+
Solo
Thanatos
Thanatos
p_ort_o15
Thanatos
Level 56
God Stats
0W - 2L
1,673 SR
Queue Stats
20W - 13L
1,705 Elo+
Solo
Team Averages
Level 100
1,551 SR
1,490 Elo+

VS

Team Averages
Level 71
1,493 SR
1,426 Elo+
Ravana
Ravana
CiosseDK8
Ravana
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
608W - 626L
1,412 Elo+
Party 2
Chang'e
Chang'e
TTAM996547
Chang'e
Level 68
God Stats
3W - 1L
1,576 SR
Queue Stats
111W - 133L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
gratig-Wucht
Cthulhu
Level 45
God Stats
79W - 54L
1,558 SR
Queue Stats
118W - 98L
1,466 Elo+
Party 1
Nut
Nut
kirik4469
Nut
Level 51
God Stats
5W - 4L
1,373 SR
Queue Stats
74W - 91L
1,388 Elo+
Solo
King Arthur
King Arthur
yCHRIM
King Arthur
Level 70
God Stats
18W - 18L
1,459 SR
Queue Stats
156W - 140L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 4 / 1
5,900
393
5,555
6,988
2,151
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

King Arthur
ErickThinecruor
King Arthur
12
1 / 4 / 1
7,093
473
8,894
17,394
12,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 2 / 0
6,216
414
4,542
13,656
11,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
Vehyr
Kukulkan
14
4 / 4 / 0
8,360
557
14,036
8,159
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
p_ort_o15
Thanatos
12
3 / 5 / 1
7,027
468
6,393
14,976
6,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CiosseDK8
Ravana
14
2 / 4 / 2
7,629
509
6,822
11,148
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
TTAM996547
Chang'e
12
3 / 3 / 2
7,124
475
2,023
11,323
3,541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
gratig-Wucht
Cthulhu
14
3 / 0 / 5
8,921
595
8,747
15,847
13,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 1 / 2
7,941
529
13,925
12,679
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
yCHRIM
King Arthur
14
7 / 1 / 0
8,873
592
14,361
15,118
13,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
9
Kills
19
19
Deaths
9
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
1
0.13
W
Ravana
CiosseDK8
Ravana
2
4
2
0.75
L
King Arthur
ErickThinecruor
King Arthur
1
4
1
0.38
L
1
2
0
0.5
W
Chang'e
TTAM996547
Chang'e
3
3
2
1.33
L
Kukulkan
Vehyr
Kukulkan
4
4
0
1
W
Cthulhu
gratig-Wucht
Cthulhu
3
0
5
5.5
W
4
1
2
5
L
Thanatos
p_ort_o15
Thanatos
3
5
1
0.7
W
King Arthur
yCHRIM
King Arthur
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,420
Damage
45,878
61,173
Taken
66,115
35,728
Mitigated
38,603
19,137
Healing
21,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,555
2,968
302
1,564
6,988
2,151
0
2,204
4,784
0
34,434
W
Ravana
CiosseDK8
Ravana
6,822
2,641
0
2,089
11,148
4,504
0
2,465
8,683
0
66,857
L
King Arthur
ErickThinecruor
King Arthur
8,894
375
0
5,125
17,394
12,919
0
467
16,927
0
47,560
L
4,542
1,648
267
2,501
13,656
11,621
0
3,027
10,629
19,875
1,328
W
Chang'e
TTAM996547
Chang'e
2,023
472
240
3,899
11,323
3,541
0
5,638
5,685
31,162
1,726
L
Kukulkan
Vehyr
Kukulkan
14,036
1,424
0
1,629
8,159
2,985
432
3,394
4,765
59,611
1,214
W
Cthulhu
gratig-Wucht
Cthulhu
8,747
488
357
4,369
15,847
13,236
0
5,477
10,370
49,587
0
W
13,925
8,422
0
6,508
12,679
3,988
1,789
2,607
10,072
0
48,763
L
Thanatos
p_ort_o15
Thanatos
6,393
1,969
0
7,749
14,976
6,052
0
2,412
12,564
0
45,438
W
King Arthur
yCHRIM
King Arthur
14,361
2,182
0
3,689
15,118
13,334
0
1,962
13,156
1,129
62,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,596
Gold Earned
40,488
361
Minions Killed
382
0
Camps Cleared
0
1,268,684
Distance Traveled
1,455,569
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,900
393
61
4
0
190,676
0
W
Ravana
7,629
509
92
6
0
309,718
0
L
King Arthur
7,093
473
95
6
0
272,971
0
L
Kuzenbo
6,216
414
25
2
0
230,745
1
W
Chang'e
7,124
475
44
3
0
275,821
0
L
Kukulkan
8,360
557
105
7
0
242,389
0
W
Cthulhu
8,921
595
78
5
0
299,375
0
W
Nut
7,941
529
71
5
0
287,146
0
L
Thanatos
7,027
468
75
5
0
331,903
0
W
King Arthur
8,873
592
97
6
0
283,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role