Player Matchup

Xing Tian
Xing Tian
Cheeto Bosquito
Xing Tian
Level 157
God Stats
2W - 0L
1,742 SR
Queue Stats
21W - 12L
1,659 Elo+
Solo
Hachiman
Hachiman
Gibran875
Hachiman
Level 106
God Stats
5W - 6L
1,414 SR
Queue Stats
86W - 65L
1,511 Elo+
Solo
Vamana
Vamana
Jhaa
Vamana
Level 122
God Stats
2W - 0L
1,818 SR
Queue Stats
145W - 122L
1,558 Elo+
Solo
Cliodhna
Cliodhna
Trantur
Cliodhna
Level 53
God Stats
9W - 8L
1,465 SR
Queue Stats
74W - 68L
1,461 Elo+
Solo
Ix Chel
Ix Chel
Yukino27
Ix Chel
Level 147
God Stats
3W - 3L
1,497 SR
Queue Stats
23W - 16L
1,522 Elo+
Solo
Team Averages
Level 117
1,587 SR
1,542 Elo+

VS

Team Averages
Level 139
1,476 SR
1,501 Elo+
Achilles
Achilles
 
Achilles
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
JumboJones
Athena
Level 106
God Stats
12W - 10L
1,588 SR
Queue Stats
145W - 158L
1,464 Elo+
Party 1
Poseidon
Poseidon
KausBorealis
Poseidon
Level 194
God Stats
77W - 72L
1,526 SR
Queue Stats
517W - 515L
1,461 Elo+
Solo
Ishtar
Ishtar
iMac820
Ishtar
Level 157
God Stats
6W - 6L
1,340 SR
Queue Stats
281W - 277L
1,530 Elo+
Solo
Medusa
Medusa
thomasqr45
Medusa
Level 138
God Stats
2W - 5L
1,427 SR
Queue Stats
172W - 163L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cheeto Bosquito
Xing Tian
11
3 / 0 / 2
6,948
534
4,051
10,714
7,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Gibran875
Hachiman
14
0 / 1 / 3
7,503
577
5,543
6,159
2,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Jhaa
Vamana
14
4 / 0 / 1
8,494
653
11,140
11,042
7,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Trantur
Cliodhna
12
3 / 0 / 1
6,892
530
5,955
9,310
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
Yukino27
Ix Chel
12
1 / 0 / 1
7,023
540
3,205
3,716
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 4 / 0
5,317
409
4,101
11,142
10,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Athena
JumboJones
Athena
9
0 / 1 / 1
5,194
400
4,186
9,248
8,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
KausBorealis
Poseidon
13
0 / 4 / 0
6,553
504
4,794
10,457
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ishtar
iMac820
Ishtar
11
1 / 2 / 0
6,293
484
3,253
8,273
2,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
thomasqr45
Medusa
12
0 / 0 / 0
6,566
505
5,290
4,652
1,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
11
Kills
1
1
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
0
0
W
Xing Tian
Cheeto Bosquito
Xing Tian
3
0
2
4
W
Hachiman
Gibran875
Hachiman
0
1
3
1.5
W
Vamana
Jhaa
Vamana
4
0
1
4.5
L
Athena
JumboJones
Athena
0
1
1
0.5
L
Poseidon
KausBorealis
Poseidon
0
4
0
0
W
Cliodhna
Trantur
Cliodhna
3
0
1
3.5
W
Ix Chel
Yukino27
Ix Chel
1
0
1
1.5
L
Ishtar
iMac820
Ishtar
1
2
0
0.5
L
Medusa
thomasqr45
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,894
Damage
21,624
40,941
Taken
43,772
21,350
Mitigated
25,363
19,500
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,101
915
0
1,398
11,142
10,223
0
0
10,413
257
21,795
W
Xing Tian
Cheeto Bosquito
Xing Tian
4,051
666
0
2,864
10,714
7,964
58
2,694
7,984
15,035
1,057
W
Hachiman
Gibran875
Hachiman
5,543
2,312
0
2,986
6,159
2,063
0
1,409
4,750
0
63,124
W
Vamana
Jhaa
Vamana
11,140
4,640
0
3,442
11,042
7,088
0
2,183
8,276
0
69,269
L
Athena
JumboJones
Athena
4,186
1,137
156
3,022
9,248
8,459
0
2,922
6,055
18,393
0
L
Poseidon
KausBorealis
Poseidon
4,794
492
82
4,541
10,457
2,685
0
938
9,363
62,895
0
W
Cliodhna
Trantur
Cliodhna
5,955
783
0
6,449
9,310
3,028
0
2,226
7,084
0
48,068
W
Ix Chel
Yukino27
Ix Chel
3,205
301
1,565
2,194
3,716
1,207
0
468
3,248
42,772
2,166
L
Ishtar
iMac820
Ishtar
3,253
1,159
0
3,524
8,273
2,334
0
898
7,375
0
39,215
L
Medusa
thomasqr45
Medusa
5,290
1,912
0
1,067
4,652
1,662
0
1,966
2,574
0
55,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,860
Gold Earned
29,923
426
Minions Killed
331
0
Camps Cleared
0
1,360,275
Distance Traveled
1,287,074
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,317
409
36
3
0
238,103
0
W
Xing Tian
6,948
534
27
2
0
280,024
2
W
Hachiman
7,503
577
113
9
0
260,404
3
W
Vamana
8,494
653
111
9
0
255,102
4
L
Athena
5,194
400
24
2
0
268,925
0
L
Poseidon
6,553
504
116
9
0
279,203
0
W
Cliodhna
6,892
530
74
6
0
307,235
0
W
Ix Chel
7,023
540
101
8
0
257,510
6
L
Ishtar
6,293
484
71
5
0
233,456
4
L
Medusa
6,566
505
84
6
0
267,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role