Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DinoWood97
Cabrakan
Level 113
God Stats
25W - 22L
1,370 SR
Queue Stats
137W - 143L
1,366 Elo+
Solo
Surtr
Surtr
LabellePro
Surtr
Level 102
God Stats
2W - 1L
1,334 SR
Queue Stats
31W - 23L
1,563 Elo+
Party 1
Medusa
Medusa
LilFicocelliGuy
Medusa
Level 128
God Stats
1W - 0L
1,764 SR
Queue Stats
37W - 27L
1,527 Elo+
Solo
Sylvanus
Sylvanus
Supporteur
Sylvanus
Level 170
God Stats
9W - 4L
1,390 SR
Queue Stats
106W - 76L
1,579 Elo+
Party 1
Team Averages
Level 132
1,472 SR
1,507 Elo+

VS

Team Averages
Level 119
1,577 SR
1,487 Elo+
Fenrir
Fenrir
ARKANGEL_Bp
Fenrir
Level 102
God Stats
4W - 6L
1,546 SR
Queue Stats
13W - 22L
1,408 Elo+
Solo
Anubis
Anubis
CalculusCrusader
Anubis
Level 66
God Stats
18W - 11L
1,621 SR
Queue Stats
122W - 110L
1,442 Elo+
Solo
Guan Yu
Guan Yu
Improbable97
Guan Yu
Level 148
God Stats
9W - 11L
1,569 SR
Queue Stats
541W - 520L
1,531 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KeptThunder178
Kumbhakarna
Level 131
God Stats
10W - 8L
1,648 SR
Queue Stats
279W - 254L
1,586 Elo+
Party 2
Artemis
Artemis
TREEisYOdaddy
Artemis
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
236W - 234L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
8 / 0 / 6
8,539
610
11,718
6,187
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cabrakan
DinoWood97
Cabrakan
12
3 / 0 / 7
7,806
558
4,746
9,992
11,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Surtr
14
1 / 2 / 0
8,657
618
9,233
9,401
6,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 0 / 6
8,434
602
7,863
7,169
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sylvanus
Supporteur
Sylvanus
14
3 / 2 / 5
8,166
583
10,554
11,090
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 9 / 0
5,975
427
1,996
15,635
6,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 4 / 1
7,145
510
4,700
8,856
3,195
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Improbable97
Guan Yu
11
0 / 2 / 2
6,469
462
4,528
15,177
10,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kumbhakarna
KeptThunder178
Kumbhakarna
12
2 / 4 / 0
6,385
456
5,585
13,328
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
12
0 / 3 / 0
6,318
451
4,249
9,010
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
21
Kills
3
4
Deaths
22
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
6
11
L
Fenrir
0
9
0
0
L
1
4
1
0.38
W
Cabrakan
DinoWood97
Cabrakan
3
0
7
6.5
L
Guan Yu
Improbable97
Guan Yu
0
2
2
0.5
L
Kumbhakarna
KeptThunder178
Kumbhakarna
2
4
0
0.5
W
Surtr
1
2
0
0.5
W
6
0
6
9
W
Sylvanus
Supporteur
Sylvanus
3
2
5
2.75
L
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,114
Damage
21,058
43,839
Taken
62,006
26,792
Mitigated
28,017
12,463
Healing
17,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,718
5,241
0
1,254
6,187
2,344
243
1,263
4,924
0
55,516
L
Fenrir
1,996
727
0
2,189
15,635
6,235
0
4,268
11,215
0
22,504
L
4,700
664
0
3,279
8,856
3,195
0
5,603
2,743
52,474
0
W
Cabrakan
DinoWood97
Cabrakan
4,746
1,058
0
2,629
9,992
11,007
0
640
9,352
19,569
1,928
L
Guan Yu
Improbable97
Guan Yu
4,528
511
61
4,683
15,177
10,717
0
320
13,871
0
40,349
L
Kumbhakarna
KeptThunder178
Kumbhakarna
5,585
350
0
3,967
13,328
5,130
0
1,976
11,139
47,202
1,066
W
Surtr
9,233
3,149
0
3,164
9,401
6,070
300
1,051
8,350
2,003
61,105
W
7,863
2,875
0
285
7,169
2,745
1,315
1,105
6,064
0
66,754
W
Sylvanus
Supporteur
Sylvanus
10,554
2,041
1,218
3,913
11,090
4,626
214
6,062
5,028
48,129
4,847
L
Artemis
4,249
1,743
0
3,667
9,010
2,740
0
2,014
6,942
0
44,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,602
Gold Earned
32,292
434
Minions Killed
390
0
Camps Cleared
0
1,380,204
Distance Traveled
1,342,864
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,539
610
87
6
0
267,028
4
L
Fenrir
5,975
427
42
3
0
262,880
6
L
Anubis
7,145
510
112
8
0
265,331
2
W
Cabrakan
7,806
558
30
2
0
268,825
6
L
Guan Yu
6,469
462
77
6
0
285,731
2
L
Kumbhakarna
6,385
456
81
6
0
293,384
0
W
Surtr
8,657
618
112
8
0
265,122
5
W
Medusa
8,434
602
114
8
0
323,336
3
W
Sylvanus
8,166
583
91
7
0
255,893
0
L
Artemis
6,318
451
78
6
0
235,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role