Player Matchup

Cu Chulainn
Cu Chulainn
Aaronmikey71
Cu Chulainn
Level 104
God Stats
1W - 2L
1,113 SR
Queue Stats
379W - 406L
1,377 Elo+
Solo
Hun Batz
Hun Batz
Lan2117
Hun Batz
Level 188
God Stats
21W - 11L
1,588 SR
Queue Stats
222W - 208L
1,493 Elo+
Solo
Khepri
Khepri
Mr Shenanigator
Khepri
Level 86
God Stats
0W - 1L
1,226 SR
Queue Stats
2W - 2L
1,457 Elo+
Solo
Agni
Agni
peeh07FC
Agni
Level 98
God Stats
4W - 10L
1,388 SR
Queue Stats
367W - 355L
1,445 Elo+
Solo
Ishtar
Ishtar
rebby033
Ishtar
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 180L
1,597 Elo+
Solo
Team Averages
Level 116
1,363 SR
1,474 Elo+

VS

Team Averages
Level 114
1,416 SR
1,444 Elo+
Neith
Neith
BlueKnight129
Neith
Level 222
God Stats
33W - 20L
1,649 SR
Queue Stats
1,272W - 1,250L
1,505 Elo+
Solo
Pele
Pele
Dmsgmn95
Pele
Level 105
God Stats
6W - 17L
1,200 SR
Queue Stats
669W - 661L
1,419 Elo+
Solo
Erlang Shen
Erlang Shen
Mephystoteles
Erlang Shen
Level 52
God Stats
9W - 7L
1,238 SR
Queue Stats
84W - 106L
1,461 Elo+
Solo
Cthulhu
Cthulhu
TheBubster2553
Cthulhu
Level 34
God Stats
9W - 7L
1,487 SR
Queue Stats
32W - 36L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
xXBeautyFreakXx
Baron Samedi
Level 158
God Stats
56W - 49L
1,503 SR
Queue Stats
103W - 106L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aaronmikey71
Cu Chulainn
11
0 / 0 / 0
6,208
621
4,017
8,823
8,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
Lan2117
Hun Batz
9
3 / 0 / 1
5,553
555
4,143
6,898
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 2
4,873
487
3,054
7,916
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
11
2 / 0 / 1
5,833
583
3,332
4,423
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
rebby033
Ishtar
8
0 / 5 / 2
4,810
481
2,822
6,348
2,193
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 3
7,210
721
7,953
7,477
2,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
11
1 / 1 / 0
5,699
570
1,285
7,313
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Mephystoteles
Erlang Shen
12
0 / 0 / 0
6,678
668
6,271
8,184
6,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 1 / 7
6,575
658
5,203
8,065
5,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Baron Samedi
xXBeautyFreakXx
Baron Samedi
10
0 / 2 / 0
5,637
564
1,411
5,852
1,739
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
10
10
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Aaronmikey71
Cu Chulainn
0
0
0
0
W
7
1
3
8.5
W
Pele
1
1
0
1
L
Hun Batz
Lan2117
Hun Batz
3
0
1
3.5
W
Erlang Shen
Mephystoteles
Erlang Shen
0
0
0
0
L
0
5
2
0.2
W
2
1
7
5.5
L
Agni
2
0
1
2.5
L
Ishtar
rebby033
Ishtar
0
5
2
0.2
W
Baron Samedi
xXBeautyFreakXx
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,368
Damage
22,123
34,408
Taken
36,891
19,995
Mitigated
18,357
7,974
Healing
16,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Aaronmikey71
Cu Chulainn
4,017
1,497
0
1,698
8,823
8,770
0
0
8,823
467
42,984
W
7,953
2,541
0
2,442
7,477
2,140
1,800
1,251
6,226
0
55,479
W
Pele
1,285
232
0
4,883
7,313
2,064
0
1,103
6,210
0
36,193
L
Hun Batz
Lan2117
Hun Batz
4,143
1,431
0
3,180
6,898
1,878
0
660
6,238
0
35,031
W
Erlang Shen
Mephystoteles
Erlang Shen
6,271
3,526
0
4,760
8,184
6,532
0
111
8,073
0
49,451
L
3,054
281
0
874
7,916
5,793
0
2,487
5,429
15,622
0
W
5,203
663
197
1,838
8,065
5,882
372
2,304
5,761
21,873
0
L
Agni
3,332
75
0
1,507
4,423
1,361
0
1,805
2,618
33,841
1,349
L
Ishtar
rebby033
Ishtar
2,822
1,666
0
715
6,348
2,193
0
1,662
4,686
0
24,931
W
Baron Samedi
xXBeautyFreakXx
Baron Samedi
1,411
0
0
1,888
5,852
1,739
0
1,721
4,131
33,876
874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,277
Gold Earned
31,799
279
Minions Killed
371
0
Camps Cleared
0
1,037,916
Distance Traveled
1,058,103
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,208
621
97
10
0
197,699
1
W
Neith
7,210
721
110
11
0
198,220
0
W
Pele
5,699
570
76
8
0
254,986
2
L
Hun Batz
5,553
555
64
6
0
244,102
2
W
Erlang Shen
6,678
668
106
11
0
209,476
0
L
Khepri
4,873
487
16
2
0
207,469
2
W
Cthulhu
6,575
658
26
3
0
209,757
0
L
Agni
5,833
583
64
6
0
204,520
0
L
Ishtar
4,810
481
38
4
0
184,126
0
W
Baron Samedi
5,637
564
53
5
0
185,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role