Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
NotHinoy
Raijin
Level 127
God Stats
1W - 1L
1,721 SR
Queue Stats
71W - 74L
1,531 Elo+
Party 1
Maui
Maui
XxerespadasxX
Maui
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 83L
1,560 Elo+
Party 1
Hun Batz
Hun Batz
craisijore
Hun Batz
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,535 Elo+
Party 1
Team Averages
Level 116
1,544 SR
1,525 Elo+

VS

Team Averages
Level 151
1,586 SR
1,692 Elo+
Kukulkan
Kukulkan
BABY Yoshii x
Kukulkan
Level 139
God Stats
3W - 1L
1,838 SR
Queue Stats
154W - 92L
1,593 Elo+
Solo
Cliodhna
Cliodhna
FREEDOMM
Cliodhna
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
1,832 Elo+
Party 2
Jing Wei
Jing Wei
HayperioN
Jing Wei
Level 173
God Stats
1W - 3L
1,633 SR
Queue Stats
314W - 99L
1,711 Elo+
Party 2
Maui
Maui
LOKrus
Maui
Level 140
God Stats
7W - 9L
1,495 SR
Queue Stats
709W - 716L
1,579 Elo+
Solo
Odin
Odin
WarOfGenius
Odin
Level 161
God Stats
1W - 0L
1,467 SR
Queue Stats
294W - 90L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
2 / 4 / 5
5,824
1,165
1,175
5,958
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
 
Janus
11
0 / 3 / 5
5,285
1,057
3,043
4,643
1,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
NotHinoy
Raijin
5
0 / 1 / 1
4,310
862
544
793
178
10
0 / 3 / 8
5,501
1,100
2,835
6,076
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
craisijore
Hun Batz
13
8 / 2 / 1
6,738
1,348
9,128
4,104
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BABY Yoshii x
Kukulkan
11
2 / 2 / 6
6,203
1,241
3,401
2,680
904
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cliodhna
FREEDOMM
Cliodhna
12
5 / 2 / 6
6,763
1,353
6,287
5,431
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
HayperioN
Jing Wei
11
3 / 2 / 7
6,778
1,356
4,733
4,657
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Maui
LOKrus
Maui
10
2 / 2 / 9
6,481
1,296
2,399
4,555
3,457
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 10
5,935
1,187
2,008
5,335
4,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
10
Kills
13
13
Deaths
10
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
4
5
1.13
L
Janus
 
Janus
0
3
5
0.83
W
Kukulkan
BABY Yoshii x
Kukulkan
2
2
6
2.5
W
Cliodhna
FREEDOMM
Cliodhna
5
2
6
4
W
Jing Wei
HayperioN
Jing Wei
3
2
7
3.25
W
Maui
LOKrus
Maui
2
2
9
3.25
L
Raijin
NotHinoy
Raijin
0
1
1
0.5
W
1
2
10
3
L
0
3
8
1.33
L
Hun Batz
craisijore
Hun Batz
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,725
Damage
18,828
21,574
Taken
22,658
16,455
Mitigated
12,565
2,725
Healing
6,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,175
53
0
358
5,958
7,569
0
2,133
3,825
2,261
0
L
Janus
 
Janus
3,043
113
119
1,222
4,643
1,717
0
1,482
3,161
9,355
269
W
Kukulkan
BABY Yoshii x
Kukulkan
3,401
328
41
181
2,680
904
240
702
1,978
12,473
0
W
Cliodhna
FREEDOMM
Cliodhna
6,287
1,041
1,431
1,523
5,431
2,135
535
2,044
3,387
0
12,525
W
Jing Wei
HayperioN
Jing Wei
4,733
4,171
127
253
4,657
1,636
320
1,657
3,000
0
10,096
W
Maui
LOKrus
Maui
2,399
620
596
522
4,555
3,457
0
1,357
3,198
3,886
105
L
Raijin
NotHinoy
Raijin
544
0
0
0
793
178
0
0
793
544
0
W
2,008
373
292
1,535
5,335
4,433
56
1,707
3,628
0
3,119
L
2,835
570
0
288
6,076
4,497
0
1,171
4,905
4,458
0
L
Hun Batz
craisijore
Hun Batz
9,128
833
444
294
4,104
2,494
0
938
3,166
0
17,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,658
Gold Earned
32,160
36
Minions Killed
52
0
Camps Cleared
0
456,871
Distance Traveled
481,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,824
1,165
0
0
0
98,274
0
L
Janus
5,285
1,057
13
3
0
112,515
0
W
Kukulkan
6,203
1,241
23
5
0
94,889
0
W
Cliodhna
6,763
1,353
13
3
0
98,675
0
W
Jing Wei
6,778
1,356
12
2
0
91,843
0
W
Maui
6,481
1,296
1
0
0
83,448
0
L
Raijin
4,310
862
0
0
0
22,458
0
W
Odin
5,935
1,187
3
1
0
112,506
0
L
Maui
5,501
1,100
3
1
0
102,150
0
L
Hun Batz
6,738
1,348
20
4
0
121,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role