Player Matchup

Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Aliuqard
Eset
Level 105
God Stats
0W - 3L
1,205 SR
Queue Stats
380W - 407L
1,424 Elo+
Party 1
Sobek
Sobek
ISykeI
Sobek
Level 46
God Stats
1W - 1L
1,740 SR
Queue Stats
50W - 56L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
Mephisto93
Gilgamesh
Level 62
God Stats
0W - 4L
1,226 SR
Queue Stats
171W - 225L
1,450 Elo+
Solo
Odin
Odin
hatchedrelic33
Odin
Level 97
God Stats
0W - 3L
1,258 SR
Queue Stats
132W - 141L
1,439 Elo+
Party 1
Team Averages
Level 90
1,386 SR
1,449 Elo+

VS

Team Averages
Level 125
1,599 SR
1,439 Elo+
Odin
Odin
AlchemyWytch
Odin
Level 65
God Stats
6W - 5L
1,780 SR
Queue Stats
429W - 450L
1,453 Elo+
Solo
Skadi
Skadi
AnOffDutyNinja
Skadi
Level 158
God Stats
9W - 4L
1,776 SR
Queue Stats
470W - 477L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HUSHMELL
Ah Muzen Cab
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,400 Elo+
Solo
Eset
Eset
Sinyu75
Eset
Level 130
God Stats
4W - 6L
1,266 SR
Queue Stats
587W - 610L
1,427 Elo+
Solo
Ao Kuang
Ao Kuang
XanaduSparkles
Ao Kuang
Level 115
God Stats
1W - 1L
1,670 SR
Queue Stats
161W - 151L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 5 / 10
8,390
839
10,119
6,757
1,953
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
14
4 / 7 / 7
8,069
807
9,471
9,272
3,410
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
ISykeI
Sobek
14
4 / 5 / 9
7,759
776
5,866
15,413
15,780
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Mephisto93
Gilgamesh
11
1 / 4 / 7
7,176
718
3,035
7,745
3,662
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 6 / 6
7,936
794
3,833
9,587
7,797
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 17
8,859
886
5,819
10,571
9,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 3 / 16
9,492
949
11,779
8,089
3,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Ah Muzen Cab
HUSHMELL
Ah Muzen Cab
13
4 / 6 / 12
8,908
891
10,135
10,871
3,948
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
Sinyu75
Eset
17
9 / 2 / 13
9,961
996
8,451
7,358
2,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
14
8 / 5 / 2
9,543
954
7,454
10,166
8,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
87
17
Kills
27
27
Deaths
18
39
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
5
10
1.8
W
2
2
17
5.25
L
Eset
4
7
7
1.07
W
4
3
16
4
W
Ah Muzen Cab
HUSHMELL
Ah Muzen Cab
4
6
12
1.67
L
Sobek
ISykeI
Sobek
4
5
9
1.7
L
Gilgamesh
Mephisto93
Gilgamesh
1
4
7
1.13
W
Eset
Sinyu75
Eset
9
2
13
7.75
W
Ao Kuang
8
5
2
1.8
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,324
Damage
43,638
48,774
Taken
47,055
32,602
Mitigated
28,004
8,953
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,119
1,291
149
266
6,757
1,953
0
3,493
3,103
20,916
0
W
5,819
1,386
28
1,557
10,571
9,275
781
6,101
4,470
2,075
9,544
L
Eset
9,471
496
1,443
1,043
9,272
3,410
0
3,108
6,022
20,280
0
W
11,779
3,978
83
1,652
8,089
3,116
883
4,480
3,609
0
26,201
W
Ah Muzen Cab
HUSHMELL
Ah Muzen Cab
10,135
5,260
97
1,046
10,871
3,948
1,149
6,452
4,419
0
17,039
L
Sobek
ISykeI
Sobek
5,866
329
300
4,844
15,413
15,780
0
4,353
10,754
13,069
0
L
Gilgamesh
Mephisto93
Gilgamesh
3,035
579
81
423
7,745
3,662
0
2,468
5,080
0
5,503
W
Eset
Sinyu75
Eset
8,451
558
1,030
1,697
7,358
2,810
75
4,779
2,579
16,334
0
W
Ao Kuang
7,454
1,918
636
2,082
10,166
8,855
686
3,644
6,522
12,308
476
L
3,833
1,096
95
309
9,587
7,797
0
2,523
6,904
0
4,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,330
Gold Earned
46,763
76
Minions Killed
95
0
Camps Cleared
0
726,228
Distance Traveled
920,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,390
839
31
3
0
154,019
0
W
Odin
8,859
886
6
1
0
226,717
0
L
Eset
8,069
807
22
2
0
162,298
0
W
Skadi
9,492
949
30
3
0
168,817
0
W
Ah Muzen Cab
8,908
891
24
2
0
181,234
0
L
Sobek
7,759
776
12
1
0
178,810
0
L
Gilgamesh
7,176
718
7
1
0
89,773
0
W
Eset
9,961
996
22
2
0
197,394
0
W
Ao Kuang
9,543
954
13
1
0
145,940
0
L
Odin
7,936
794
4
0
0
141,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role