Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Baananaz
Morgan Le Fay
Level 127
God Stats
1W - 1L
1,374 SR
Queue Stats
219W - 201L
1,550 Elo+
Solo
Janus
Janus
DGMIGUEL97
Janus
Level 147
God Stats
9W - 13L
1,470 SR
Queue Stats
317W - 332L
1,505 Elo+
Solo
Medusa
Medusa
Zekimijares90
Medusa
Level 27
God Stats
3W - 2L
1,584 SR
Queue Stats
51W - 48L
1,560 Elo+
Party 1
Anubis
Anubis
reykardjr96
Anubis
Level 68
God Stats
70W - 35L
1,770 SR
Queue Stats
244W - 231L
1,552 Elo+
Party 1
Team Averages
Level 91
1,539 SR
1,533 Elo+

VS

Team Averages
Level 120
1,531 SR
1,471 Elo+
Hachiman
Hachiman
Drag56
Hachiman
Level 125
God Stats
1W - 1L
1,727 SR
Queue Stats
166W - 162L
1,454 Elo+
Party 2
Vamana
Vamana
Kitsune9T
Vamana
Level 106
God Stats
3W - 5L
1,271 SR
Queue Stats
137W - 148L
1,461 Elo+
Party 2
Ares
Ares
LotusOrden
Ares
Level 209
God Stats
2W - 2L
1,469 SR
Queue Stats
205W - 215L
1,538 Elo+
Solo
Thanatos
Thanatos
TheEvilFunky
Thanatos
Level 34
God Stats
0W - 4L
1,500 SR
Queue Stats
21W - 29L
1,360 Elo+
Solo
Nu Wa
Nu Wa
taroo10
Nu Wa
Level 124
God Stats
16W - 7L
1,690 SR
Queue Stats
455W - 453L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 4 / 2
7,263
519
5,162
10,906
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
Baananaz
Morgan Le Fay
12
0 / 3 / 2
6,427
459
7,674
9,438
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
15
0 / 0 / 1
8,310
594
2,765
4,515
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 0
7,734
552
3,105
7,625
2,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
15
7 / 2 / 1
8,951
639
9,143
6,272
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Drag56
Hachiman
13
1 / 2 / 1
7,413
530
4,230
8,830
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Kitsune9T
Vamana
14
1 / 1 / 0
7,946
568
4,101
8,533
5,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 1 / 5
7,623
545
3,985
9,759
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
TheEvilFunky
Thanatos
13
3 / 3 / 3
7,271
519
3,767
11,915
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
taroo10
Nu Wa
13
4 / 4 / 1
7,807
558
6,885
4,907
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
10
Kills
10
11
Deaths
11
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
4
2
0.5
W
Morgan Le Fay
Baananaz
Morgan Le Fay
0
3
2
0.33
W
Janus
0
0
1
0.5
L
Hachiman
Drag56
Hachiman
1
2
1
0.75
L
Vamana
Kitsune9T
Vamana
1
1
0
1
L
1
1
5
3.5
L
Thanatos
TheEvilFunky
Thanatos
3
3
3
1.5
W
2
2
0
1
W
Anubis
7
2
1
3.75
L
Nu Wa
taroo10
Nu Wa
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,849
Damage
22,968
38,756
Taken
43,944
11,492
Mitigated
18,362
15,863
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,162
1,576
0
8,560
10,906
3,109
1,315
2,135
8,595
0
57,777
W
Morgan Le Fay
Baananaz
Morgan Le Fay
7,674
1,315
0
1,472
9,438
2,727
0
3,026
6,248
39,646
1,099
W
Janus
2,765
159
0
1,990
4,515
1,130
0
526
3,490
63,678
0
L
Hachiman
Drag56
Hachiman
4,230
2,817
0
2,984
8,830
2,443
0
2,188
6,642
0
56,814
L
Vamana
Kitsune9T
Vamana
4,101
1,647
0
2,891
8,533
5,264
0
2,872
5,243
0
57,014
L
3,985
204
213
3,026
9,759
6,446
0
4,653
5,106
26,347
1,681
L
Thanatos
TheEvilFunky
Thanatos
3,767
740
0
9,435
11,915
3,320
0
6,039
5,876
0
45,318
W
3,105
1,418
0
1,987
7,625
2,223
1,506
1,523
5,980
0
56,570
W
Anubis
9,143
389
0
1,854
6,272
2,303
0
2,658
3,289
72,376
0
L
Nu Wa
taroo10
Nu Wa
6,885
952
0
196
4,907
889
0
2,985
1,922
47,395
689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,685
Gold Earned
38,060
519
Minions Killed
454
0
Camps Cleared
0
1,434,147
Distance Traveled
1,401,323
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,263
519
85
6
0
285,047
0
W
Morgan Le Fay
6,427
459
67
5
0
295,711
0
W
Janus
8,310
594
128
9
0
292,438
0
L
Hachiman
7,413
530
108
8
0
268,746
0
L
Vamana
7,946
568
115
8
0
261,295
0
L
Ares
7,623
545
35
3
0
286,733
3
L
Thanatos
7,271
519
87
6
0
316,100
0
W
Medusa
7,734
552
111
8
0
274,371
0
W
Anubis
8,951
639
128
9
0
286,580
0
L
Nu Wa
7,807
558
109
8
0
268,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role