Player Matchup

Janus
Janus
Bronze III
Apocalypse91
Janus
Bronze III
Level 107
God Stats
2W - 5L
1,773 SR
Queue Stats
25W - 40L
1,383 MMR
Solo
Loki
Loki
Silver I
Asubma
Loki
Silver I
Level 171
God Stats
17W - 9L
1,582 SR
Queue Stats
91W - 92L
1,390 MMR
Party 1
Lancelot
Lancelot
Gold V
CuthalionDK
Lancelot
Gold V
Level 107
God Stats
19W - 22L
1,469 SR
Queue Stats
80W - 95L
1,387 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Jz_Vrax68
Sylvanus
Gold IV
Level 123
God Stats
23W - 19L
1,590 SR
Queue Stats
387W - 409L
1,419 MMR
Party 1
Cthulhu
Cthulhu
Gold V
OzxzO
Cthulhu
Gold V
Level 158
God Stats
64W - 45L
1,547 SR
Queue Stats
508W - 524L
1,387 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,592 SR
1,393 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,557 SR
1,411 MMR
Cernunnos
Cernunnos
Gold IV
 
Cernunnos
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Alenator213
Baron Samedi
Gold V
Level 68
God Stats
12W - 8L
1,566 SR
Queue Stats
200W - 206L
1,377 MMR
Solo
Khepri
Khepri
Silver II
MiChOuXxxXxx
Khepri
Silver II
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 13L
1,410 MMR
Solo
Nu Wa
Nu Wa
Gold III
dionolthof
Nu Wa
Gold III
Level 159
God Stats
16W - 6L
1,591 SR
Queue Stats
470W - 505L
1,403 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
wolfyALG
Ratatoskr
Gold V
Level 83
God Stats
6W - 4L
1,627 SR
Queue Stats
81W - 98L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,833
526
7,856
6,754
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
Asubma
Loki
12
1 / 2 / 0
6,256
481
2,676
7,914
2,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
CuthalionDK
Lancelot
13
2 / 3 / 1
6,868
528
6,853
11,734
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Jz_Vrax68
Sylvanus
8
0 / 1 / 1
5,787
445
2,727
7,047
3,935
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
OzxzO
Cthulhu
12
3 / 4 / 1
7,754
596
8,087
14,061
10,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
AthenaMedusaSusanoNike

VS

Bans
XbalanqueSurtrZhong KuiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
2 / 0 / 2
8,096
623
5,822
6,786
2,892
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Alenator213
Baron Samedi
11
2 / 3 / 4
6,570
505
8,838
11,087
5,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
10
1 / 1 / 3
6,576
506
2,942
8,210
5,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
15
3 / 0 / 3
8,430
648
7,342
5,583
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
wolfyALG
Ratatoskr
13
4 / 3 / 0
7,092
546
6,826
11,289
3,644
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
12
13
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
2
3
W
Baron Samedi
Alenator213
Baron Samedi
2
3
4
1.33
L
1
3
2
0.67
L
Loki
Asubma
Loki
1
2
0
0.5
L
Lancelot
CuthalionDK
Lancelot
2
3
1
0.83
L
Sylvanus
Jz_Vrax68
Sylvanus
0
1
1
0.5
W
Khepri
1
1
3
2.5
L
Cthulhu
OzxzO
Cthulhu
3
4
1
0.88
W
Nu Wa
3
0
3
4.5
W
Ratatoskr
wolfyALG
Ratatoskr
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,199
Damage
31,770
47,510
Taken
42,955
22,538
Mitigated
19,853
12,437
Healing
18,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,822
3,178
0
3,890
6,786
2,892
234
1,714
4,920
0
69,973
W
Baron Samedi
Alenator213
Baron Samedi
8,838
1,503
157
5,420
11,087
5,834
259
5,424
4,893
34,817
1,054
L
7,856
438
0
250
6,754
1,759
0
3,587
2,936
52,198
0
L
Loki
Asubma
Loki
2,676
582
0
1,298
7,914
2,340
0
1,217
6,629
0
40,383
L
Lancelot
CuthalionDK
Lancelot
6,853
386
0
5,222
11,734
4,194
0
3,640
7,842
0
51,396
L
Sylvanus
Jz_Vrax68
Sylvanus
2,727
352
1,360
2,009
7,047
3,935
0
3,887
2,958
17,779
608
W
Khepri
2,942
44
0
1,388
8,210
5,699
0
4,640
3,246
17,904
0
L
Cthulhu
OzxzO
Cthulhu
8,087
559
0
2,298
14,061
10,310
231
5,344
8,567
41,129
2,242
W
Nu Wa
7,342
821
0
1,517
5,583
1,784
0
2,526
2,883
66,291
807
W
Ratatoskr
wolfyALG
Ratatoskr
6,826
1,847
0
5,706
11,289
3,644
0
2,473
8,598
0
50,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,498
Gold Earned
36,764
383
Minions Killed
416
0
Camps Cleared
0
1,290,202
Distance Traveled
1,350,186
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,096
623
118
9
0
265,391
4
W
Baron Samedi
6,570
505
47
4
0
227,207
0
L
Janus
6,833
526
114
9
0
252,754
6
L
Loki
6,256
481
77
6
0
284,831
1
L
Lancelot
6,868
528
82
6
0
330,813
1
L
Sylvanus
5,787
445
34
3
0
192,454
4
W
Khepri
6,576
506
41
3
0
238,480
2
L
Cthulhu
7,754
596
76
6
0
229,350
0
W
Nu Wa
8,430
648
136
10
0
291,254
2
W
Ratatoskr
7,092
546
74
6
0
327,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role