Player Matchup

Izanami
Izanami
CHEEEEEEEEESE
Izanami
Level 146
God Stats
3W - 1L
1,638 SR
Queue Stats
195W - 203L
1,501 Elo+
Party 1
Ix Chel
Ix Chel
GunGunGanPanda
Ix Chel
Level 159
God Stats
3W - 3L
1,540 SR
Queue Stats
42W - 25L
1,677 Elo+
Solo
Cthulhu
Cthulhu
hasanbob
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 203L
1,466 Elo+
Party 1
Team Averages
Level 136
1,559 SR
1,548 Elo+

VS

Team Averages
Level 108
1,587 SR
1,543 Elo+
Mulan
Mulan
Astynh2416
Mulan
Level 61
God Stats
10W - 11L
1,739 SR
Queue Stats
142W - 153L
1,498 Elo+
Solo
Eset
Eset
KoRnQueror
Eset
Level 126
God Stats
5W - 9L
1,502 SR
Queue Stats
345W - 351L
1,536 Elo+
Solo
Artemis
Artemis
jamotosek
Artemis
Level 136
God Stats
1W - 2L
1,520 SR
Queue Stats
44W - 35L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
3 / 0 / 5
9,289
929
5,804
10,126
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 0 / 5
9,431
943
7,382
6,040
2,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
hasanbob
Cthulhu
14
2 / 2 / 7
8,627
863
4,884
8,030
5,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
1 / 4 / 1
7,768
777
6,080
9,229
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
1 / 1 / 1
7,866
787
6,493
4,958
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
jamotosek
Artemis
13
0 / 4 / 2
7,475
748
5,845
7,580
2,667
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
2
2
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
4
1
0.38
W
Izanami
3
0
5
5.5
W
4
0
5
6.5
L
1
1
1
1.5
W
Cthulhu
hasanbob
Cthulhu
2
2
7
2.75
L
Artemis
jamotosek
Artemis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,070
Damage
18,418
24,196
Taken
21,767
10,925
Mitigated
11,480
7,636
Healing
3,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
6,080
361
0
1,969
9,229
7,379
0
3,495
5,412
0
19,842
W
Izanami
5,804
3,529
0
2,958
10,126
3,693
851
2,344
7,554
0
46,025
W
7,382
825
1,417
2,276
6,040
2,063
378
376
5,528
35,580
1,128
L
6,493
167
401
178
4,958
1,434
0
2,917
1,943
33,226
0
W
Cthulhu
hasanbob
Cthulhu
4,884
198
112
873
8,030
5,169
187
4,017
3,834
12,496
678
L
Artemis
jamotosek
Artemis
5,845
1,831
0
1,117
7,580
2,667
0
4,569
2,705
0
21,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,347
Gold Earned
23,109
164
Minions Killed
129
0
Camps Cleared
0
602,546
Distance Traveled
559,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,768
777
40
4
0
193,035
0
W
Izanami
9,289
929
82
8
0
200,332
0
W
Ix Chel
9,431
943
60
6
0
202,161
0
L
Eset
7,866
787
52
5
0
195,192
0
W
Cthulhu
8,627
863
22
2
0
200,053
0
L
Artemis
7,475
748
37
4
0
170,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role