Player Matchup

The Morrigan
The Morrigan
DoubleDash927
The Morrigan
Level 213
God Stats
5W - 8L
1,372 SR
Queue Stats
351W - 364L
1,408 Elo+
Solo
Cthulhu
Cthulhu
Excessivly
Cthulhu
Level 85
God Stats
17W - 15L
1,606 SR
Queue Stats
57W - 58L
1,480 Elo+
Solo
Nut
Nut
Ssteven
Nut
Level 86
God Stats
1W - 3L
1,507 SR
Queue Stats
1W - 4L
1,347 Elo+
Solo
Thanatos
Thanatos
TomeckoPL
Thanatos
Level 105
God Stats
14W - 11L
1,651 SR
Queue Stats
33W - 29L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
charlytrek2
Kumbhakarna
Level 169
God Stats
2W - 5L
1,192 SR
Queue Stats
343W - 342L
1,550 Elo+
Solo
Team Averages
Level 132
1,466 SR
1,451 Elo+

VS

Team Averages
Level 106
1,451 SR
1,485 Elo+
Kali
Kali
Batdark14
Kali
Level 98
God Stats
5W - 4L
1,738 SR
Queue Stats
233W - 216L
1,519 Elo+
Party 1
Zhong Kui
Zhong Kui
Maxou05
Zhong Kui
Level 123
God Stats
5W - 4L
1,385 SR
Queue Stats
681W - 625L
1,481 Elo+
Party 1
Anhur
Anhur
Pyro121
Anhur
Level 108
God Stats
4W - 6L
1,286 SR
Queue Stats
1,064W - 1,009L
1,413 Elo+
Solo
Maui
Maui
TTDaremoinaiTT
Maui
Level 86
God Stats
10W - 16L
1,347 SR
Queue Stats
303W - 302L
1,534 Elo+
Solo
Terra
Terra
drakenslord
Terra
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 137L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DoubleDash927
The Morrigan
17
1 / 1 / 3
10,424
579
3,925
5,894
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Excessivly
Cthulhu
10
1 / 3 / 2
7,461
415
6,135
10,587
6,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
16
7 / 4 / 6
10,318
573
20,161
16,022
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
TomeckoPL
Thanatos
16
7 / 5 / 4
9,553
531
12,061
19,770
8,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
charlytrek2
Kumbhakarna
15
4 / 2 / 9
9,906
550
8,312
16,365
15,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
4 / 4 / 3
8,999
500
10,684
18,842
7,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
Maxou05
Zhong Kui
16
7 / 3 / 3
10,469
582
13,292
13,658
9,700
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Pyro121
Anhur
16
2 / 6 / 4
9,070
504
8,650
15,578
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
1 / 4 / 8
8,353
464
4,115
17,742
16,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 3 / 2
8,786
488
8,310
13,674
6,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
20
Kills
15
15
Deaths
20
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kali
4
4
3
1.38
L
The Morrigan
DoubleDash927
The Morrigan
1
1
3
2.5
L
Cthulhu
Excessivly
Cthulhu
1
3
2
0.67
W
Zhong Kui
Maxou05
Zhong Kui
7
3
3
2.83
W
Anhur
Pyro121
Anhur
2
6
4
0.67
L
Nut
7
4
6
2.5
W
1
4
8
1.25
L
Thanatos
TomeckoPL
Thanatos
7
5
4
1.8
L
Kumbhakarna
charlytrek2
Kumbhakarna
4
2
9
4.25
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,594
Damage
45,051
68,638
Taken
79,494
38,208
Mitigated
45,315
28,357
Healing
27,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
10,684
4,971
0
9,326
18,842
7,131
8
2,968
15,874
0
45,781
L
The Morrigan
DoubleDash927
The Morrigan
3,925
1,590
0
2,124
5,894
2,295
491
2,726
3,142
77,363
14,248
L
Cthulhu
Excessivly
Cthulhu
6,135
760
111
2,959
10,587
6,435
0
5,268
4,617
30,373
0
W
Zhong Kui
Maxou05
Zhong Kui
13,292
3,509
0
6,040
13,658
9,700
506
4,121
9,537
73,495
1,890
W
Anhur
Pyro121
Anhur
8,650
4,284
0
5,341
15,578
5,110
2,325
2,221
13,357
0
59,059
L
Nut
20,161
13,455
0
7,988
16,022
5,470
2,475
3,728
12,294
0
81,302
W
4,115
877
241
3,352
17,742
16,893
148
1,968
15,774
21,360
0
L
Thanatos
TomeckoPL
Thanatos
12,061
1,504
0
12,270
19,770
8,063
0
8,440
11,091
0
63,726
L
Kumbhakarna
charlytrek2
Kumbhakarna
8,312
909
330
2,575
16,365
15,945
0
5,030
11,287
31,769
1,719
W
8,310
1,040
96
2,972
13,674
6,481
476
4,442
9,232
45,376
3,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,662
Gold Earned
45,677
435
Minions Killed
398
0
Camps Cleared
0
1,669,802
Distance Traveled
1,746,377
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,999
500
64
4
0
358,995
0
L
The Morrigan
10,424
579
170
9
0
338,430
0
L
Cthulhu
7,461
415
35
2
0
261,844
4
W
Zhong Kui
10,469
582
122
7
0
347,107
2
W
Anhur
9,070
504
99
6
0
342,162
0
L
Nut
10,318
573
104
6
0
323,398
3
W
Maui
8,353
464
23
1
0
325,118
4
L
Thanatos
9,553
531
81
5
0
378,896
0
L
Kumbhakarna
9,906
550
45
3
0
367,234
0
W
Terra
8,786
488
90
5
0
372,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role