Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BundaBeater
Vamana
Level 52
God Stats
70W - 55L
1,609 SR
Queue Stats
95W - 69L
1,542 Elo+
Party 2
The Morrigan
The Morrigan
ChiChiis
The Morrigan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 42L
1,506 Elo+
Solo
Set
Set
JuiceRegalia
Set
Level 40
God Stats
33W - 29L
1,555 SR
Queue Stats
89W - 64L
1,525 Elo+
Party 2
Xbalanque
Xbalanque
MACACOUMADELICIA
Xbalanque
Level 108
God Stats
8W - 15L
1,359 SR
Queue Stats
247W - 263L
1,475 Elo+
Solo
Team Averages
Level 90
1,505 SR
1,510 Elo+

VS

Team Averages
Level 138
1,468 SR
1,424 Elo+
Discordia
Discordia
Auriel2387
Discordia
Level 108
God Stats
4W - 6L
1,484 SR
Queue Stats
128W - 138L
1,427 Elo+
Solo
Poseidon
Poseidon
DLH Schnulli
Poseidon
Level 147
God Stats
7W - 9L
1,448 SR
Queue Stats
461W - 450L
1,483 Elo+
Party 1
Fenrir
Fenrir
Zigarrah
Fenrir
Level 188
God Stats
34W - 25L
1,571 SR
Queue Stats
557W - 521L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
roboraptor08
Danzaburou
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 44L
1,277 Elo+
Solo
Surtr
Surtr
soviet reaperXP
Surtr
Level 169
God Stats
3W - 2L
1,338 SR
Queue Stats
115W - 118L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 2 / 0
5,412
492
2,106
5,318
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vamana
11
2 / 1 / 0
6,123
557
6,175
10,906
8,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

The Morrigan
ChiChiis
The Morrigan
9
2 / 4 / 1
5,215
474
3,581
7,424
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 4 / 0
4,658
423
900
6,055
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xbalanque
11
1 / 2 / 2
6,040
549
6,541
6,646
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Auriel2387
Discordia
10
2 / 0 / 4
5,819
529
3,550
6,167
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
DLH Schnulli
Poseidon
12
2 / 0 / 2
6,267
570
2,558
4,859
1,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Zigarrah
Fenrir
11
7 / 0 / 1
6,496
591
7,632
5,897
1,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
roboraptor08
Danzaburou
10
1 / 3 / 5
5,225
475
2,611
6,994
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 0
6,856
623
7,259
10,197
5,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
13
13
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
0
0
W
Discordia
Auriel2387
Discordia
2
0
4
4
L
Vamana
2
1
0
2
L
The Morrigan
ChiChiis
The Morrigan
2
4
1
0.63
W
Poseidon
DLH Schnulli
Poseidon
2
0
2
3
L
0
4
0
0
L
Xbalanque
1
2
2
1
W
Fenrir
Zigarrah
Fenrir
7
0
1
7.5
W
Danzaburou
roboraptor08
Danzaburou
1
3
5
1.17
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,303
Damage
23,610
36,349
Taken
34,114
16,643
Mitigated
13,013
9,959
Healing
15,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,106
0
0
892
5,318
1,650
0
450
4,868
31,082
0
W
Discordia
Auriel2387
Discordia
3,550
521
0
2,175
6,167
2,663
0
1,312
4,855
19,041
0
L
Vamana
6,175
2,772
0
3,165
10,906
8,210
0
1,344
9,562
0
43,760
L
The Morrigan
ChiChiis
The Morrigan
3,581
1,024
0
750
7,424
2,589
0
2,374
5,020
12,469
1,888
W
Poseidon
DLH Schnulli
Poseidon
2,558
83
0
3,980
4,859
1,267
0
348
4,397
53,644
1,175
L
900
271
0
2,020
6,055
1,964
0
482
5,573
0
28,824
L
Xbalanque
6,541
2,407
0
3,132
6,646
2,230
0
1,898
4,748
0
46,742
W
Fenrir
Zigarrah
Fenrir
7,632
1,331
0
2,299
5,897
1,915
0
1,647
4,098
0
30,940
W
Danzaburou
roboraptor08
Danzaburou
2,611
869
111
3,364
6,994
2,140
0
1,336
5,658
0
29,896
W
7,259
3,307
0
3,691
10,197
5,028
341
0
9,489
1,734
49,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,448
Gold Earned
30,663
300
Minions Killed
314
0
Camps Cleared
0
1,062,267
Distance Traveled
1,111,638
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,412
492
70
6
0
215,126
0
W
Discordia
5,819
529
24
2
0
219,456
4
L
Vamana
6,123
557
93
8
0
204,730
0
L
The Morrigan
5,215
474
18
2
0
190,147
0
W
Poseidon
6,267
570
98
9
0
261,292
0
L
Set
4,658
423
43
4
0
258,772
0
L
Xbalanque
6,040
549
76
7
0
193,492
0
W
Fenrir
6,496
591
54
5
0
242,976
0
W
Danzaburou
5,225
475
44
4
0
205,339
3
W
Surtr
6,856
623
94
9
0
182,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role