Player Matchup

Horus
Horus
Beiqueim
Horus
Level 43
God Stats
3W - 1L
1,812 SR
Queue Stats
19W - 16L
1,398 Elo+
Party 2
Skadi
Skadi
FARGODOME
Skadi
Level 162
God Stats
23W - 17L
1,562 SR
Queue Stats
1,521W - 1,518L
1,531 Elo+
Solo
Bakasura
Bakasura
SwSDämon
Bakasura
Level 25
God Stats
11W - 5L
1,719 SR
Queue Stats
19W - 16L
1,398 Elo+
Party 2
Zhong Kui
Zhong Kui
campanos
Zhong Kui
Level 107
God Stats
3W - 1L
1,503 SR
Queue Stats
75W - 81L
1,418 Elo+
Solo
Mulan
Mulan
kunlealabi
Mulan
Level 142
God Stats
1W - 3L
1,221 SR
Queue Stats
92W - 85L
1,460 Elo+
Solo
Team Averages
Level 96
1,563 SR
1,441 Elo+

VS

Team Averages
Level 62
1,504 SR
1,435 Elo+
Ix Chel
Ix Chel
Jeffry9
Ix Chel
Level 122
God Stats
9W - 12L
1,520 SR
Queue Stats
144W - 134L
1,442 Elo+
Party 1
Nut
Nut
Kai_Perinja
Nut
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,470 Elo+
Solo
Loki
Loki
MoSsUlla
Loki
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
VyhralSom
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,428 Elo+
Party 1
Camazotz
Camazotz
mixmp
Camazotz
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Beiqueim
Horus
9
4 / 0 / 2
5,257
657
2,541
5,846
4,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
FARGODOME
Skadi
9
2 / 3 / 2
4,949
619
4,090
3,931
1,240
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SwSDämon
Bakasura
10
4 / 1 / 1
5,952
744
4,325
5,471
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
campanos
Zhong Kui
9
0 / 2 / 0
5,206
651
492
4,112
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
9
3 / 0 / 0
5,233
654
1,885
4,559
3,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Jeffry9
Ix Chel
8
2 / 1 / 1
4,737
592
3,803
3,437
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 2
4,624
578
2,726
5,349
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
4
0 / 2 / 0
3,403
425
1,233
2,062
420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
8
2 / 4 / 2
5,041
630
2,849
9,009
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
mixmp
Camazotz
7
1 / 4 / 1
4,345
543
1,425
5,355
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
13
Kills
6
6
Deaths
13
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
Beiqueim
Horus
4
0
2
5
W
Skadi
FARGODOME
Skadi
2
3
2
1
L
Ix Chel
Jeffry9
Ix Chel
2
1
1
2.5
L
1
2
2
1
L
Loki
0
2
0
0
W
Bakasura
SwSDämon
Bakasura
4
1
1
4.5
L
Ares
2
4
2
0.75
W
Zhong Kui
campanos
Zhong Kui
0
2
0
0
W
Mulan
3
0
0
3
L
Camazotz
mixmp
Camazotz
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,333
Damage
12,036
23,919
Taken
25,212
13,221
Mitigated
9,019
7,626
Healing
4,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Beiqueim
Horus
2,541
1,295
306
2,955
5,846
4,678
0
2,069
3,635
332
17,578
W
Skadi
FARGODOME
Skadi
4,090
2,070
0
173
3,931
1,240
0
1,727
2,140
0
30,464
L
Ix Chel
Jeffry9
Ix Chel
3,803
410
103
753
3,437
802
0
468
2,969
20,408
0
L
2,726
1,573
0
1,732
5,349
1,349
0
0
5,019
0
25,779
L
Loki
1,233
207
0
244
2,062
420
0
0
2,052
0
6,555
W
Bakasura
SwSDämon
Bakasura
4,325
2,954
0
1,086
5,471
2,092
396
565
4,906
0
22,122
L
Ares
2,849
564
0
1,338
9,009
4,875
0
0
8,789
10,436
0
W
Zhong Kui
campanos
Zhong Kui
492
101
0
2,067
4,112
2,209
0
1,653
2,171
31,279
1,305
W
Mulan
1,885
106
0
1,039
4,559
3,002
65
128
4,415
0
26,262
L
Camazotz
mixmp
Camazotz
1,425
490
0
381
5,355
1,573
0
0
5,227
0
16,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,597
Gold Earned
22,150
237
Minions Killed
142
0
Camps Cleared
0
787,922
Distance Traveled
709,734
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,257
657
26
3
0
172,421
0
W
Skadi
4,949
619
47
6
0
142,896
0
L
Ix Chel
4,737
592
45
6
0
154,202
0
L
Nut
4,624
578
47
6
0
146,878
0
L
Loki
3,403
425
7
1
0
76,465
1
W
Bakasura
5,952
744
55
7
0
161,918
0
L
Ares
5,041
630
16
2
0
163,472
0
W
Zhong Kui
5,206
651
59
7
0
161,480
2
W
Mulan
5,233
654
50
6
0
149,207
0
L
Camazotz
4,345
543
27
3
0
168,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role