Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GoGo_Broly
Hercules
Level 150
God Stats
2W - 0L
1,551 SR
Queue Stats
35W - 34L
1,522 Elo+
Party 1
Set
Set
O-L-ll-V-3-R-A
Set
Level 149
God Stats
1W - 1L
1,310 SR
Queue Stats
126W - 124L
1,566 Elo+
Solo
Raijin
Raijin
Tommyoly
Raijin
Level 107
God Stats
1W - 1L
1,312 SR
Queue Stats
87W - 79L
1,514 Elo+
Solo
Chernobog
Chernobog
iosiif_
Chernobog
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,685 Elo+
Party 1
Team Averages
Level 139
1,434 SR
1,557 Elo+

VS

Team Averages
Level 100
1,494 SR
1,508 Elo+
Nox
Nox
Garra_patero
Nox
Level 148
God Stats
0W - 2L
1,208 SR
Queue Stats
48W - 47L
1,466 Elo+
Solo
Thoth
Thoth
IamJacobHaggar
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,478 Elo+
Solo
Hun Batz
Hun Batz
Mihai404
Hun Batz
Level 140
God Stats
1W - 2L
1,728 SR
Queue Stats
209W - 217L
1,539 Elo+
Solo
Jormungandr
Jormungandr
Pupilli_05
Jormungandr
Level 46
God Stats
1W - 1L
1,741 SR
Queue Stats
196W - 199L
1,462 Elo+
Solo
Chiron
Chiron
wolfraven91
Chiron
Level 142
God Stats
0W - 2L
1,290 SR
Queue Stats
251W - 238L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 3 / 3
5,162
1,032
1,414
3,806
1,413
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Hercules
GoGo_Broly
Hercules
12
3 / 0 / 2
6,274
1,255
2,054
4,707
2,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 1 / 4
5,514
1,103
2,850
3,127
1,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
Tommyoly
Raijin
10
3 / 1 / 2
6,312
1,262
3,533
2,484
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
iosiif_
Chernobog
10
0 / 1 / 3
5,427
1,085
2,565
3,870
1,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
5,746
1,149
2,260
3,194
1,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 2
4,888
978
2,010
3,079
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Mihai404
Hun Batz
10
3 / 3 / 2
5,639
1,128
5,252
4,043
1,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Pupilli_05
Jormungandr
1
0 / 0 / 0
1,324
265
0
0
0
Chiron
11
1 / 1 / 2
5,319
1,064
3,476
3,192
969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
6
Kills
6
6
Deaths
6
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
3
3
0.5
L
2
0
2
3
W
Hercules
GoGo_Broly
Hercules
3
0
2
4
L
0
2
2
0.5
L
Hun Batz
Mihai404
Hun Batz
3
3
2
1.33
W
0
1
4
2
L
Jormungandr
Pupilli_05
Jormungandr
0
0
0
0
W
Raijin
Tommyoly
Raijin
3
1
2
4
W
Chernobog
iosiif_
Chernobog
0
1
3
1.5
L
Chiron
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,416
Damage
12,998
17,994
Taken
13,508
7,294
Mitigated
4,891
7,240
Healing
3,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,414
0
0
488
3,806
1,413
0
798
3,008
0
2,676
L
2,260
586
312
1,510
3,194
1,165
0
591
2,603
9,350
0
W
Hercules
GoGo_Broly
Hercules
2,054
80
1,151
2,811
4,707
2,825
0
1,835
2,872
0
8,011
L
2,010
50
66
457
3,079
783
0
435
2,644
4,333
0
L
Hun Batz
Mihai404
Hun Batz
5,252
517
0
230
4,043
1,974
0
1,939
2,104
0
9,369
W
2,850
842
282
307
3,127
1,206
0
337
2,790
0
5,934
L
Jormungandr
Pupilli_05
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
Tommyoly
Raijin
3,533
245
356
535
2,484
741
126
354
2,130
6,773
0
W
Chernobog
iosiif_
Chernobog
2,565
255
0
1,310
3,870
1,109
224
946
2,924
0
16,044
L
Chiron
3,476
897
364
639
3,192
969
0
568
2,624
0
9,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,689
Gold Earned
22,916
56
Minions Killed
45
0
Camps Cleared
0
513,572
Distance Traveled
388,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,162
1,032
5
1
0
95,497
0
L
Nox
5,746
1,149
23
5
0
90,392
0
W
Hercules
6,274
1,255
14
3
0
117,828
0
L
Thoth
4,888
978
2
0
0
105,583
0
L
Hun Batz
5,639
1,128
6
1
0
97,485
0
W
Set
5,514
1,103
8
2
0
106,367
0
L
Jormungandr
1,324
265
0
0
0
0
0
W
Raijin
6,312
1,262
7
1
0
94,914
0
W
Chernobog
5,427
1,085
22
4
0
98,966
0
L
Chiron
5,319
1,064
14
3
0
95,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role