Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Jpbrocaneli
Ao Kuang
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,489 Elo+
Solo
Hera
Hera
hiaraça
Hera
Level 129
God Stats
1W - 2L
1,226 SR
Queue Stats
63W - 62L
1,533 Elo+
Solo
Team Averages
Level 135
1,445 SR
1,504 Elo+

VS

Team Averages
Level 135
1,608 SR
1,433 Elo+
Fenrir
Fenrir
ALRUNOS
Fenrir
Level 131
God Stats
2W - 3L
1,267 SR
Queue Stats
4W - 9L
1,160 Elo+
Solo
Poseidon
Poseidon
CHElRAC0LA
Poseidon
Level 110
God Stats
3W - 2L
1,553 SR
Queue Stats
392W - 384L
1,524 Elo+
Solo
Vulcan
Vulcan
Dulkenths
Vulcan
Level 170
God Stats
1W - 0L
1,920 SR
Queue Stats
20W - 25L
1,471 Elo+
Solo
Maui
Maui
Medo
Maui
Level 182
God Stats
2W - 0L
1,818 SR
Queue Stats
41W - 41L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
NetinCAMISA10
Sun Wukong
Level 81
God Stats
7W - 7L
1,482 SR
Queue Stats
57W - 62L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 0 / 4
3,825
765
2,087
2,832
711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
 
Mulan
6
1 / 1 / 0
3,592
718
1,252
3,529
1,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Horus
 
Horus
2
0 / 1 / 0
2,652
530
898
1,674
777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Jpbrocaneli
Ao Kuang
7
4 / 1 / 0
4,067
813
2,095
3,621
1,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hera
7
1 / 2 / 0
3,842
768
2,493
2,548
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALRUNOS
Fenrir
7
2 / 0 / 0
3,764
753
958
2,857
1,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
CHElRAC0LA
Poseidon
7
2 / 2 / 0
4,062
812
3,037
3,079
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vulcan
Dulkenths
Vulcan
6
0 / 1 / 2
3,677
735
510
2,721
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Maui
Medo
Maui
5
0 / 1 / 3
3,537
707
1,394
3,509
1,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
NetinCAMISA10
Sun Wukong
6
1 / 2 / 0
3,491
698
2,239
2,942
1,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
5
5
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
4
2
L
Mulan
 
Mulan
1
1
0
1
L
Horus
 
Horus
0
1
0
0
W
Fenrir
ALRUNOS
Fenrir
2
0
0
2
W
Poseidon
CHElRAC0LA
Poseidon
2
2
0
1
W
Vulcan
Dulkenths
Vulcan
0
1
2
1
L
Ao Kuang
Jpbrocaneli
Ao Kuang
4
1
0
4
W
Maui
Medo
Maui
0
1
3
1.5
W
Sun Wukong
NetinCAMISA10
Sun Wukong
1
2
0
0.5
L
Hera
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,825
Damage
8,138
14,204
Taken
15,108
4,236
Mitigated
5,699
4,044
Healing
4,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,087
1,131
0
1,214
2,832
711
0
1,807
1,025
0
15,417
L
Mulan
 
Mulan
1,252
314
0
1,197
3,529
1,105
0
0
3,351
0
12,642
L
Horus
 
Horus
898
289
0
345
1,674
777
0
1,081
593
0
2,689
W
Fenrir
ALRUNOS
Fenrir
958
50
0
675
2,857
1,000
0
521
2,290
0
17,998
W
Poseidon
CHElRAC0LA
Poseidon
3,037
1,050
0
1,206
3,079
753
0
1,057
2,022
20,359
0
W
Vulcan
Dulkenths
Vulcan
510
129
0
736
2,721
699
0
1,656
856
16,879
0
L
Ao Kuang
Jpbrocaneli
Ao Kuang
2,095
639
0
670
3,621
1,044
0
1,378
2,212
13,221
0
W
Maui
Medo
Maui
1,394
431
0
1,449
3,509
1,779
0
719
2,776
11,751
0
W
Sun Wukong
NetinCAMISA10
Sun Wukong
2,239
559
0
725
2,942
1,468
0
241
2,701
0
14,548
L
Hera
2,493
517
0
618
2,548
599
0
675
1,873
21,120
513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,978
Gold Earned
18,531
134
Minions Killed
155
0
Camps Cleared
0
447,561
Distance Traveled
533,502
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,825
765
31
6
0
101,231
0
L
Mulan
3,592
718
24
5
0
78,086
1
L
Horus
2,652
530
0
0
0
33,794
0
W
Fenrir
3,764
753
39
8
0
123,074
0
W
Poseidon
4,062
812
41
8
0
103,549
3
W
Vulcan
3,677
735
36
7
0
105,704
0
L
Ao Kuang
4,067
813
28
6
0
133,405
0
W
Maui
3,537
707
15
3
0
120,185
0
W
Sun Wukong
3,491
698
24
5
0
80,990
1
L
Hera
3,842
768
51
10
0
101,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role